Results 1 to 10 of 194

Dev. Posts

Hybrid View

  1. #1
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    Yet, imagine if some got their wish and Temper and Gain spells could be cast on others... imagine that nightmare party where you need to dole out 6 individual hastes, 6 refreshes, 6 tempers, 6 gains, and maybe even 6 phalanx 2s. Basically, any time we're in a situation where we have to buff 3 or more people with the same spell, an AoE equivalent would be far more beneficial.

    Being limited to the timer of Accession is a factor, yes, and bluntly, some kind of RDM equivalent would work just fine on a minute timer. Unfortunately, I doubt our set bonus would convey the duration extension to others if using Accession, nor do some buffs people would like to see benefit from the full set.

    So, we come kind of full circle to why sphere/aura (like Mantelets, but RDM being it and people receiving as long as they're in range) or buff copying to others as both the more practical and elegant solution. Like it or not, casting burden has been one of RDM's bigger issues over the years, resulting in dropping spells like debuffs on mobs since they weren't terribly essential, perhaps not being able to nuke as often, or most definitely suffer from the melee perspective since you're looking at least 2 seconds of not swinging per spell you cast, which hurts a job that's already third-rate physically for various reasons.

    The alternative to AoE spells is significantly longer durations on the single-targets. Personally, I'd gladly pay double, maybe even triple, the MP costs of a spell if it meant I could keep it one someone for 15 minutes or more. Sure, we'll see a glut of dispel/overwriting/buff-stealing happy mobs then, but for more leisurely play, it'd free us up to be a bit more versatile even if heavily leaned on as a party's support in a given group.
    (3)

  2. #2
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by Seriha View Post
    Yet, imagine if some got their wish and Temper and Gain spells could be cast on others... imagine that nightmare party where you need to dole out 6 individual hastes, 6 refreshes, 6 tempers, 6 gains, and maybe even 6 phalanx 2s. Basically, any time we're in a situation where we have to buff 3 or more people with the same spell, an AoE equivalent would be far more beneficial.

    Being limited to the timer of Accession is a factor, yes, and bluntly, some kind of RDM equivalent would work just fine on a minute timer. Unfortunately, I doubt our set bonus would convey the duration extension to others if using Accession, nor do some buffs people would like to see benefit from the full set.

    So, we come kind of full circle to why sphere/aura (like Mantelets, but RDM being it and people receiving as long as they're in range) or buff copying to others as both the more practical and elegant solution. Like it or not, casting burden has been one of RDM's bigger issues over the years, resulting in dropping spells like debuffs on mobs since they weren't terribly essential, perhaps not being able to nuke as often, or most definitely suffer from the melee perspective since you're looking at least 2 seconds of not swinging per spell you cast, which hurts a job that's already third-rate physically for various reasons.

    The alternative to AoE spells is significantly longer durations on the single-targets. Personally, I'd gladly pay double, maybe even triple, the MP costs of a spell if it meant I could keep it one someone for 15 minutes or more. Sure, we'll see a glut of dispel/overwriting/buff-stealing happy mobs then, but for more leisurely play, it'd free us up to be a bit more versatile even if heavily leaned on as a party's support in a given group.

    Completely agree with you on all accounts. I was just using accession as an example as it's an already existing game mechanic that's commonly used to share self cast buffs on other party members. Honestly I'd prefer if they made a native RDM JA that made next spell effect everyone within 8 feet. Heck make it not comply with haste but work on Temper / Phalanx / Enspells.

    The whole point of this post was to throw a bone to the support role peoples (support not main healer). And while most people only hear my talking about the melee side, it's only because that's the most neglected and least explored aspect. I prefer to do all three aspects of the job, it's why I play RDM the most instead of my WAR, SAM or DRK.
    (1)

  3. #3
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Seriha View Post
    Being limited to the timer of Accession is a factor, yes, and bluntly, some kind of RDM equivalent would work just fine on a minute timer. Unfortunately, I doubt our set bonus would convey the duration extension to others if using Accession, nor do some buffs people would like to see benefit from the full set.
    .
    I'm sorry you lost me here, are you saying accession doesn't convey over or spell duration and bonuses with our emp +2 gear? Or if we pick up the ability to accession the gain line/Temper spells they wouldn't get the bonus?
    (0)

  4. #4
    Player saevel's Avatar
    Join Date
    Apr 2011
    Posts
    2,350
    Quote Originally Posted by tyrantsyn View Post
    I'm sorry you lost me here, are you saying accession doesn't convey over or spell duration and bonuses with our emp +2 gear? Or if we pick up the ability to accession the gain line/Temper spells they wouldn't get the bonus?
    She saying that if SE did implement it, that they would screw it up and not include the set bonus from composure, since your targeting yourself.
    (0)