Page 32 of 43 FirstFirst ... 22 30 31 32 33 34 42 ... LastLast
Results 311 to 320 of 422
  1. #311
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    you two are mad especially the OP that didn't point his nose since I posted the video and kept leeching nynja's ass until that ; haha.
    (0)
    Last edited by MarkovChain; 05-08-2012 at 09:30 AM.

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  2. #312
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Friend let me borrow their smn mule account to test this claim of yours, so I went out and picked on some colibri with timestamps. Counting from the time Ramuh readies shock squall to the "/echo ." I do as soon as the bird starts moving again, here's some samples:

    Readies [15:59:04], stun off [15:59:18]..... 14 seconds
    Readies [16:04:23], stun off [16:04:33]..... 10 seconds
    Readies [16:09:10], stun off [16:09:34]..... 24 seconds

    Readies time and landing time aren't the same thing I realize, but it's just as inaccurate as using the landing time from the chatlog since the landing time waits for the animation to finish. Regarless, from these samples you can see that shock squall is a non-standard debuff with a non-standard duration which varies widely from use to use, not the standard half/quarter/eigth/sixteenth system that most debuffs use. You know what other debuff follows this chaotic pattern? Stun does. Imagine that.

    Please, go ahead and do your own testing though. And next time you make such claims as:
    Shock squall has a fixed duration
    Actually test BEFORE you claim. Also:
    Everyhting we claim about ADL is correct
    No, it really isn't. You just think it is. Up until you change your mind, then you forget and disown your original claims.
    (7)

  3. #313
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by MarkovChain View Post
    you too are mad especially the OP that didn't point is nose since I posted the video and kept leeching nynja's ass until that ; haha.
    Who cares about Nynja? I'm the one disputing your claims now. You don't get to go "AHAHA! I made a fool out of person A, therefore I have made fools out of persons B through J!"

    Nynja and I are not the same person. Nynja stopped posting on this thread months ago. I'm not even going to defend his points of view, so sure, say whatever you want about him. Also, you've still got a lot of ridiculous claims to defend. I'm pretty much in the clear if the only thing I have to prove is that I'm not mad about your videos.

    Hell, I'm GLAD you posted those videos because I get to use them as proof against you that ADL does not split exactly 30 seconds after popping everytime, EVEN JUST FOR YOUR GROUP.
    (7)

  4. #314
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Yinnyth View Post
    Friend let me borrow their smn mule account to test this claim of yours, so I went out and picked on some colibri with timestamps. Counting from the time Ramuh readies shock squall to the "/echo ." I do as soon as the bird starts moving again, here's some samples:

    Readies [15:59:04], stun off [15:59:18]..... 14 seconds
    Readies [16:04:23], stun off [16:04:33]..... 10 seconds
    Readies [16:09:10], stun off [16:09:34]..... 24 seconds

    Readies time and landing time aren't the same thing I realize, but it's just as inaccurate as using the landing time from the chatlog since the landing time waits for the animation to finish. Regarless, from these samples you can see that shock squall is a non-standard debuff with a non-standard duration which varies widely from use to use, not the standard half/quarter/eigth/sixteenth system that most debuffs use. You know what other debuff follows this chaotic pattern? Stun does. Imagine that.

    Please, go ahead and do your own testing though. And next time you make such claims as:

    Actually test BEFORE you claim. Also:

    No, it really isn't. You just think it is. Up until you change your mind, then you forget and disown your original claims.
    You are wrong, shock squall has fixed partial duration, it's easily tested and depend on skill level. Go away already lol. And please stop spreading nonsense like some spells can 1/16 resist.
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  5. #315
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Rezeak View Post
    On shocksquall it's really useful to deal w/ the tp moves after a split aga but the duration is more random than alway 20 secs infact it's RARE for you to get a 20 sec duration(infact i don't think i've ever seen it last that long and i have capped summing magic skill) prolly added by SE cause 2 SMN could stun lock ADL if the 20 sec thing was reliable.

    Honesly tho a big help to ADL is stunning overall O.Smash is easily stunnable and good timing of shock squall can stop a 3-4 X tera slash wipe.
    Noone give a **** about Oblivion smash and also yes 2 smn will stun lock adl. The main reason it's not easy is that ramuh is likely to die/getting slept/interrupted for w/e reason but out of these situations, you will stun lock it especially if you are running with a lot of DDs (I would say with 6 DDs, there is no reason for adl to do anything after the first split).
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  6. #316
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by MarkovChain View Post
    You are wrong, shock squall has fixed partial duration, it's easily tested and depend on skill level. Go away already lol.
    Prove. It.

    I already easily tested it, and my test results are 100% contrary to your claim. I wanted to say they were contrary to your test results but YOU HAVEN'T TESTED, YOU JUST ASSUME. So I said "claim" instead.

    Do you know what the biggest difference is between you and me? When I heard you say that shock squall has a set duration, I thought you were full of crap because stun sure as hell doesn't have a set duration. But I made certain to state my disbelief in a way which still revealed that I realized I could be wrong. Then I actually tested it to find out the truth.

    When's the last time you've doubted yourself? The only way a person can stop learning is if they assume they already know.

    I invite you to prove me wrong. Do. It. Show me that shock squall has a set duration.
    (7)

  7. #317
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    I don't have to prove you wrong Mr "I can't do a proper test", as I have already tested it in the past. For obvious reasons your "3" sample size is worth nothing and is BG-worthy. Your method for measuring duration is laughable, since it's basically eyeballing, doesn't mention level of skill either . Do 10-20 shock squall and you will realize that for instance maximum duration all have about the same duration, but hey like all trolls you are better at posting for the sake of arguing than spending 30 minutes doing something clever.
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  8. #318
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    You don't need a large sample size to debunk a "fixed" claim you tool.
    (8)

  9. #319
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    why are you guys still talking with this idiot? Even God can't fix stupid so why are you all trying. He'll never admit to anything, even with proof sitting in front of him. Let it go
    (5)

  10. #320
    Player Windwhisper's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Windwhispering
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by MarkovChain View Post
    Noone give a **** about Oblivion smash and also yes 2 smn will stun lock adl. The main reason it's not easy is that ramuh is likely to die/getting slept/interrupted for w/e reason but out of these situations, you will stun lock it especially if you are running with a lot of DDs (I would say with 6 DDs, there is no reason for adl to do anything after the first split).
    Im sure you will proof your claim by making a video without using Perfect Defense and only 2 Summoners. Id love to see that claim
    (1)

Page 32 of 43 FirstFirst ... 22 30 31 32 33 34 42 ... LastLast