Please answer this:
Why would we need new areas, with absolutely no story relation nor logical reason to exist for the sole purpose of new monsters to grind on?
It can't be said "well they can add content to it in the future!" Since that's the purpose of making new areas in the first place, for said content lol. Think of it like this: We have Vanilla and Zilart zones, they raised the cap to 75, then they introduced the CoP areas for the sole purpose of Grinding XP then 7 months later, we get the first CoP story arc attached to the new zones.
Not as good of an addition then, huh?
Common sense?
One requires development on even an engine level.
One requires just content addition.
Which requires, or needs, the bigger development team?
Unless of course your post was sarcastic.


Reply With Quote