
Originally Posted by
Byrth
Well, I don't know what the DNC Mythic does because all the Mythic owners I know either quit or stopped responding. Pyrrhic Kleos is really a pretty competitive option as a WS outside Abyssea, but the same problem exists. DD Mythics are good in two situations:
Case 1) The job trait/ability enhancements on the mythics make them worth using - As far as I can tell, Steps with AF2 feet and AF1 hands are no less accurate than normal melee swings, so Step Acc on a weapon (or through merits) is a royal waste of time. The level 85 Mythic was assumed to give 5 Finishing moves per Step, so the level 90 Mythic . . . still gives 5 Finishing moves per step? Definitely awesome, but not worth the DPS sacrifice of a mythic from a DD perspective really.
Case 2) The OAT from AM3 makes the mythic worth using. - This is true for Ryunohige, Liberator, etc. Unfortunately, OAT procs the same way ODD procs (mythic hand only). Because Dancer has plenty of Double Attack already, OAT only provides .26 Attacks per attack round outside Abyssea (less inside). So you spend 300 TP every 3 minutes to attack 9% more often. Baaarely worth it, if it is at all from a DD perspective even at capped delay reduction.
I think I would like this dagger for healing though, so I've been working on the pre-reqs (but I will not be attempting Alex unless they add more sources.) TP gain is hardly an issue, and won't be until we get a Waltz recast rework, so I could probably go Terpsi/Phurba when healing on DNC/SAM. TP tends to pile up when healing, so 300TP every 3 minutes isn't that bad of a deal if I choose to use it that way. I'd have to play around with it and see what seems to work best. At the moment I'm mostly doing it because it's one of the last rare dancer things left to get.