stick with it! like i said before I think emp weapons where a mistake, its not the first time i seen shortsidness in making gear ( like any fourm of MAB on weapons, mythic staffs, PW staff)
they make all these random atma buffs and did not realise RR + emp weapon > sick.
here is something in the other thread:
http://forum.square-enix.com/ffxi/th...you-done/page9
point is I do not understand why mythics where made like they where ( SE said relic > mythic > other weapons when they came out) to have a lot of mythics underperform other weapons.
SE has been short sided on this issue for a while, and people are now even more mad about it because of emp weapons now.
The prices of currecy even reflects SE being short sided, even back when relics where the only thing. not all relics where "good". The "good" ones that where done a lot more vs others took a lot of bronze so people sold that type a lot higher then the rest. sandy is not hard, in fact I would call it the easiest one to do.
weapons that are most heavy in bronze ( first weapon on the list takes the most)
Shield (125-30)
Bow(119-30)
club (105-30)
GS (104-30)
sword (104-30)
GKT (103-30)
Gun (62)
staff (62)
Katana (61)
Polorm (61)
horn (60)
great axe (60)
FFXI AH lists:
515 shields
357 scythe
346 GKT
279 dagger
243 horn
148 GA
147 bow
137 sword
95 h2h
92 gun
72 Katana
49 polarm
20 GS
13 club
11 axe
10 staff
total spent:
13 551 300 byne
18 352 700 silver
13 403 800 shell
anyone see a problem with this? there is a ton of silver being spent because the "better" relics eat a lot of them sheild *not so much now i understand that relic shield is not good now*, bow, gun, GKT, horn are the ones that are seen as good out of them, then you can pair up bow/GKT, sword/sheild on one job that makes it even worse if someone is really hard core on those jobs. those 2 pairings of weapons, those 4 all requre gold pieces.


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