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  1. #111
    Player Lokithor's Avatar
    Join Date
    Mar 2011
    Posts
    202
    Character
    Lokithor
    World
    Shiva
    Main Class
    THF Lv 99
    Quote Originally Posted by Nebo View Post
    You are most welcome . Thank you for your insightful contribution to this thread!
    Ninja edits!! Your edits now add to the discussion.

    Regardless of how the effect works, the whole Bully JA is definitely in the "Wot?" category.

    In particular, adding a TH effect to the newly nerfed Bully really shows that SE doesn't get it. Thfs don't want to be just TH whores. LS Thfs will now be required to always ride the Bully timer to pump up the placebo.
    (2)

  2. #112
    Player Nebo's Avatar
    Join Date
    Apr 2011
    Location
    Thief
    Posts
    475
    Character
    Nebo
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Lokithor View Post
    Ninja edits!! Your edits now add to the discussion.

    Regardless of how the effect works, the whole Bully JA is definitely in the "Wot?" category.

    In particular, adding a TH effect to the newly nerfed Bully really shows that SE doesn't get it. Thfs don't want to be just TH whores. LS Thfs will now be required to always ride the Bully timer to pump up the placebo.
    I'm actually all for more ways to actively increase treasure hunter, and to somehow make that tied to active melee combat. I like that they added this to Bully, but we'll have to test it to see if it is a meaningful increased chance. (but yeah this is also kind of "meh" because the effects of "Increased Treasure Hunter Effectiveness level" seem to be very minescule.)

    I like ideas that I see flowing around about a Damage boost being tied to TH level...

    I would take that a step further with an increase of the chance to raise treasure hunter effectiveness level based on the level of damage the THF does. Lower Damage = less chance, Better damage = increased chance.

    This way, better Thieves with better weapons (relics/empyreans etc), gear and a greater understanding of their melee aspect will be, in fact, better at iraising Treasure Hunter effectiveness than a THF mule with 3 pieces of gear...The Best DD THF, THE best Geared THF , THE most skilled THF would be one in the same with the best Treasure Hunter THF.

    ...Add to that a damage bonus for the THF based on the current Treasure Hunter level = TH whore job fixed.

    You could do all sorts of things with our current abilities to compliment this as well:

    Steal: Instead of stealing crap items, raisesTreasure Hunter effectiveness level by one
    Mug: Instead of stealing gil, raises Treasure Hunter Effectiveness level by 2.
    Bully: Increases the chances of raising the Treasure Hunter effectivenes level.
    Perfect Dodge: Grants an increased chance to raise treasure hunter effectiveness level and grants a greater damage boost based on Treasure Hunter Effectiveness level.

    etc etc....you wouldn't even need to lower their recast timers.

    ...All of a sudden every THF ability has synergy with its core functions.
    (1)
    Last edited by Nebo; 09-04-2011 at 03:44 AM.

  3. #113
    Player RygaenYuui's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    23
    Character
    Eauijhkuu
    World
    Bahamut
    Main Class
    THF Lv 99
    If the Dev team wants to give us skills to make us more marketable for large groups, then great; the gaming mechanic to where we actually fit in or become marketable to alliance pt mechanic is the questionable side of all of this myriad of dilemma...if we're supposed to be managing enmity, increasing drops, and doing spike damage, the bridge to get there has been burnt more than once.
    (2)
    Leapfrog Jutsu.

  4. #114
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    So Bully sucks in what its supposed to do. Look at the bright side: 8 years later, thf has a native claiming JA, good enough for me

    theres probably going to be gear that "augments" bully as well.
    (1)

  5. #115
    Player Nebo's Avatar
    Join Date
    Apr 2011
    Location
    Thief
    Posts
    475
    Character
    Nebo
    World
    Lakshmi
    Main Class
    THF Lv 99
    Has anyone else noticed a difference in Treasure Hunter Procs under bully? I haven't noticed a difference at all...as a matter of fact I haven't been able to get TH to proc under bully yet at all....but then again the effect only last a very short duration sooo...yeah.

    It does not appear to be any sort of meaningful increase that would even do anything in 30 seconds or less.
    (1)

  6. #116
    Player Mefuki's Avatar
    Join Date
    Aug 2011
    Posts
    224
    Character
    Mefuki
    World
    Fenrir
    Main Class
    BLU Lv 99
    Hey, Airget's idea on page 10 is pretty good. He might be onto something!
    (0)

  7. #117
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Mefuki View Post
    Hey, Airget's idea on page 10 is pretty good. He might be onto something!
    Thief's Wife would never allow such a thing.
    (0)

  8. #118
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Make the intimidation of Bully powerful in a large group, remove the TH bonus upgrades, keep the timer at 3 minutes.
    THAT would have been a useful ability. You pop it on dangerous HNM 2HRs like 100 Fists or Chainspell.

    SE have once again showed they have absolutely no idea what they want thief to do. They need to make up their fucking minds.

    Bully was intended to be a JA that intimidates the enemy, to follow the debuffing aspect of their thief job vision. But then they went and added an increased TH effect to it. It will no longer be used as a debuffing ability but as a means to increase TH. Well done.

    Seriously, the japanese thief forum must just only be saying "we don't care about anything other than TH. give us more ways to increase TH". Well I think it's about time SE stopped only listening to ONE PART OF THE PLAYERBASE. How in god's name can they justify only taking feedback from japanese players whilst completely ignoring European, North American, Australasian and any other nationailty? It's absolutely fucking appaling.
    (1)

  9. #119
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by noodles355 View Post
    Make the intimidation of Bully powerful in a large group, remove the TH bonus upgrades, keep the timer at 3 minutes.
    THAT would have been a useful ability. You pop it on dangerous HNM 2HRs like 100 Fists or Chainspell.

    SE have once again showed they have absolutely no idea what they want thief to do. They need to make up their fucking minds.

    Bully was intended to be a JA that intimidates the enemy, to follow the debuffing aspect of their thief job vision. But then they went and added an increased TH effect to it. It will no longer be used as a debuffing ability but as a means to increase TH. Well done.

    Seriously, the japanese thief forum must just only be saying "we don't care about anything other than TH. give us more ways to increase TH". Well I think it's about time SE stopped only listening to ONE PART OF THE PLAYERBASE. How in god's name can they justify only taking feedback from japanese players whilst completely ignoring European, North American, Australasian and any other nationailty? It's absolutely fucking appaling.
    I don't think this is true at all, every JP player I've encountered has said cor is "ROLL JOB ONLY" yet they keep buffing COr's DD. I also don't know of any JP RDM's who even think of meleeing or any JP player who has ever considered RDM a melee job at all, yet they're buffing RDM melee.
    (3)

  10. #120
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Thats because they placed X jobs to Y nationalities:
    RDM falls under NA feedback, THF falls under JP feedback.
    (1)

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