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  1. #1
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Quote Originally Posted by ManaKing View Post
    We aren't a very strong job, we are just the job that is strong enough to be the weakest in the game and still have people play it.

    Just make our AoE buffing surround things that is RDM specific and there shouldn't be a problem. No one is going to complain about AoE Haste. If they do, they should be taken out side to a back alley and re-educated.
    MK I was being sarcastic.

    That was in reference to one of the older SE "show and tells" where they would answer pre-selected questions. One of their questions was if they were going to give something to RDM after they buffed up WHM and RDM (this was back at 75). Their answer was "we consider RDM to be a very powerful job". This was back when RDM's only claim to fame was being able to solo tons of content and you had people running around making youtube video's. Since then RDM has been sh!t upon and SE has done their best to nerf it into oblivion, aka RNG style.
    (0)

  2. #2
    Player Ciecle's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria(atm)
    Posts
    66
    Character
    Ciecle
    World
    Cerberus
    Main Class
    BLU Lv 99
    Just hoping that OP realizes that comparing rdm to blu is a stupid idea, blu is stuck on a 10-20 min timer not a 1.5min timer. the only spell blu has that they can AoE no matter what is stoneskin. we cant use accession at all.

    Cause i'd hate to see that go towards rdm. 'Oh you guys want an ability like blu? Here you can have it's 20 min timer too! but your spells are still not accessionable!'
    (3)
    Last edited by Ciecle; 11-28-2011 at 12:17 AM.

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    I was about to counter mentioning Pup/bst, then I remembered there's hardly anyone playing those jobs.
    (0)

  4. #4
    Player Concerned4FFxi's Avatar
    Join Date
    May 2011
    Location
    borg
    Posts
    605
    Character
    Amaday
    World
    Bismarck
    Main Class
    WHM Lv 99
    Quote Originally Posted by saevel View Post
    This is for the developers.

    Can they alter accession to work with many of the staple enhancing buffs that RDM's use.

    Haste
    Enspell II
    Gain-XXX spells
    Temper

    Those spells should be usable with accession or have some other method for a RDM to make them aoe. You allow BLU to aoe their spells to party members, you should allow RDM to do the same.
    approve this message
    (1)
    Quote Originally Posted by Kincard
    The reason I keep coming back to XI as opposed to other MMOs is because of the content's lastability. While it is true that many pieces are outdated with each patch, to this day there are many old pieces of gear that are still near top-tier if not the top-tier. It encourages you to explore the whole breadth of content rather than asking you to bumrush and bypass all the old content just so you can grind the newer content. This is a model used by other MMOs such as WoW, and while I don't have anything against people that enjoy this model, if I wanted to play an MMO with that model there are many, many games vast superior to XI in terms of mechanics and especially customer service that offer such a model.

  5. #5
    Player Sonshou's Avatar
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    Mar 2011
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    72
    Character
    Sonshou
    World
    Quetzalcoatl
    Main Class
    DRG Lv 98
    I rather have those spells affected by accession under the main job SCH only. give SCH some advantage since they are the job who own those abilities.
    (1)

  6. #6
    Player
    Join Date
    Aug 2011
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    1,749
    Quote Originally Posted by Sonshou View Post
    I rather have those spells affected by accession under the main job SCH only. give SCH some advantage since they are the job who own those abilities.
    When a Scholar casts Gain-STR, Temper, or En-Blizzard II he or she would be able to make those spells Area of Effect.

    Something seems off. Let me look at that again.

    When a Scholar casts Gain-STR, Temper, or En-Blizzard II he or she would be able to make those spells Area of Effect.

    That really doesn't sound right. Maybe if I look at it one more time, I can figure it out.

    When Scholar casts...Hey! Wait a minute! Scholar doesn't have any of those spells!
    (9)
    Last edited by SpankWustler; 11-27-2011 at 10:48 AM. Reason: I removed the most useless piece of punctuation ever: the semi-colon.

  7. #7
    Player Economizer's Avatar
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    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by saevel View Post
    Haste
    Enspell II
    Gain-XXX spells
    Temper
    I'm not so sure on Temper or Enspell II (one could argue that these are for Red Mage melee, not buffing the party; one could also argue that unlike Haste, they wouldn't follow the "rules" of Scholar AoE-ability), but on Haste and Gain-XXX spells, I have the following thoughts:

    Red Mage should have gotten Boost-XXX spells instead like White Mage - if cast times mattered, a secret Job Ability to make them cast faster for Red Mage. There is not a lot of good reasons why this spell is different between the two aside from just making Red Mage not be able to AOE for no good reason.

    Haste should be Accessionable, however, both Red Mage and White Mage should get Hastega at some high level, at the same time. Thus, /SCH isn't completely overpowered, but /SCH would still allow Haste to be casted on Alliance members.

    While we are at it, give Red Mage more AoE debuffs, and higher tiers of Dia. They're in the Dats already last I heard, and Red Mage could use a better crowd control role. Sleep could still be Black Mage only if it matters.
    (1)
    Last edited by Economizer; 11-27-2011 at 11:16 AM. Reason: Clarification.

  8. #8
    Player Ketaru's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    215
    Character
    Ketaru
    World
    Siren
    Main Class
    RDM Lv 99
    I agree that Accession needs to include Haste (among other spells) now that Scholars could easily do this now with /WHM as well as Red and White Mages.
    People deliberately exclude that because they were very specific when they said that Haste would not be a spell compatible with Accession. Besides, that wouldn't give us an edge because WHMs are subbing /SCH too.

    But we've yet to have any word that Refresh II, Enspell II, Temper, and Gain-??? are going to be deliberately excluded on the basis of some phantom balance issue. Their exclusion is baffling.

    Refresh II is nothing more than a tier'd up version of Refresh, only SCH can use the latter and not the former. Enspell II's are nothing more than tier'd up gimp versions of Enspells, only SCH can use the latter and not the former. Gain-??? are self-target versions of Boost-???, much like RDM's Barspells are self-target versions of WHM's Bar-ra spells, only SCH has access to Barspells but not Gain-??? spells.

    We can't even use Accession for Baramnesia! New spell. Hmm...

    While we are at it, give Red Mage more AoE debuffs
    What is it that makes people go hard for AoE debuffs? When, most of the time, you're fighting lone, difficult enemies?
    (1)
    Last edited by Ketaru; 11-27-2011 at 02:33 PM.
    "NeED★RdM? PLeaSe sENd★teLL!"

  9. #9
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Ketaru View Post
    What is it that makes people go hard for AoE debuffs? When, most of the time, you're fighting lone, difficult enemies?
    I'm under no illusion that this would make Red Mage more powerful. Even on tough mobs, there is one mob with high resist rates, which AoE spells won't really be good for.

    What AoE debuffs will be good for is crowd fights, which Red Mage already excels on with spikes and Phalanx. Considering that the spells are already in the dats, it would take less game resources and dev time to produce this as well. Basically, it doesn't overpower Red Mage (unless being able to wipe shadows without waking mobs or making them unsleepable is overpowered for Red Mage) and would take minimal work compared to other things.

    Shoot, maybe when SE releases more dungeon crawl type content, they'll have hordes of weak foes susceptible to debuffs but not sleep to exploit this with.
    (1)

  10. #10
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    I can get behind AoE temper, enspell2 and gain-stat, but I'm not too sure about haste.
    (1)

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