The only way i can see the RDM 2 hour being useful is if it adds new and unexpected effects to pre existing ones along with enhancing its current parameters. i have no faith that they will get that right so yeah...
The only way i can see the RDM 2 hour being useful is if it adds new and unexpected effects to pre existing ones along with enhancing its current parameters. i have no faith that they will get that right so yeah...
No, but way to take a long and thought out post and try to turn it into a joke with 4 words. Care to expand on your bolding a little based on opinions and observations, or you just trying to be a nasty little troll garnering a few likes from other trolls at your vile approach towards another human being? You feel taking the mentally handicapped as a laughing matter amusing? I hope you have an enormous sense of well being following your disgusting attitude. I rarely if ever get annoyed at something someone posts on an internet forum, but your post I found both insulting, and vile.
Last edited by 0nionKn1ght; 08-02-2012 at 04:32 AM.
SMN's new 2hr is only useful IF and only IF the duration is more than just 1 BP and is indeed a true 'Chainspell' like in that there's no limitations as to how many BP you can fire off as long as you have the MP to cover it. Otherwise it'll be as useless as BST (and some of the other jobs).
Here's hoping that it is real and not what ppl are just reading too much and having too much hope/faith.
Whoever says this new pup 2 hour doesn't rock obviosly hasn't put the time into their puppet enough to realize how much the old one sucks. Thanks camate for the update, but the drg one really does seem useless.
BUT I wanted to be a super RDM for 20 minutes.... 10 minutes isn't as fun.....
I'm a RequieSCAT-MAN!
So RDM's is even worse than I thought.
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