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  1. #141
    Player Taint's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Taint
    World
    Cerberus
    Main Class
    RNG Lv 90
    Quote Originally Posted by Greatguardian View Post
    Most Relic owners I know got with the times ages ago and got themselves an Empyrean anyways. If people wanted the best gear in the game to come from Rise of the Zilart, we'd still be swooning over Adaberks 8 years later.

    Also, buff my Verethragna please ^_^

    This is very true. I put in 100x the effort for my 90poc then I did my 90masa. Anyone that had an 85 relic before the trial nerfs and now has a 90 relic would find doing any Emp easy, fast and enjoyable in comparison. My Apoc still means a ton more to me even though DRK is a dead job and Apoc is now the 3rd best Scythe.
    (0)
    Cerberus - Armada
    90poc
    90masa
    85Kannagi

  2. #142
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Byrth View Post
    I've done the math for myself, and that's why I'm posting here <.< It's not worth me using Rudra's Storm (1200 average) over Dancing Edge (1600 average) unless 30% ODD procs on both hands.

    Dancer is always going to be a support class, because its single best DD-JA is a party-wide buff. They will be outdamaged by virtue of other people getting Haste Samba on top of their own single-target buffs like Hasso. However, I don't think giving 1H DDs ODD on both hands is really that unreasonable. If Bard gets another +1 March, I'll have to find myself an Airy Buckler.

    14.5%+11%+15%+25%+10% = 75.5% with G-horn and AF3+2 hands
    you sure this is not a gear issue on ws saying DE is your best ws?
    Evisceration > Rudra's storm > darkness > (and if you manage it somehow) Radra's storm = darkness
    you try this?

    making ODD proc on DW hits would make THF way overpowered using this ws.

    I am fairly sure people can get enough DEX to show evisceration's true power even outside abyssea
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  3. #143
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    I highly doubt Byrthnoth has any sort of gear limitations.
    (0)

    I will have my revenge!

  4. #144
    Player TearValerin's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    152
    Character
    Schatzie
    World
    Shiva
    Main Class
    WAR Lv 99
    Quote Originally Posted by Cream_Soda View Post
    As it is now, every Empyrean is essentially the same weapon.

    Build TP to 100, 200, 300, get an identical aftermath. There aren't anything that focuses on job abilities or traits, like mythics, and there's no great special effect, like on relics (Increases critical hits on Ragnarok, Enhances counter on Spharai, Amano's ability to weaken attacks, etc.)

    That being said, I think it would add uniqueness to Empyrean weapons giving each of them its own specific special quality to separate them from one another. DMG wise, they're in the middle of relics and mythics and on each end of that, you have enhancing qualities to either job abilities or the weapon itself.

    Empyrean weapons should also have this.
    Not quite sure what game you are playing, but plain and simple, empyrean weapons are the strongest weapons avaliable currently. They do not need an adjustment, nor do they need a fancy bonus. They out damage relic weapon skills by nearly double, and make their weaponskills look like a joke. They do not need any further improvement.
    (0)

  5. #145
    Player Vinceroth's Avatar
    Join Date
    Mar 2011
    Posts
    18
    Character
    Vinceroth
    World
    Carbuncle
    Main Class
    NIN Lv 96
    i haven't read everything in this thread to know if someone has posted this, but why complain about empy weapons when there will be 1 more lvl cap increase and SE will increase the stats on said weapons to 99? silly for someone to actually complain about that when they haven't even been increased to full potential yet
    (0)

  6. #146
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    It's not so much as a complaint as a suggestion of what can be done when it is upgraded next.
    (0)

  7. #147
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Rambus View Post
    you sure this is not a gear issue on ws saying DE is your best ws?
    Evisceration > Rudra's storm > darkness > (and if you manage it somehow) Radra's storm = darkness
    you try this?

    making ODD proc on DW hits would make THF way overpowered using this ws.

    I am fairly sure people can get enough DEX to show evisceration's true power even outside abyssea
    If you work out the math, against a 346 DEF / 77 VIT / 77 AGI enemy (approximately a Dynamis monster, as far as I can tell), the maximum average damages with ideal gear outside Abyssea is:
    Dancing Edge - 1709 damage
    Rudra's Storm - 1301 damage
    Pyrrhic Kleos - 1414 damage
    Evisceration - 1523 damage

    So I remembered 100 damage off for each of them, but the basic story is the same. I'd need to do 1333 damage with Twashtar between WSs to make up the damage lost between Dancing Edge and Pyrrhic Kleos. In a perfect world I could alternate WSs and go either Rudra's -> Dancing Edge -> Rudra's or Rudra's -> DEx2 -> Rudra's, the latter of which would definitely make Aftermath worth it for me but requires a bard.

    I don't know, bottom line is that I don't see a compelling reason to make Aftermath apply only to the main hand (apart from keeping 2H DDs on top at the expense of 1H DDs).
    (0)

  8. #148
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Byrth View Post
    Dancing Edge - 1709 damage
    Only? Where's the other 800'ish?
    (0)

  9. #149
    Player Kirschy's Avatar
    Join Date
    Mar 2011
    Posts
    25
    Character
    Kirschy
    World
    Fenrir
    Main Class
    DRK Lv 99
    Maybe a bit off-topic, but Byrth, have you noticed if ODD can proc more than once per attack round? Annoying as it is that 1H and H2H can only proc on one hit, I find it more annoying that ODD can only proc during the first hit of the attack round (first hit of the off-hand round for H2H*), otherwise it doesn't proc at all. I haven't done complete thorough testing on it, but it seems to work this way.
    (0)

  10. #150
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Quote Originally Posted by Tsukino_Kaji View Post
    Only? Where's the other 800'ish?
    Average outside Abyssea assuming no Minuets or Chaos Roll, not maximum. DNC with Red Curry Buns, so not SA-WS either.

    Quote Originally Posted by Kirschy View Post
    Maybe a bit off-topic, but Byrth, have you noticed if ODD can proc more than once per attack round? Annoying as it is that 1H and H2H can only proc on one hit, I find it more annoying that ODD can only proc during the first hit of the attack round (first hit of the off-hand round for H2H*), otherwise it doesn't proc at all. I haven't done complete thorough testing on it, but it seems to work this way.
    I use my DNC AF3+2 set with Haste Samba all the time, so it's hard to say absolutely for sure but I think can get an ODD proc on any Twashtar-related swings. So if I TA on the Twashtar swing I can proc on those three hits (independent probability for each). I'm fairly sure I once got 2 1k damage hits from a DA (Set proc and ODD at the same time) against Fear Deargs. I doubt I'll be able to find it in my logs though.
    (0)

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