BST's is absolutely worthless. There is no time I would ever kill a 5 minute recast pet just to get reraise. The only time a BST would need reraise is if he DIDN'T have a pet because the pet is always the center of the enemy's attention.
Take it back and give us what you gave to PUP, or to DRG, hell I'd take what you gave to SMN if the pet tp requirement was also removed for the duration of the ability. Don't give us two worthless two hours.
It doesn't even make sense from a storyline perspective. We don't share any sort of spiritual bond with these pets like a DRG does, so absorbing them seems strange. We just fed them so they followed us home.
Last edited by Louispv; 08-01-2012 at 04:35 AM.
And then you feed on them!
It was pretty grim the first time I read it, but your way of thinking might be more... acceptable, haha!
I'm also one that is very interested on the Red Mage's ability. Could it possibly grant a stronger haste than usual for example? I do doubt that, however, and with that said, I'll wait to test them all on the test-server before I say anything more about them.
Though I'm still disappointed even the old ones are '2-hour' abilities in the first place. 30 minutes would be enough to 're-charge' them in my opinion! And no, I'm not saying that because of Nyzul II. I am not even investigating those parts!
Blubb. >:[
...or so the legend says.
Some of those are hylarious w
I kinda like WAR, BLM (supposing the enmity down will be consistant), SMN and PUP. Oh also SAM and RNG, and I guess COR uhm... I dunno, chance of resetting with wild card, or 100% chance of getting 3 buffs for 7 mins? Could have an use.
The BRD one looks eh... uhm... I dunno, I wish it could have been a normal song, with inferior potency of course, that becomes that strong when used under Soul Voice.
Hope the debuff lasts at least 10 minutes >_> And hope it sticks 100% on anything. Would be preposterous to see mobs resist lol
RDM's could have potential I think. With the AF3+2 bonus set and that one you could haste people for 15 mins and then afk! YAI! (lol)
And the autumn of life has finally come
with the promise of winter thaw.
So what? Now RDM is an enhancer, you're making my head hurt. (Since we are.... AoE, Yes, please! Or at least 5 minute natural haste)
PS. Useless buff unless you can keep the potency on recasting the spell before it wears off, or it has a LONG duration.
Only benefit would be if it was some crazy boost like Haste going from 15% to 30% on a 15 minute plus timer. Even then it's just a lesser Embrava.
Last edited by Daniel_Hatcher; 08-01-2012 at 04:57 AM.
Why is RDMs "enhancing" and not "enfeebling"? A 2Hr that lets you Bind anything, Gravity anything, Paralyze, Blind, Slow, etc. for enhanced potency and duration would actually be kind of useful. Completely unresisted enfeebles with double duration and double effect. Something like Break working like it does on us (doesn't wear off when hit) and so on would be useful. HQ Saboteur instead of HQ Composure please.
RDM has always been more of an enfeebler, if anything SCH is more of an enhancer. Give us this 2Hr so I can enjoy the delicious irony of having a 2Hr that would double the potency of Embrava, but never will since their recasts are linked. Well I assume they're linked at least, and their effects wear off if you use the other 2Hr to avoid exploiting COR to stack two 2Hrs.
As for what SCH actually got, make it so the target gets a temporary increase to their enmity cap so they effectively become the tank for its duration, this honestly sounds more like a PLD 2Hr than SCH one if you just remove the redirecting aspect. As it is, it's just AoE Enmity Douse. Put party enmity on a BLM, have them wipe it. Put party enmity on a tank, they don't need it. Put party enmity on WHM, laugh. At least if it boosted the enmity cap temporarily it would have an original and practical application. If this wasn't party wide, it would actually have been a useful normal ability to put alongside Libra. Doesn't really seem 2Hr worthy (along with most of these), but I guess Embrava so whatever.
If we have to "buy" these like with Merit WS and if we'll be limit to 3-5 of them, I guess it will be an easy choice to pick them up lol
And the autumn of life has finally come
with the promise of winter thaw.
So you're the one to blame for why our new 2hour is WORSE THAN FUCKING OVERDRIVE? Thanks.
Harlequin head: Might Strikes:
Harlequin is utterly useless after level 10, and it's auto-designated WS is magical damage that can't crit anyway (and it didn't even get a new post 75 cap WS like valoredge and sharpshot), so giving IT mighty strikes is @#%^ing stupid. Even if you can give VE mighty strikes with Harle's head, mix-matching heads for anything but the mage pet is terribad, because it @#%^s with skill levels, AI, WS availability, and attachment set ups. Valoredge is the only puppet that could make proper use of might strikes, because it's WS aren't all terrible. Harle's got 40 less delay, but hits for a lot less, too.
Valoredge Head: Invincible:
Valoredge is the one puppet that DIDN'T NEED INVINCIBLE, since it's the only puppet that can actually take a goddamn hit, since it's built as sturdy as a pld, but with as much HP as a galka MNK (and is a @#%^ing WARRIOR frame, in spite of it's shield bash, or it would be able to heal itself with cures, instead of the same way a war can, cannibal blade (sanguine blade)). Between it's innate DT- and Stout Servent, the fact that it's a warrior, and not a pld (seriously, shield bash does not make it a pld. It couldn't even use it's shield for anything else until 2011. there's NOTHING pld-esque about valoredge except shieldbash, but there's a dozen different things about that scream warrior), and that harlequin is a mage, and not a warrior, what sort of backwards logic lead them to giving mighty strikes to harlequin?
Sharpshot Head: Eagle Eye Shot
Eagle Eye Shot on Sharpshot is going to be just as useless as it is on rng, because I doubt it'll be stronger than Armor Shatterer.
Stormwaker Head: Chainspell
Chainspell is gonna be hit or miss, depending on whether it affects the universal recasts (ie: enhancing, elemental, enfeebling, and healing global recasts) or just casting time, the latter of which is what I'm expecting.
Soulsoother Head: Benediction (Will only affect master and pet)
Benediction that only applies to the master and the pet is not benediction, but it's the only one that'll get any real use. Soulsoother is our pet that can affect party members, so why would it's 2 hour, and the only useful ability in this bunch, not do that?
Spiritreaver Head: Manafont
Manafont is absolutely pointless because of the global elemental recast and the fact that we have limitless MP. All this does is let Spiritreaver cast more than 2 nukes before it starts spamming aspir if we let it sit out.
Seriously, do they expect us to switch heads to take advantage of the melee 2hours? If you slap valoredge head on sharpshot, it kills sharpshot's ranged attack speed, lowers its ranged skill, fucks with its attachment slots, and is generally just a terrible idea. Sticking it on the mage frame makes it utterly useless for anything but long-delay cure IV.
SE, you finally had a chance to give us a real 2hour, as opposed to underwhelm (overdrive), and you give us this? Absolutely not. Take this stuff back to the drawing board and start over. Overwhelm is stronger than this, and it's utterly worthless.
This does nothing to fix the fact that all of the puppets except valoredge have terrible survivability. It does nothing to help pup in 2hour heavy zerg situations, where using our puppet still holds us back. All it is some stupid, cutsey shit that they think will appease us and let us recognize that our pets are actually jobs? Hell no.
Honestly, they got bst and pup's 2hours backwards. Pup should have gotten its own rendition of spirit surge (not the useless one bst got, though), since pup is like drg, where the master makes up a larger portion of the damage, while bst should have gotten something like this ghetto astral flow thing, giving different pets specific abilities.
Most of the other abilities are actually useful, though some only situationally, but pup got garbage, to go with the other garbage 2 hour we already had and have been asking to be replaced for years.
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