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  1. #151
    Player RAIST's Avatar
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    Quote Originally Posted by cidbahamut View Post
    That is quite a lot of text for what amounts to "/handwave".

    At the end of the day there is a very simple reality:
    New players are going to encounter these mobs, have absolutely no chance at all and that's going to discourage people from continuing to play.
    The same could be said for a low level running into Ranguemont Pass in 2008 and trying to run to the glacier without a clue for the first time. So, did that mean they needed to adjust that entire zone for level 15 players?

    How about a level 21 player that just completed their Chocobo Quest and wanted to check out the Necro and died right away? Did that mean they needed to drop that zone to level 20?

    And before you declare irrelevance....think about why one would go there for the first time in the past. It would be for accomplishng specific goals...ones that would be researched, you would make sure you are prepared properly for them.

    And if you found you weren't properly prepared, one would investigate as to why and <hopefully> learn from their mistakes.
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    Last edited by RAIST; 08-02-2012 at 08:32 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  2. #152
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    This is not rocket science. You put low level mobs in low level zones and high level mobs in high level zones.
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  3. #153
    Player RAIST's Avatar
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    Well, there wasn't much choice for the post 75 crowd--either they completely revamp entire zones to be JUST for the post 75 crowd, or they spread them out. What they opted to do was to add them in sections deeper into the zones, thus they can still be used for lower levels as always, and the post 75 players that want to take advantage of kupowers, FoV/GoV, or for whatever reason don't want to be in Abyssea during the 1.4Milliion XP they need to get from 75 to 99. Otherwise, you would be penalizing people for advancing further in content by restricting them to just one event for leveling/skilling.

    So, you are all for punishing people who are now actively using these zones for what? Keep in mind, these zones were actually pretty thin for NEW PLAYERS to XP in--outside of experienced players that went back there for farming, quests/missions, or low level skilling, they weren't being used for much previously.

    [Edit:]
    Also, remember that this whole thread was initially started because the OP had trouble leveling in there---and it WASN'T because of the newer mobs. It was revealed that the issues were with pre-20 level mobs, that have always been there. The only valid argument initially made was that there was an issue with needing to use stealth tactics to get past level 80+ mobs for missions/quests when one was below level 20---irregardless of the fact that there were mobs already there that would have required the same stealth tactics to be used in the past.
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    Last edited by RAIST; 08-02-2012 at 09:23 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  4. #154
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    Quote Originally Posted by RAIST View Post
    So, you are all for punishing people who are now actively using these zones for what?
    New player retention and the long term health of the game.
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  5. #155
    Player RAIST's Avatar
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    you have yet to explain how it is different now then it was before.

    Before, a low level player had easy access to any number of zones where they could get their face eaten if they wandered around aimlessly. This is no different now then than.

    And, adding the high level mobs to these zones did NOT make them high level zones. They are now both--half is for low level, half for high level. You enter in and see low levels, they get higher as you go in. The only thing different is that at some point, there is a definate break. And in many cases, there is a signifigant break in the landscape you have to traverse to gain access the higher level sections.
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    Last edited by RAIST; 08-02-2012 at 09:41 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  6. #156
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    Quote Originally Posted by RAIST View Post
    you have yet to explain how it is different now then it was before.
    I've already explained it in very succinct terms.

    You are now intentionally ignoring my point for the sake of continuing to argue.
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  7. #157
    Player RAIST's Avatar
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    Quote Originally Posted by cidbahamut View Post
    I've already explained it in very succinct terms.

    You are now intentionally ignoring my point for the sake of continuing to argue.
    You have ignored my points....completely glossed over a long list of them with this post:
    That is quite a lot of text for what amounts to "/handwave".

    At the end of the day there is a very simple reality:
    New players are going to encounter these mobs, have absolutely no chance at all and that's going to discourage people from continuing to play.
    Where did you specifically address my question of how it is different? All you've done is said that a low level player running into a level 80 mob and getting killed instantly would discourage further play. I challenged that with examples that have ALWAYS existed in this game---there have always been countless situations for a low level to wander up against a monster too high for them to stand a chance to kill it.

    A level 1-5 player can get their face eaten by any number of mobs right outside Windy that run up to level 8.

    So, by your reasoning, this has ALWAYS been a problem.... so what specifically makes it so harsh as to be a problem now?

    I've already gone through and detailed how a NEW player should typically be looking to shift gears and leave the Windurst Region to unlock subjobs....have to leave the home nation regions to do that. They should hit that point BEFORE they would logically have any need to go near those high level mobs for something outside of trying to do a quest/mission, in which case they should have done some research that would have made them aware of the threat, as well as a remedy. If they didn't do the research and it causes them to get killed, then they should inquire as to why they failed, find out how to manage it, and complete the objective---by using the same tactics that they would have had to use 6 years ago.

    So, again I ask you...just how is it so different now for a low level new player to get discouraged from playing because they got killed by wandering too close to a mob that was too high a level for them?

    [Edit:]
    And here's another thought to ponder....regarding "high level area" and "low level area". How does a new player determine an appropriate zone to level in? Are they looking them up on a Wiki? If so, they should clearly see that there is a potential threat, and be on the lookout for them (ie: see Troika bats or Deathwatch beetles, and they know not to go down that tunnel). If they are just wandering around aimlessly pulling stuff...eventually, they ARE going to find something that obviously outclasses them....and they should quickly learn to avoid that target.
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    Last edited by RAIST; 08-02-2012 at 10:23 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  8. #158
    Player Spiritreaver's Avatar
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    Quote Originally Posted by Infidi View Post
    Just curious do you type with keyboard or the controller? ^^ Not bashing or anything just wanting to know, 'cause some people don't know you can use a USB keyboard on the PS3 to type with. Might make easier to type with. ^^
    Playing FFXI has always required a keyboard on PS2 and later PS3. I don't get the point being made there either.
    (1)

  9. #159
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    Think of it this way, most areas gradually move up in levels as you move through them. Like with Inner Horutoto Ruins, the cards start at 2~3 and end up in the 8~9s, level wise its a start of lv4~5 ending in the upper 40s but they move up as you go. The GoV mobs are not as gentle, they go from level 10 mobs, to level 85 mobs, by simply moving behind a simple door. I am under the idea that if your playing Final Fantasy, part of what you do is explore, going behind a door to see whats on the other side is expected, however... finding something that is 8 times the level of what you were just fighting and yourself, isn't so expected.
    (1)

  10. #160
    Player Rosina's Avatar
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    Quote Originally Posted by Infidi View Post
    Just curious do you type with keyboard or the controller? ^^ Not bashing or anything just wanting to know, 'cause some people don't know you can use a USB keyboard on the PS3 to type with. Might make easier to type with. ^^
    usb keyboard but the way the ps3 runs inorder to type, a window pop up with a text space and keypad. This window comes up even if you use a usb keyboard. I can't type directly on the site.
    (0)
    Last edited by Rosina; 08-03-2012 at 04:46 AM.

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