another "weak" point of SC overall dmg is you might need to use a subpar WS to make SCThe point of my post was to show that, taken at face value, skillchaining -- including holding TP to skillchain -- is worth it, as it improves overall DPS. That was to counter the argument that skillchaining is not and has never been worthwhile simply due to TP sync issues.
The problem is that we don't get skillchain damage "at face value", except on fairly weak mobs where a skillchain is generally going to be overkill anyway. We instead get heavily crippled skillchain damage on any mob where we'd give serious consideration to using this tactic.
Note: I was -not- talking about self-skillchaining. My numbers were explicitly for someone who had to wait for another DD to reach 100 TP to initiate the skillchain.
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