
Originally Posted by
Byrth
If you work out the math, against a 346 DEF / 77 VIT / 77 AGI enemy (approximately a Dynamis monster, as far as I can tell), the maximum average damages with ideal gear outside Abyssea is:
Dancing Edge - 1709 damage
Rudra's Storm - 1301 damage
Pyrrhic Kleos - 1414 damage
Evisceration - 1523 damage
So I remembered 100 damage off for each of them, but the basic story is the same. I'd need to do 1333 damage with Twashtar between WSs to make up the damage lost between Dancing Edge and Pyrrhic Kleos. In a perfect world I could alternate WSs and go either Rudra's -> Dancing Edge -> Rudra's or Rudra's -> DEx2 -> Rudra's, the latter of which would definitely make Aftermath worth it for me but requires a bard.
I don't know, bottom line is that I don't see a compelling reason to make Aftermath apply only to the main hand (apart from keeping 2H DDs on top at the expense of 1H DDs).