Attempting to adhere to the job theme or concept has been a subject of the argument before. Sadly, you will have people who will gut that purely for functionality even though the hybrid style could be achieved if SE was willing to take the needed steps toward it. And if they did, assuredly these same people would kick and scream because they'd either have to chase new gear or learn to play the job in a way that wasn't a wannabe WHM or BLM. For some, RDM was that easy street to whatever in the past because it was the job everyone wanted around, but very few actually wanted to play. I don't view the fall from grace, as it were, so much a case of RDM declining as it was Abyssea proc system not favoring us very well with both magic and WS. The problems you see some grumbling about now existed back then. The only thing that's really changed is some of the ideas based on things we've seen SE release since.Or am I being incredibly stupid and idealistic about it?

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