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  1. #161
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Aldersyde View Post
    Why should they bother with new zones when there's dozens of old zones sitting empty? The game is very top heavy with end game players. Why shouldn't zones be modified to reflect this state of the game? I don't buy the "thrill of exploration" reason I hear when this subject comes because from my experience, most people in pick up groups can barely navigate heavy traffic zones, let alone out of the way zones. Fix old zones to make them worth going to aside from one or two missions, then worry about all new zones.
    Why should anyone bother with higher level monsters in old zones when Abyssea provides skill ups (even past 90), EXP, Cruor (gil, demi god tool if wanted), and random NPCable items?

    Quote Originally Posted by Xellith View Post
    Lazyness/Cheapness/Corner-Cutting seem to be the issue here if it isnt PS2 limitations. There is No reason that FF11 should get neglected the way it is and FF14 pretty much gets told "do what you have to, to make this game work".
    I have to agree with this, also it only further pushes my belief that SE is stringing FFXI along until FFXIV is ready and then will kill off FFXI in hopes everyone shifts over to FFXIV.

    PS2 limitations and in turn coding created for the PS2 are the only major factors that make FFXI a bad investment, so if those aren't actual factors...
    (2)

  2. #162
    Player Morier's Avatar
    Join Date
    Aug 2011
    Posts
    82
    Character
    Morier
    World
    Phoenix
    Main Class
    SMN Lv 99
    If they are too dumb to check mobs they are around, they deserve to die.
    (4)

  3. #163
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    Quote Originally Posted by Morier View Post
    If they are too dumb to check mobs they are around, they deserve to die.
    yea because you want to run around the game /checking every single monster that you are going to run past. Get real.
    (3)
    Quote Originally Posted by Frost
    Eleven Fajin boots!
    We did Voidwatch today and Eleven Fajin Boots dropped!! Yay! Thank you Square Enix Incorporated! The Three People that got them today were really happy

  4. #164
    Player Sevokevo's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    36
    Character
    Sevokevo
    World
    Siren
    Main Class
    DRG Lv 90
    Quote Originally Posted by Camate View Post
    I understand your feelings about the differences between FINAL FANTASY XI and FINAL FANTASY XIV. Please understand that these games are very different entities and just as it was stated before, the operational policies as well as the size of the development team are very different as well.

    Just to clarify one misconception I have been noticing for a while now...

    "PS2 limitations" is not a factor for adding new areas to the game and we will in fact be adding new areas in the future, so please do not worry about this.

    WOW dude... That is some news... But what new areas are we talking about? New new areas or just reskin areas?
    (2)

    Signature and Avatar By Lyali

  5. #165
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    Quote Originally Posted by Sevokevo View Post
    WOW dude... That is some news... But what new areas are we talking about? New new areas or just reskin areas?
    Great News Everybody!



    Your moblin maze monger zones will be ready soon!
    (8)
    Quote Originally Posted by Frost
    Eleven Fajin boots!
    We did Voidwatch today and Eleven Fajin Boots dropped!! Yay! Thank you Square Enix Incorporated! The Three People that got them today were really happy

  6. #166
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camate View Post
    There can be only one!
    The one needs a new pumpkin head, or maybe an elf hat
    (0)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  7. #167
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Zagen View Post
    Why should anyone bother with higher level monsters in old zones when Abyssea provides skill ups (even past 90), EXP, Cruor (gil, demi god tool if wanted), and random NPCable items?
    Well damn, if that's your line of thinking, why complain about new zones at all when Abyssea supplies everything you want already? I'd rather the dev team focus on creating good battle content and end game events than new zones that look pretty and will be used for a mission or two, then be chronically underused the rest of the time; you know, like how WOTG and TOAU areas are today.

    Modifying old zones doesn't just mean exp and gil farming.
    (4)

  8. #168
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Aldersyde View Post
    Well damn, if that's your line of thinking, why complain about new zones at all when Abyssea supplies everything you want already? I'd rather the dev team focus on creating good battle content and end game events than new zones that look pretty and will be used for a mission or two, then be chronically underused the rest of the time; you know, like how WOTG and TOAU areas are today.
    And other players would prefer new zones and/or stories/quests/missions to go with those new zones. Different people want different things.

    You know what would be awesome a new zone or a couple of zones that contains new quests/missions involving it, as well as new NMs. Think the next sky or sea. This would make explorers happy and people like you looking for "good battle content and end game events" happy. Too bad this isn't what SE sees as a priority.

    Quote Originally Posted by Aldersyde View Post
    Modifying old zones doesn't just mean exp and gil farming.
    What other reason is there to kill higher level mobs? When they're just higher level versions of old mobs there is nothing new about them to explore. Keep in mind I'm talking about higher level trash mobs they've added to old zones which don't actually apply as "good battle content" at least I don't find fighting a higher level version of a given mob with 0 new abilities as good battle content.
    (2)

  9. #169
    Player
    Join Date
    Mar 2011
    Posts
    960
    Beaucidine Glacier (F)

    F for Future!
    (5)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  10. #170
    Player Juri_Licious's Avatar
    Join Date
    Mar 2011
    Posts
    369
    Abyssea Caedarva Mire
    White Gate {S} (The war that took place 200 years ago)
    (3)

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