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  1. #1
    Player VraeliaRDM's Avatar
    Join Date
    Aug 2011
    Location
    Bismarck
    Posts
    21
    Character
    Vraelia
    World
    Bismarck
    Main Class
    RDM Lv 99
    To be honest, Temper was a FF1 RDM-only spell that granted you more 'hits'. It was only natural that SE would have gave RDMs this ability. However, I wish you could cast it on others as well as yourself. This would make RDMs more beneficiary again. Further more, RDM solo with Dual Wield with Temper with good Swords equiped....this is a good thing for RDM. I sometimes love going off on my own and soloing things, just to test my might as a RDM. This is a good advancement for us, RDMs. Thank you, Square Enix.

    For WHMs and BRDs to get Addle, I am quite mad over this. I thought RDMs would get something that was so beneficial that would let us RDMs be back in the 'need' position. I guess not anymore. Thanks, SE.

    For Reraise 1, and Raise 2, we should have got this long ago. If not Raise 2, Reraise 1, since we have learned Raise 1 at what...37 level? Can't remember. <.<

    Cure V, RDMs don't need this. RDMs need some sort of Healing bonus with the already learned Cure Spells. But don't let it be overpowering to make the WHM be out of a job.
    (1)

  2. #2
    Player Malacite's Avatar
    Join Date
    Mar 2011
    Posts
    228
    Quote Originally Posted by VraeliaRDM View Post
    To be honest, Temper was a FF1 RDM-only spell that granted you more 'hits'. It was only natural that SE would have gave RDMs this ability. However, I wish you could cast it on others as well as yourself. This would make RDMs more beneficiary again. Further more, RDM solo with Dual Wield with Temper with good Swords equiped....this is a good thing for RDM. I sometimes love going off on my own and soloing things, just to test my might as a RDM. This is a good advancement for us, RDMs. Thank you, Square Enix.

    For WHMs and BRDs to get Addle, I am quite mad over this. I thought RDMs would get something that was so beneficial that would let us RDMs be back in the 'need' position. I guess not anymore. Thanks, SE.

    For Reraise 1, and Raise 2, we should have got this long ago. If not Raise 2, Reraise 1, since we have learned Raise 1 at what...37 level? Can't remember. <.<

    Cure V, RDMs don't need this. RDMs need some sort of Healing bonus with the already learned Cure Spells. But don't let it be overpowering to make the WHM be out of a job.

    http://finalfantasy.wikia.com/wiki/Temper


    Not RDM exclusive, and it raises attack by 14. doesn't give extra hits. As I pointed out in the other thread, it's really sad that SE seems to think RDM needs more self-enhancing magic, rather than party buffs. I mean we all know how much RDM sucks at soloing right?
    (0)