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  1. #311
    Player Kayvindra's Avatar
    Join Date
    Sep 2012
    Posts
    16
    Character
    Kayvindra
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Areayea View Post
    O.O WHY ARE WE COMPLAINING, I"M LOOKING AT THE GEARS AGAIN AND OMG THEY ALL SEXY!!!!!!!!! excuse my language but still O.O who cares if it's easy mode, this stuff is awesome...

    and we all know they're going to eventually boost R/E/Ms anyway...
    Except if you read Matsui's post he says they aren't going to boost them, just make the ws unlockable IF you have the 99 version. He says "sorry stats can't always be proportionate." I didn't work my *** off 99ing my Mandau just to be able to use the ws on another weapon and make my Mandau become an offhand weapon. 100mil just to get 75 version plus another 75mil in marrows? That's a pretty expensive ws.
    (1)

  2. #312
    Player Kayvindra's Avatar
    Join Date
    Sep 2012
    Posts
    16
    Character
    Kayvindra
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Keyln View Post
    Because it's the nature of the progressive MMO, which outside of sandbox style MMOs such as Ultima Online and Second Life, is most MMO's on the market, FFXI included.

    In order to create bigger and better challenges, bigger and better monsters need to be created, which needs bigger and better gear to handle.

    This means that old gear that was suited for old content will be made obsolete, just as old content is more or less made obsolete. That includes the most powerful weapons of its time.

    Sure, RMECs can be updated to match, but truth be told, it only would postpone the inevitable. The next time that there would be an update, it would make the RMECs obsolete again, and we would have this argument again.

    It's the nature of MMOs, and complaining about it does no favor to the dev team of FFXI. It's like complaining that water is wet, or that gravity exists, and wanting someone to do something about it.

    With that said, I find it funny that people are comparing this game to a job Protip, guys: If playing a game feels more like a job than fun, stop playing.
    This is the exact type of MMO I DO NOT want to play. FFXI was never in the model of "every patch makes everything prior obselete" and that is what attracted me to the game and if they turn the game into that, it will have lost its fun for me.
    (6)

  3. #313
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Keyln View Post
    Because it's the nature of the progressive MMO, which outside of sandbox style MMOs such as Ultima Online and Second Life, is most MMO's on the market, FFXI included.

    In order to create bigger and better challenges, bigger and better monsters need to be created, which needs bigger and better gear to handle.

    This means that old gear that was suited for old content will be made obsolete, just as old content is more or less made obsolete. That includes the most powerful weapons of its time.

    Sure, RMECs can be updated to match, but truth be told, it only would postpone the inevitable. The next time that there would be an update, it would make the RMECs obsolete again, and we would have this argument again.

    It's the nature of MMOs, and complaining about it does no favor to the dev team of FFXI. It's like complaining that water is wet, or that gravity exists, and wanting someone to do something about it.

    With that said, I find it funny that people are comparing this game to a job Protip, guys: If playing a game feels more like a job than fun, stop playing.

    They can use systems like evolith and magian trials. They already added magian trials to upgrade all these weapons. There is no reason that they couldn't make new trials that require completion and or drops of new content. The ability to progress and the ability to keep relics powerful are not mutually exclusive.
    (2)

  4. #314
    Player Zohnax's Avatar
    Join Date
    Dec 2011
    Posts
    20
    Character
    Zohnax
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Quote Originally Posted by Keyln View Post
    Because it's the nature of the progressive MMO, which outside of sandbox style MMOs such as Ultima Online and Second Life, is most MMO's on the market, FFXI included.

    In order to create bigger and better challenges, bigger and better monsters need to be created, which needs bigger and better gear to handle.

    This means that old gear that was suited for old content will be made obsolete, just as old content is more or less made obsolete. That includes the most powerful weapons of its time.

    Sure, RMECs can be updated to match, but truth be told, it only would postpone the inevitable. The next time that there would be an update, it would make the RMECs obsolete again, and we would have this argument again.

    It's the nature of MMOs, and complaining about it does no favor to the dev team of FFXI. It's like complaining that water is wet, or that gravity exists, and wanting someone to do something about it.

    With that said, I find it funny that people are comparing this game to a job Protip, guys: If playing a game feels more like a job than fun, stop playing.
    Don't post if you do not know what you are talking about. FFXI is not a typical MMO like so many others on the market today. It is the nature of Final Fantasy that the ultimate weapons be just that, especially for the amount of effort required to make them. You people need to stop assuming that R/M/E owners are trying to make everything a standstill in the game, because that is not the case. R/M/E owners have gone through a lot more content and dedicated a lot more time than casuals or lazy people who want to instantly be the best. It isn't a bad system to add a little more effort on R/M/E owners part that requires participation in the same new content in order to upgrade our weapons further to remain the best, and it keeps the entire game alive in the event that other people want to go back and build these weapons, or more weapons. Get it through your heads that gear and these R/M/E weapons are on completely different levels of effort. It is understandable when gear a year or so old gets outclassed, but not weapons that have been allowed to be upgraded this far. FFXI has never moved so fast to outrank the gearsets from the previous update with the next update like every other MMO.

    The whole "Tough luck" attitude I see a lot of players posting on forums regarding the whole situation is pretty dumb. There are combined registered on ffxiah.com 36,391 R/M/E. Seems to me, that's a huge portion of your remaining playerbase of a 10-year-old game to tick off and would reflect badly on profits.
    (5)

  5. #315
    Player Ashman's Avatar
    Join Date
    Sep 2012
    Posts
    7
    Character
    Ashman
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Keyln View Post
    In order to create bigger and better challenges, bigger and better monsters need to be created, which needs bigger and better gear to handle.
    So you can wrap your head around them including new content and new weapons, but including a manner to upgrade old gear in that new content is out of your comprehension (Then again RME adjustment isn't particularly relevant to a smn/pup)?

    You compare this to "most MMO's on the market" but that's silly and irrelevant. Why change the formula for a game that's been working well for 8 years longer than most others lasted? RME were adjusted to be applicable to level increases, why is this rocket science to you? You can't tell me you think adding a "collect 50k plasma to 99+1 your RME" sounds like a 4 month project.

    What good is them saying: we don't have the manpower to do what would keep a majority of our playerbase happy (and paying) because we are feverishly working on BURROW; the new delve that replaced skirmish that replaced reives! We cannot conceive of getting anything done because we're hard at making week old content already irrelevant!

    FFXI has been for a long time completely different than other MMO. If you want to change things up, do it after 2 years or 3, not in the twilight years of the game when most of the playerbase is grandfathered in.
    (3)

  6. #316
    Player Godofgods's Avatar
    Join Date
    Mar 2011
    Posts
    711
    Character
    Godofgods
    World
    Odin
    Main Class
    DRK Lv 99
    I don't rly follow all the issues against these new weapons. I understand that a decent amount of time was put into them, but still..

    At the 75 cap time, ppl put in tons of time with end game events getting armor. Probably more time then, then they do now to make a weapon. When the game advanced and new content was introduced, those armors were no longer the best. Even with the eventual upgrades. Its just how things evolve. - The situation with the weapons now, is not much different. Ppl are just upset that they have to do more work again. Which i can partially understand.

    But ppl quiting because a new weapon came out? Seriously? The company might not like it, but from a players perspective, if someone is going to rage quit over something as stupid as that, id rather have em gone now anyway'
    (3)

  7. #317
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Kojo View Post
    If your point was a grilled cheese sandwich, I'll be getting it about lunch time.

    I can only assume in Japan, at SE HQ, Matsui and his team are working hard on finding a way to shut everyone up, while an intern reads the complaints and takes notes, all of a sudden!! "It appears they are concerned about a sandwich now! We're saved!"
    Winner. Your taco will be delivered to you within the next 7-14 business days.
    (0)

  8. #318
    Player bryangelos's Avatar
    Join Date
    Dec 2011
    Posts
    32
    Character
    Bryangelos
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by hiko View Post
    I don't see why you no longer have fun doing the content you had fun one week ago.
    Does it really matter that the digit written on other people virtual goods are higher than on yours?
    if you enjoy playing the game, no it doesn't, keep enjoying the game trying to get em.
    if you didn't enjoy playing the game , wtf were you playing this game?
    I enjoyed the accomplishments of making the weapons, i was getting a weapon of the highest caliber. If you can't understand the difference one might feel making a 99 relic compared to buying a lvl 10 weapon off the ah then i'm not sure what to tell you. I actually didn't have fun grinding the events to get the weapons, my enjoyment came from actually getting them. Now that they are no longer top tier it feels like i would be wasting my time getting them, its the same reason i don't do campaign battle everyday to get all the the super weapons from doing that, because they aren't good.
    (0)

  9. #319
    Player Lotto's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Lottto
    World
    Bismarck
    Main Class
    RNG Lv 99
    Quote Originally Posted by Godofgods View Post
    I don't rly follow all the issues against these new weapons. I understand that a decent amount of time was put into them, but still..

    At the 75 cap time, ppl put in tons of time with end game events getting armor. Probably more time then, then they do now to make a weapon. When the game advanced and new content was introduced, those armors were no longer the best. Even with the eventual upgrades. Its just how things evolve. - The situation with the weapons now, is not much different. Ppl are just upset that they have to do more work again. Which i can partially understand.

    But ppl quiting because a new weapon came out? Seriously? The company might not like it, but from a players perspective, if someone is going to rage quit over something as stupid as that, id rather have em gone now anyway'
    You probably don't even own any of those said weapons to say that. Go spend months in dynamis/VW/Salvage or whatever to get a R/E/Ms at 99 and you'll understand how it feels.
    Why did SE put trials to upgrade them to 99 if it's just to throw them out now? The problem here is the complete lack of communication and the huge slap in the face every R/E/Ms holders received.
    Also what did they promise us? Allow us to use the weapon skills if we build a R/Es to 99? It sure was worth the ~150-200M invested. I'm sure everybody will spam Scourge with their new Great swords.
    (2)

  10. #320
    Player Zohnax's Avatar
    Join Date
    Dec 2011
    Posts
    20
    Character
    Zohnax
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Quote Originally Posted by Godofgods View Post
    I don't rly follow all the issues against these new weapons. I understand that a decent amount of time was put into them, but still..

    At the 75 cap time, ppl put in tons of time with end game events getting armor. Probably more time then, then they do now to make a weapon. When the game advanced and new content was introduced, those armors were no longer the best. Even with the eventual upgrades. Its just how things evolve. - The situation with the weapons now, is not much different. Ppl are just upset that they have to do more work again. Which i can partially understand.

    But ppl quiting because a new weapon came out? Seriously? The company might not like it, but from a players perspective, if someone is going to rage quit over something as stupid as that, id rather have em gone now anyway'
    If you don't follow, why are you posting an opinion against what people are saying? Go back and read, then make an educated post.
    (8)

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