
Originally Posted by
Theytak
I would honestly be interested in seeing a concept like that fleshed out, though I'd say it would definitely need to be a bit more well thought out than just one blanket buff per job, because drg aside, I don't think smns, bsts, or pups could have one single merit that would be able to functionally improve their pets across the board.
I would suggest something more along the lines of a category that would coincide with the weapon skill and magic skill categories. A pet skill category, if you will. Thus, the merits could look something like this:
Pet: Physical Damage x/8 - Either (R)atk/(R)acc, or straight up base damage increase
Pet: Magical Damage x/8 - Either MAB/Macc, or just plain magical affinity (ie: Magian staves, but for all elements)
Pet: Endurance x/8 - Either defense/MDB or DT-
Pet: Vigor x/8 - Improved HP/MP
Pet: Physical Potency x/4 - Crit Hit Rate/Damage
Pet: Magical Potency x/4 - Magic Crit Hit Rate/Damage
The category cap would be either /20 or /24. This is just a spitball, though.