I personally want Red Mage to be useful again. I want RDM to have specific enfeebles that no other job has (seriously, was it too bad to keep Addle RDM specific...?) Addle wasn't by all means an OMG enfeeble, but it was useful against magic heavy mobs and the first unique one we've had. I don't consider "higher tiers" of some enfeebles through merits unique, just more potent.
So I'm more for the mage aspect improved. The melee aspect... doesn't even get any interest from me because I've got DD jobs more suited for meleeing any day of the week. Last time I meleed on RDM was to learn Death Blossom at 75 and I'd have to have an Almace to ever do that again, because I'm one of the few that doesn't see the point without CdC or, at the minimum, Vorpal Blade, and my Blue Mage can do that regardless of sub.
Last time I even played RDM was to level it to 95.
Goes without saying I would've been all over Temper if they had let us target others with it. I would've loved to have an enhancing spell that's unique to us and not self-target.

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