Quote Originally Posted by tyrantsyn View Post
I wouldn't call crap on the RDM ability yet. Depending on effect and duration bonus, there could be a lot of potential here.

Increase's to phalanx past cap
Increase Stone skin past cap
Possible higher Haste??? /awesome
Larger damage from Enspell's that didn't equal to crap damage during accession when /sch
Possible higher Protect and Shell value's
More shadow's from blink /meh, in less they were major increase 10 to 20?
Any increase to temper and gain spell's would only effect RDM so that's kind of a win and a lost depending on how you look at it.
Increases to other's not so much of a win tho could have potential bar/aquaveil/spikes.

I kind of happy about it. But I'll hold of judgement til testing.
Hell, for all we know, it could make those self-only buffs (or maybe even just enhancing in general) AoE while active, and if it doesn't currently, you guys could scream until they give in. Pretty sure that would give rdm a permanent slot in zergs, if only because being able to give the melees in their party boosted stoneskin, boosted phalanx, boosted enspells (at least when haste samba isn't available or isn't necessary), and boosted temper (especially boosted temper) would make for some pretty handy zerg buffs.