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  1. #1
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    nothing needs to be done at present but I think the final 99 upgrade should add something unique. If they give everything now what will be then useful for further upgrades, apart from a damage boost.
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  2. #2
    Player Byrth's Avatar
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    Mar 2011
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    Character
    Byrth
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    Lakshmi
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    DNC Lv 99
    Thanks for the support guys.

    My favorite Dancer Waltz-fix idea is just an odd/even split. You could try and alternate Waltz V and IV the way that WHMs alternate Cure V and VI, and toss Curing Waltz III when V isn't up. Those are changes that really need to be applied to the whole job though.

    Terpsichore-specific ideas so far is doubling the finishing move cap / limiting Reverse Flourish to 5 moves and just adding 1-5% Haste Samba to it instead of Step Acc that we don't need.
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  3. #3
    Player Rambus's Avatar
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    Windurst
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    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Byrth View Post
    Thanks for the support guys.

    My favorite Dancer Waltz-fix idea is just an odd/even split. You could try and alternate Waltz V and IV the way that WHMs alternate Cure V and VI, and toss Curing Waltz III when V isn't up. Those are changes that really need to be applied to the whole job though.

    Terpsichore-specific ideas so far is doubling the finishing move cap / limiting Reverse Flourish to 5 moves and just adding 1-5% Haste Samba to it instead of Step Acc that we don't need.
    you mean making hasta samba better and get rid of the step acc, this is talking about mythic dagger right?

    that better haste samba would be better for other melees though then yourself as DW/ Martial Arts jobs are getting closer and easier hitting the overall cap on delay.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  4. #4
    Player Byrth's Avatar
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    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Yeah, it would solidify Terpsichore as the best Healing/support mainhand for Dancer.

    Steps do have some innate Acc penalty (I think?) but it seems to be countered by AF1 hands and AF2 feet, along with stuff like Choreia Earring and numerous pieces of Accuracy gear. There was never really a need for it on the Mythic, and there certainly isn't now. I'd gladly trade it for 1-5% Haste Samba (Level I to V through upgrades).

    In an ideal case (G-horn, AF3+2 hands, 600 skill) Double Marches and Haste would let 2H DDs hit the delay cap with 15% Haste Samba and no Hasso. Well, it would let all DDs hit the delay cap, but most don't actually need the last 5% Haste thanks to Dual Wield and Martial Arts.
    (0)
    Last edited by Byrth; 03-21-2011 at 03:05 AM.

  5. #5
    Player Rambus's Avatar
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    Rambus
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    Bismarck
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    BRD Lv 99
    Quote Originally Posted by Byrth View Post
    Yeah, it would solidify Terpsichore as the best Healing/support mainhand for Dancer.

    Steps do have some innate Acc penalty (I think?) but it seems to be countered by AF1 hands and AF2 feet, along with stuff like Choreia Earring and numerous pieces of Accuracy gear. There was never really a need for it on the Mythic, and there certainly isn't now. I'd gladly trade it for 1-5% Haste Samba (Level I to V through upgrades).
    oh gee i thoguht i was the only one that thought that, so I made a step macro with o hat and such -.-

    not sure how much a 90 G horn is needed over the old +2/+3? common one but I never did the math on it.


    I am a bit out of date when it cames to level 90 math and such things.

    Idealy you would want march 2/ haste spell and attack song i think
    (0)
    Last edited by Rambus; 03-21-2011 at 03:07 AM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #6
    Player Byrth's Avatar
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    Mar 2011
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    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    600 is very easy to get. I think Bard has it naked with capped skills. There is no common +3 yet for Bard, but Terpsichores are much less common than G-horns anyway if we're inventing fantastic situations.
    (0)

  7. #7
    Player Rambus's Avatar
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    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Byrth View Post
    600 is very easy to get. I think Bard has it naked with capped skills. There is no common +3 yet for Bard, but Terpsichores are much less common than G-horns anyway if we're inventing fantastic situations.

    that is because mythics in general never gave the appeal "get me" the asking improvements on it show this.

    If we make mythics more reasonable to get and improvements are made to them, hopfully that case can change.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  8. #8
    Player Rambus's Avatar
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    Mar 2011
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    Windurst
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    Character
    Rambus
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    Bismarck
    Main Class
    BRD Lv 99
    what is needed for cap delay on 2H?

    ill give me an idea when talking about some mythics.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  9. #9
    Player Cream_Soda's Avatar
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    Mar 2011
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    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rambus View Post
    what is needed for cap delay on 2H?

    ill give me an idea when talking about some mythics.
    80% delay reduction.
    (0)

  10. #10
    Player Rambus's Avatar
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    Windurst
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    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Cream_Soda View Post
    80% delay reduction.

    how hard is 600 total skill to get to without ghorn?

    what much much difference does the g-horn skill come in play.

    is there a common +3 yet for march? hard to keep track of all that.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

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