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  1. #1
    Player Rosina's Avatar
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    areas. Windy USED TO have the ruins and the underbelly for the better leveling. Plus ALOT of quests took place with in these areas. As a new/ returning player picky windy. You pretty much NOW have a limited play area to pick from. You pretty much level in east sarutabaruta then canyon (which sucks cuz 10-14 u can get lost easy in that pass) then try to level in the pennisula which has the worst lay out the the low level section.

    As a player you wante best kill/rest ratio. In windy you run around most looking for said page mobs then you do killing them. What I used to do was level around west sarutabaruta then @ 5, I would go to the tower located north of Giddeus. The was a large square room with you smaller rooms on the left and right side. Mobs were spread out enough for quick kills, but not enough to gang bang you. And you can rest on the platforms w/o too much aggro.

    After that I would then make my way to valkrum dunes. Now that has changed. And i dislike it.
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  2. #2
    Player Rosina's Avatar
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    A new player will not like seeing a open zone fo from level 5 to level 80. in 1 door way, infact that is a HUGE complain in ffxiv. Zone level ranges are all over the place. That isn't how rpg or mmorog are run. That does confuse a player. I'[ve had returning players feel it was retarded. And here is the kicker, WHY was it changed? There was no reason. To my understanding no weather takes place in the ruins. So trials are pointless. No high level would want to go to windy to level, so that is out. I personally from 04-2012 have never seen a ton of ppl use these areas.

    I'm not even demanding it get changed, If people do use these areas I can see, but i personally do. I'm also voicing my opinion on a chamge that 1) was never made mention from the player base. 2) never was needed in the first place.

    Honesy raist, you nd this change useless, why post. Stop trying to force correct ppl with false notions.
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  3. #3
    Player RAIST's Avatar
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    Quote Originally Posted by Rosina View Post
    And here is the kicker, WHY was it changed? There was no reason. To my understanding no weather takes place in the ruins. So trials are pointless. No high level would want to go to windy to level, so that is out. I personally from 04-2012 have never seen a ton of ppl use these areas.

    I'm not even demanding it get changed, If people do use these areas I can see, but i personally do. I'm also voicing my opinion on a chamge that 1) was never made mention from the player base. 2) never was needed in the first place.

    Honesy raist, you nd this change useless, why post. Stop trying to force correct ppl with false notions.
    Some theories on why they made the change have been stated in various posts by several people in the thread already.

    Not all trials require weather to be present. People may have specific reasons for choosing a certain target/zone for a trial. For instance, I choose some certain beetles for a Vermin Trial because it allowed me to skillup some crafts off their drops.

    I have seen higher level players in the ruins...and levelling is not the only reason people go to a zone.

    If you've never seen a lot of people using these zones over 8 years....then why are you so vehemently lobbying for them to change them back? If no one is using them, why does it matter? This statement alone so greatly undermines this thread.....

    Actually, the concept of a training area/event was brought forward by players and discussed in length on various forums. There was also a lot of chatter about making the old zones usable again, and requests for more options for post 75 for various reasons, amongst them skillups. SE may have done this in part to knock out several birds with one stone.

    I never stated that it was pointless to change things. In the scope of the challenges presented, I said it wasn't needed with various clarifications, among them: adjustments have been made to offset issues created by the change (granted, it may still need some tweaking in some spots), it does not prevent access to content as was being presented, and changing it would disrupt access to key elements in the game that actually are being used now that the game has evolved past 75 cap.

    If you have every right to express your opinion, so do I. You just seem to feel it was an unecessary change, others disagree. You feel it would be better for them to change it back, others disagree. Others here have been in opposition of you in this thread, yet you've just chosen to continually lash out at me and not them for some reason, and it is often so out there that it calls for a rebuttal/correction. That's just how things work in a point/counterpoint discussion. Guess I'm just the first one to actually try to verify the claims, and that rubbed you the wrong way, IDK....but it is getting a little old. Yo don't like when people go after you personally, so we do you insist on doing so to me when I have not?

    I'm not trying to "force correct" anyone with "false notions". I've corrected misinformation, and just happened to put forth an opposing point of view that for some reason just jazzes you up. If you have the right to post information as facts whether you have vetted the information, I have every right to actually look into them and correct the record where fault is found. Facts are facts, it's either right or wrong by definition. Stating the truth after something was assumed in error is not "force correcting" someone....it is simply a correction. If you then insist on challenging the correction that has been sourced or actually checked on in game...be prepared for further rebuttal. That is not cramming it down your throat...that is a response to your challenge. If you don't like being corrected like that...might want to make sure you have the facts right in the first place.

    TLDR:
    A lot of things you keep bringing up have been gone over in the thread already, sometimes repeatedly--they keep coming back, because you either keep bringing it up or are misrepresenting things. IDK if some key things just are not getting through to you somehow, or you just aren't reading some posts thoroughly....but a LOT of this back and forth could have been avoided if you would have just accepted the basic truths that you did not give a clear and fair presentation of the facts, and there are people here that have just as strong an opinion on the topic as you, but just happen to have a different view on the topic than you. If you are going to be so openly opinionated and not double check your claims/posts, be prepared for opposition/correction. Don't challenge those corrections if you don't have the facts to support said challenge, or be prepared for a rebuttal. Every time a post is made in opposition to one of your posts is NOT a personal attack on you, sometimes it is just a challenge/correction of the elements presented in your post....so please, stop with the personal attacks against those that have not been attacking you personally.
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    Last edited by RAIST; 08-03-2012 at 11:06 AM.
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  4. #4
    Player Rosina's Avatar
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    ok, let me make something a bit clearer. It isn't so much my typing sucks, but how my thoughts come across. I have a hard time taking my thoughts and putting them out there. Whether through type, or though physical writing.

    I have to section my thought out in a single sentence bullet points, and try to make it readable. This is how my mind works, and how I've learned to cope with it. My thoughts race faster then i can type, so my typing finger goes a mile a mintue just to keep up. That is why I simply said I had ADD, because that is a "tic" of it. And since I figured that ppl have it, it would have been a simple "oh, ok" but ya, that Never happen.

    Ps this was with or with meds, always something i had an issue with. In irony, i can type/wrote poetry no issue. So i may just need to write in my poetic style so it easier to read. And not saying it as an excuse, just explaing why it may be hard to read but I am trying to do better.
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    Last edited by Rosina; 08-03-2012 at 05:33 AM.

  5. #5
    Player Rosina's Avatar
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    Raist you infact have stated that you see this as a pointless suggestion. And continue you "find" evidence to baxk it up. I know not all trial require weather. But point blank mobs found in ruins dotted around windurst are also located in other regions, so you would not need the ruins.

    Also the mobs in the tower north of Giddeus pre change was solo-able from 5-13. Also Raist by net generation, i didn't mean age, I meant playing on ffxi. When I started we just played the game, did trial and error. We didn't do the "look on wiki" stuff.

    Also Raist, you don't need to constently correct people when you CLEARLY "don't get it". You started ffxi later then I did. So you are not really in the know. You only know what wiki taught you. Which hate to say, in some cases have proven false.

    Wiki is user created, so cases of inaccurate data will happen. It also can be freely changed by anyone with an account. So realistically anyone can write anything and state it as fact.
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  6. #6
    Player RAIST's Avatar
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    Quote Originally Posted by Rosina View Post
    Raist you infact have stated that you see this as a pointless suggestion. And continue you "find" evidence to baxk it up. I know not all trial require weather. But point blank mobs found in ruins dotted around windurst are also located in other regions, so you would not need the ruins.

    Also the mobs in the tower north of Giddeus pre change was solo-able from 5-13. Also Raist by net generation, i didn't mean age, I meant playing on ffxi. When I started we just played the game, did trial and error. We didn't do the "look on wiki" stuff.

    Also Raist, you don't need to constently correct people when you CLEARLY "don't get it". You started ffxi later then I did. So you are not really in the know. You only know what wiki taught you. Which hate to say, in some cases have proven false.

    Wiki is user created, so cases of inaccurate data will happen. It also can be freely changed by anyone with an account. So realistically anyone can write anything and state it as fact.
    I did not state it as being pointless....I even quoted what I said. Again, you have misrepresented the conversation. This is exactly what I was talking about.

    And I do get it, and I too experimented....even stated it at some point that I did so with subjobs to see how alternative combinations played out. And if someone is going to continually spout false information against something I just checked out, yes...I'm going to correct it if someone else doesn't do it first. If anything, it might be you that isn't getting it. You are refusing to accept that there is a reasonable, accepted means to avoid the dangers presented that challenges the direness of the situation as it was presented, and that the changes actually did serve a purpose and do fulfill a need. What you are requesting to fulfill your perceived need can already be fulfiilled easily, you are just refusing to accept change I guess. IDK why you were struggling so hard when so many others have not---especially considering you are a veteran player vs. 13 year olds that are new to the game.

    OK, so the mobs are available where... in a rival nations area? Or somewhere out in no-man's land that requires lengthy travel to get too? Isn't that one of the same arguments that you've used--don't want to have to travel so much? If you feel it is a viable excuse on one hand, it can be applied to the other as well. You've been round and round so much.. I think you're starting to undermine your own position.

    Whether I started in 2004 or late 2005 makes no difference if I too have actually explored and played the game extensively and have experienced the challenges. I never stated all I knew was what Wiki taught me...you are making assumptions again. As you are so fond of bringing up in other threads, you've never played with me and know nothing of my playstyle outside of what has been posted here. Many that have played at length with me will attest to the fact I try repeatedly to accomplish things on my own before I ask for help--and as such I've made a buttload of mistakes, and suffered countless deaths and delevels from it. It's a running joke amongst friends that I'm a connoisseur of Vana' diel dirt. They all know that if I'm asking for help...I'm having a hard time with it. I continually get asked where to do a trial, where to skillup, where to level, where/when is it best to farm this or that. So yes, I've explored in places I had no business being there...thwacked a certain dragon in the nuts when it drew me in as a last great act of defiance before he bit my head off....it's nothing new to me, and just another day in the life for me. I have engaged in sprited debate about theories, gears, events and often take a "show me" or "let me test it for myself" approach for a lot of it---to the point I have spent hours/days testing something just because I wanted to see it with my own eyes. so, please, take a look at your own experiences on these forums before you go on the attack with such assumptions about a player's experience with this game.

    Everyone who's been around this game for an extensive amount of time knows that wiki's aren't always 100% correct initially, but most eventually do get corrected--by people who actually test/experience it. And the things I've cited from them have stood the test of time. The FoV/GoV data and references is collected not only from the books in game, but also what I and others have experienced from participating in the content.

    I even took the time to verify some information in game, I wasn't just citing wiki's....beginning to wonder just how much of the information in this thread you've actually been digesting.
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  7. #7
    Player Rosina's Avatar
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    Also raist, since you seem to not read my post at all cept what you FEEL are inaccurate statements. You would be surprised to know that the quests in question NEVER needed assistence from anything. And there is something you forget, you need tabs inorder to put book sneak/invis. Did you ever thing or grasp that a person may not have tabs?

    You are not grasping any concept then what wiki or the norm tells you. That is what I'm trying to get across to you. You shouldn't assume anything. Not everyone follows wiki/ the norm like a net gen zombie.

    I personally perfer more free form play instead of going by the apparent ffxi bible. To really share an opinion about this though. You would have to physically experience it for yourself. You shouldn't comment on what you assume you see. I never had an issue leveling around windy before. Now i am. Its not really the difficaulty. It is on the fact that I'm running more then killing. Which for me gets dull fast. Mobs in the zones are too spread out.
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  8. #8
    Player RAIST's Avatar
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    Quote Originally Posted by Rosina View Post
    Also raist, since you seem to not read my post at all cept what you FEEL are inaccurate statements. You would be surprised to know that the quests in question NEVER needed assistence from anything. And there is something you forget, you need tabs inorder to put book sneak/invis. Did you ever thing or grasp that a person may not have tabs?

    You are not grasping any concept then what wiki or the norm tells you. That is what I'm trying to get across to you. You shouldn't assume anything. Not everyone follows wiki/ the norm like a net gen zombie.

    I personally perfer more free form play instead of going by the apparent ffxi bible. To really share an opinion about this though. You would have to physically experience it for yourself. You shouldn't comment on what you assume you see. I never had an issue leveling around windy before. Now i am. Its not really the difficaulty. It is on the fact that I'm running more then killing. Which for me gets dull fast. Mobs in the zones are too spread out.
    No, I read your posts...some of it is just hard to follow. And in general, I don't always go through line for line through them. Most of the time it's a stream of consciousness thing...as points come back in to mind while typing, I comment on them. Sometimes I have to go back and stich something in that I overlooked, or I go back and quote a post later and comment on it. To be honest, it's hard to keep it straight with your arguments sometimes because you'll hop all over across multiple posts.

    And that quest could have required stealth tactics in the past as you were initially presenting it, as there were aggressive mobs that would aggro you--as I already stated it would have depended on the level at which you were chosing to do it as to whether you wanted to avoid aggro or fight your way through it.

    And the comment about the tabs just further shows that you aren't getting some of the points that have been made. How many times has FoV/GoV been pointed out in this thread?. It's just hard to fathom that someone would turn down the free xp offered from the books, especially if the pages are the mobs you are going to fight anyways.....but, again, that comes down to personal choice.

    Which is what a lot of this boils down to. In spite of all the evidence, testimonies that could probably be gathered here to show you a more efficient, less stressful, and more enjoyable way to do something.....you have a history of turning your nose up at it. But, that's another series of debates....but it does still apply here.

    Typo I guess, I'm guessing you meant I'm not grasping any concept other than what the wiki or the norm has told me. Again, you are assuming a lot there. Guessing you haven't read my last post yet. In addition, I spent the vast majority of my time in the game solo, and when in parties was more duo up to 4-manning things more so than 6-man. This was not only pre-abyssea, but pre WotG as well. I was duoing WotG missions at 75 caps. We didn't follow cookie-cutter roles/strategies often....to this day I still get teased about my prized BLM Blackjack posession, and cursed for inspiring other BLM's to become whirling dervishes--but that scythe allowed us to setup chains sometimes that sped things up like farming and such, allowing us to get our wins faster. Always an unconventional group, but we found our own way of getting things done. Conversations frequently went along the lines of: Can we pull this off? IDK, but won't know till we try--who still has reraise/raise? Wanna try again?

    I don't follow an FFXI bible....never claimed I did....to be honest, don't think there really is such a thing. If there is, I sure haven't read it. Hell, I was a melee SMN when I started bringing that up--even in parties. I was using Carby in Khazaam, tossing out the cures, and thwacking with my staff..sometimes even daggers--and inspite of the objections, we kept chains lgoing, and people survived because I made sure there was a WHM for main healing...I made it work for me and my party, some didn't like it, they left, and were promptly replaced and we moved on. I've almost always found my own way of doing things... but when someone showed me a a better way to do it, I generally took it unless I had specific reasons not too (like I leveled my jobs to 75 before going into Abyssea because I wanted to keep my skills up so I could actually hit things and avoid resists when I started--didn't want to be dead weight).

    Sure, there are tried and true methods to do some things, and you can tweak them to kinda sort of do it your own way, or do it completely bassackwards in everyone's eyes if it still works, it works. But let's face it....some things just make perfect sense. For instance, if your first job for Maat is BLM, why would you do BLM Maat any other way? It's simple, it's fast....barring that random resist, screwy lag, or a misfire on the macroing----it's virtually an assured win if you follow the script for it, or at least the spirit of it. Sometimes it just really doesn't make much sense to kill yourself repeatedly when you can just do it the proven way, unless you are just a glutten for punishment. That's what's so perplexing, regardless of logical assertions/contradictions--you refuse to accept there may be a simple way to do what you are having trouble doing.

    The last statements in this post are a bit confusing. What I've assumed to have seen? Say what? Either I have seen LS Mates re-roll and level or I haven't, we've sent people to camps that worked or didn't. Either I've gone out and skilled up, shared my experiences with others and they've followed the path with success, or not. It's not anything I've "assumed". As I stated a long time ago...we've been putting things in practice. Then there's this bit:
    "I never had an issue leveling around windy before. Now i am. Its not really the difficaulty."
    But....you spent time on difficulties you did have with some camps, so...not sure what is what with that now. If the mobs aren't too hard, but were appropriate level for you to xp off of.....why were they giving you trouble?
    "It is on the fact that I'm running more then killing. Which for me gets dull fast. Mobs in the zones are too spread out"
    Than you might need to form a new plan I guess? You've brought up the whole free form style of play, then why not put it in practice? Find a spot that doesn't require so much running around. There are lots of places you can go, if you would just stick to your guns with this individuality factor and try new things...which is what has been suggested you do but refuse to do, even though you've proclaimed it is how you prefer to play.

    And....weren't you a level 21 WAR just the other day? Now your profile is showing level 1...and in Bastok. IDK...starting to wonder if it's not more an issue of lack of focus combined with an actual unwillingness to experiment that is getting in the way with you finding your way in the new FFXI. I just don't run into people in game having this much trouble finding their way these days...it just defies logic, unless it is something more specific to your approach somehow.
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    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  9. #9
    Player Rosina's Avatar
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    I never stated any reply here was a personal attack outside the one triss made. But what i find a bit pathetic, is you feel that i have no "good enough" reason to suggest this. I think that is a rude statement.
    Honestly, by your stance, no reason no matter how well thought out would ever be good enough for you. And really, why defend the mob level increase in what was low-mid level areas? Is it not the point of leveling to explore FARTHER from the city?

    Also how does it make any sence to have mobs start out from low-mid level, you open a door and they are all of a sudden high level. To me that is silly. It does turn a player off. Just read ffxiv forums in the past or old reviews. That was a major complaint. Mob levels show flow naturally through out the zones/regions and dungeons. NOT have sudden "omgwtf" increases. That makes the region unblanced.

    Basically, I'm suggesting this to return the mob balance/ placement go back to normal. There is no need to have high level mobs in starter cities regions.
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    Last edited by Rosina; 08-03-2012 at 11:28 AM.

  10. #10
    Player Rosina's Avatar
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    it is a bit unfair that high level players get areas that were once for low-mid levels. Plus all the areas they had from the get go, and areas that got added. A low level became very limited in choice. My choices ti level around windy: west/east sarutabaruta (a few pages here are tedious at best due to how spread out mobs are) the canyon (hard to navigate at times, mobs spread out.) the east sarutabaruta towers (link/aggro is too high so death rate is pretty high) Giddeus (link/aggro is too high, death rate high) And that is it really. I shouldn't be forced to waste my play time running to a different area just to "try" to level. (as in going to a different nation)
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