
Originally Posted by
Afania
And there are very little option to, besides grinding gear. You can't develope your own play style by focusing on it because everything is restricted in game code and there are only the most optimal result. If you see someone sucked at one job, it's mostly because of his player skill as an indiviual player, not as a character. If someone sucked at playing PLD, it's mostly because he doesn't read forums, didn't swap gear correctly, and have slower reaction/laggy internet, fat chances are that his other jobs are gonna suck too. Gear difference isn't strength/weakness, since you can literally cap gear and obtain everything. Playing skill difference isn't strength/weakness, since it's, err, player skill as indiviual, and you can be good at all your jobs or suck at all your jobs. Only making choices through race/mission reward/merit are strength/weakness. It addes spice to the game, not JUST about grind gear. You like to grind gear? Sure! But I'm talking about it needs MORE than that, it needs to allow players to make choices, and what's wrong with wanting more?