Wall of text hurts ; ;
My priority: Magic Utility > Melee improvement
Magic Priority: Healing > Enhancing > Enfeebling > Nuking
- Healing: Red Mage has problems healing these days. It is not an issue of MP, rather an issue of potency and enmity yanking. They need a stronger cure; at this point I don't care if it's Cure V or not, but we really need an improvement.
- Enhancing: Most of our enhancing spells are lackluster and only self-target. We need better enhancements to support our allies to really earn spots in parties.
- Enfeebling: Many endgame NMs are extremely resistant or straight-out immune to our enfeebles, making them a waste of time and MP to cast. This needs to be addressed.
- Nuking: Our nukes are already somewhat decent with the proper gear, but another tier of MAB wouldn't hurt. I can understand no T5s being available to RDM, but maybe a RDM-specific nuke would be cool.
Melee Priority: Weaponskill access
Giving RDM access to more powerful weaponskills (Vorpal Blade) would be fun to play around with when soloing. It wouldn't break the game for sure, and it wouldn't encourage RDMs to go up and feed TP to a difficult NM.
That's my vote: for magical upgrades; not entirely AGAINST melee upgrades but would rather have the magic improvements over it.
I hope you don't consider me giving reasons to why as "debating".


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