To be fair, they did make it sound like Gravity II had potential, with sweet nothings about only the movement speed decrease being resisted by NMs and making it sound like free sushi only a RDM could dispense.
Say what you will about evasion down, but if it worked like Dia for evasion, I think the spell could be amazing... if only.
@ saevel and daniel.You two were crying in the Cure V thread about how you didn't wanted to be Enhancing bots.I am pretty sure asking for accession temper, haste,gain-spell and Enspell 2 will make you an enhancing bot.Changed your mind?
Ok so lets do some maths, simple ones.
Rdm using SCH sub have 2 Strat.Each strat have a 2 min Recast.
Situation no.1 (You get accession with the possibility to use it with haste, temper, Enspell and Boost-spell)
Actions
No.1 Accession + Haste
No.2 Accession + Temper
No.3 Do whatever for the next 45s because your Accession timer is at 1 min 45s
no.4 Accession + Enspell
no.5 Wait for the 1 min 45s on the second strat.
No.6 Accession Gain-spell
Conclusion:Considering a full AF3 +2 set gives other ppl a 5 min buff (aprox) you would have to keep recasting the buffs.That is an enhancing bot.
Situation no.2 (Haste and refresh 2 as single targets no accession but no gain/enspell/temper to cast)
Action
no1.Cast Haste on Melee
No.2 Cast Refresh II on the WHM while haste timer is down (about 10s)
no.3 Cast Haste on another melee
No.4 Recast haste every 10s until all the melee in your PT got.
Conclusion: It takes you less then 1min 30s to have every1 hasted/refreshed wich leaves you with 3 mins 30s to dance the Lambada if you feel like it.
Ofcourse I might give too much credit to most RDM thinking that they would actually WANT to cast enhancing.....at all.But as soon as you would get to a "certain level" of event, you can be sure that melees and tank would ask and annoy you about having all those shinies on them.So can you really be mad at them for not giving you accession?
Last edited by Vaness; 12-03-2011 at 03:21 AM. Reason: Corrected accession timers.
In all honestly they have absolutely no clue what their going to do with us as a job. They threw out the "enfeebling specialist" as an idea, but if "Gravity II" is any indication, then we're not getting a damn thing. If SE was smart they'd just bite the damn bullet and redesign the entire enfeeble line instead of trying to band aid it all. Change gravity from -movement to just plain -evasion similar to Slow II / Blind II. Change the bind spell from 0% movement speed to a stun effect (old White Mage Hold spell). Remove ALL NM's super immunity's period, never implement them again, ever. Implement a line of -stat enfeebling spells that actually scale.
For each of the aspects of RDM (WHM/BLM/WAR) there are things they can do. Heck just put RDM on all the EX WS's, that would immediately fix many issues and would cost nearly no developer time.
There are things you can do but SE is so damn resistant to change. It really does fell like their punishing RDM as a job for all those soloists running around.
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