Would prefer static, have seen too many people get boned over by random chance, and would rather it not happen to me as well <_<
Would prefer static, have seen too many people get boned over by random chance, and would rather it not happen to me as well <_<
Thank you for changing Crysta payment options :3
Random augments are one of the worst things that ever happened to this game, so make Relic +2 static please. Random augments wouldn't be bad if it was a a very small pool of possibilities, but when there are 50,000 possible augments for one piece of gear then it isn't worth the time or effort that it takes to get one of the 5 or so that are actually worth a damn. Even if the random augments have a slight possibility of being better than static it really isn't worth the headache involved in trying to get that perfect one.
Or you could just not farm relic+2 saving yourself one inventory slot (the slip) if they indeed suck (which they will)
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Static. Storage is a must at this point.
And some people seek fun over work. Once you can consistently do X activity, odds are the "fun" will start to fade and it slowly devolves into annoying repetition. The whole random stat approach reminds of one of the most terrible aspects of Diablo II where you can spend hours upon hours farming bosses for a drop, and if you finally did get it and it's an item with variable stats, it wound up rolling the lowest combination possible. Economically, it becomes trash unless the item is truly that much better over alternatives for the slot, which was kinda rare.
I'm sure some pro MMO analyst will pop in and talk about gambling or the Skinner Box is what makes MMOs work, but humans are not rats and many of us try to play for more than just loot. Loot just so happens to have an affect on group morale, and the lows really should not outshine the highs when attempting to create a universally enjoyable environment. Those who are arguing for it purely from the ego perspective should not be listened to, as too often they're the ones who can sit down and play 12+ hours a day and maybe eventually see those max stat items, or worse, know of ways to cheat the system.
So, let's advocate the implementation of content nobody will do because the rewards suck? I guess it's been done before, but it shouldn't be a standard to strive for.Or you could just not farm relic+2 saving yourself one inventory slot (the slip) if they indeed suck (which they will)
It they absolutely must use Synergy they can still make the static augments more potent; they can create a point system in Dynamis, which allows you to redeem points for synthesis materials for the augments. That way you work on getting the -1 (after they modify the CoP zones), the currency, and the points, in a single process.
More thoughts on Synergy please?
I dislike that idea......very much........
Hail to the king baby, Sig by Kingfury
Static.
It should be able to be stored under a Porter Moogle slip.
It should be a Magian Trial.
My suggestion in this regard is to have a multi-trial setup.
For example:
For an example three part trial, as it is an example, difficulty isn't scaled properly:
Part 1 would involve getting a number between 1-10 Job Specific Testimonies depending on which equip you are upgrading.
Part 2 would involve fulfilling some objective relevant to the gear, like doing 10000 total damage to undead using banish spells while wearing the White Mage Relic Gloves, or doing 100 Blood Pact: Rage using the Summoner Relic Gloves, or curing 10000 damage with Regen for the Cleric's Briault.
Part 3 would be something along the lines of some challenge NM that you kill a sane amount of times, preferably once, for the trial, such as fighting Fenrir Prime again if your a Summoner, or a Voidwatch NM, or something that is fairly simple to have a clean and easy wrap up to the trail. Should absolutely not have any overlap with Empyrean weapon NMs.
Bonus: Require Job Specific Testimonies to have been consumed in a successful fight against Maat/counterparts for added challenge.
Hopefully the stats aren't just boosts of the current stats for every piece of gear. While this would work for certain pieces, like many of the Summoner's for example, some gear pieces are straight up terrible, and completely outclassed by AF3 in every way.
For the White Mage Relic gear in particular, with the exception of the body piece, most of it is pretty much terrible, and all of it is pretty much skip-able. Getting it to +2 should reverse that.
More importantly, we should also be able to +2 Artifact gear!
I'd like improved stats on the Artifact gear more then Relic for White Mage for example.
If you really want to make big stat boosts, but want to appease us with static stats, you could always make +2 the stats you get on the road to... +3! Could have +3 Artifact, Relic AND Empyrean if you really wanted to push gear that is out of reach for most people with absurd stat boosts.
Last edited by Economizer; 08-13-2011 at 07:59 AM. Reason: Grammar
I agree Magian Trial please not Synergy.
Votes for Magian Trail please?
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Hail to the king baby, Sig by Kingfury
Yes I'm tired of synergy and tired of them attempting to make it work.
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