"my money is as good as your money argument"? Why would anyone even use that in this case.
First of all, why are we discussing how applicable a mechanic was at the beginning of the game? Who cares what we used to do?
Also, who is complaining when things take teamwork? When teamwork makes me stronger, why would I not want to do it? Why are you creating enemies?
Yes, back when the game first came out people used Skillchains................ until people figured out fighting ITs in exp was retarded. Also, back then we didnt know pDEF/pVIT/ect, parse results, stat caps, detailed DPS calculations, intimate game mechanic knowledge, the importance of Haste and Double Attack, proper sub job combinations, proper food choices, the importance of certain BRD songs over others, pigeonholded utility jobs, you see where I'm going with this?
There is nearly 8 years of game data and information availible to anyone now. Back in the day, you just did whatever your party leader told you to do. And come on, one shotting a robber crab with a Freeze SC seemed pretty badass in 2005. It didn't matter that the crab before that took 5 minutes because you were too scared to use your TP and your BLM was resting MP from constant Ancient Magic.