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  1. #12
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Cursed View Post
    I'll tell you one thing; If they make relics more attainable they lose any credibility they had with me, and many other loyal players.
    I bit my tongue when after 4 years of grinding 5 jobs to 75 they made it easier to exp. All that time and effort I spent to get ahead and the status I attained inside the community could now be replicated with less than half the effort.

    I bit my tongue when they released toAU tp burns and made the mobs a lot easier to tank and kill. All those years of actually learning party dynamics, and being forced to adapt to different types of mobs, out the window. WS>WS>SC>MB dynamics disappeared forever.

    I bit my tongue when they made ridiculously easy to level in Abyssea, and released gear that made everything I had spent the previous decade attaining worthless.

    The final nail in the coffer is them making the most prestigious class of weapons in a game obsolete, and then pissing on them and all the hard work that went into attaining them by furthering the insult by making them easy to obtain.

    Relics, especially the early ones, represent so much more than just a weapon.
    No true FFXI player will ever regard empyreans as anything close in novelty or sentiment to relics.
    SE is parting ways with the player base that has kept this game floating for so long, in hopes of appealing to a more casual market player base.

    I for one, just haven't really been trying to do anything in game since the relic blows started coming. I just don't see the point. Its not a worthy trade off in my opinion to invest in anything in game anymore. Where SE is demonstrating that everything they had previously said was out the window, and there was weight given to "normalcy" in vana'diel.

    They have done the same thing with the FF series. They turned their backs on their customer base, people like me who enjoyed FF1-FF10, and bought every one of them several times over.

    SE is really telling me it doesn't like me as a customer. And that our relationship is coming to an end.
    Good luck SE! you're about to see that the grass on the other side isn't any greener.
    stick with it! like i said before I think emp weapons where a mistake, its not the first time i seen shortsidness in making gear ( like any fourm of MAB on weapons, mythic staffs, PW staff)

    they make all these random atma buffs and did not realise RR + emp weapon > sick.

    here is something in the other thread:
    http://forum.square-enix.com/ffxi/th...you-done/page9

    point is I do not understand why mythics where made like they where ( SE said relic > mythic > other weapons when they came out) to have a lot of mythics underperform other weapons.

    SE has been short sided on this issue for a while, and people are now even more mad about it because of emp weapons now.

    The prices of currecy even reflects SE being short sided, even back when relics where the only thing. not all relics where "good". The "good" ones that where done a lot more vs others took a lot of bronze so people sold that type a lot higher then the rest. sandy is not hard, in fact I would call it the easiest one to do.

    weapons that are most heavy in bronze ( first weapon on the list takes the most)
    Shield (125-30)
    Bow(119-30)
    club (105-30)
    GS (104-30)
    sword (104-30)
    GKT (103-30)
    Gun (62)
    staff (62)
    Katana (61)
    Polorm (61)
    horn (60)
    great axe (60)

    FFXI AH lists:

    515 shields
    357 scythe
    346 GKT
    279 dagger
    243 horn
    148 GA
    147 bow
    137 sword
    95 h2h
    92 gun
    72 Katana
    49 polarm
    20 GS
    13 club
    11 axe
    10 staff

    total spent:
    13 551 300 byne
    18 352 700 silver
    13 403 800 shell

    anyone see a problem with this? there is a ton of silver being spent because the "better" relics eat a lot of them sheild *not so much now i understand that relic shield is not good now*, bow, gun, GKT, horn are the ones that are seen as good out of them, then you can pair up bow/GKT, sword/sheild on one job that makes it even worse if someone is really hard core on those jobs. those 2 pairings of weapons, those 4 all requre gold pieces.
    (0)
    Last edited by Rambus; 03-16-2011 at 07:43 PM.
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.