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  1. #1
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    More for RDM getting a native option to AoE, sphere, or clone current buffs on a respectable timer. Though, letting Enspell IIs get AoE'd would ideally force SE to fix them as they had to do with T1s to work on caster's skill at time of cast rather than the attacker's on-strike.

    Either way, RDM needed new things before even the cap increases. Getting so very little since while other jobs usually got at least one or two good things has widened the gaps that existed even then. So, while I'm for subjobs improving our flexibility, they shouldn't be a requirement to perform a native function of the main... which for RDM should be a little bit of everything.
    (2)

  2. #2
    Player ManaKing's Avatar
    Join Date
    Mar 2011
    Posts
    940
    Character
    Iocus
    World
    Phoenix
    Main Class
    RDM Lv 99
    Quote Originally Posted by Seriha View Post
    More for RDM getting a native option to AoE, sphere, or clone current buffs on a respectable timer. Though, letting Enspell IIs get AoE'd would ideally force SE to fix them as they had to do with T1s to work on caster's skill at time of cast rather than the attacker's on-strike.

    Either way, RDM needed new things before even the cap increases. Getting so very little since while other jobs usually got at least one or two good things has widened the gaps that existed even then. So, while I'm for subjobs improving our flexibility, they shouldn't be a requirement to perform a native function of the main... which for RDM should be a little bit of everything.
    Oh look, we agree as usual. You must be right. NEEDING a subjob to do you job is a disgrace. Subs are supposed to add extra, not make up for what you job doesn't have.
    (2)
    Last edited by ManaKing; 11-28-2011 at 03:01 PM.
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