Page 7 of 53 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 61 to 70 of 548

Dev. Posts

Hybrid View

  1. #1
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    Definitely static - since relic equipment is situational, stats should probably cater to those situations... Some Monk examples would be...

    Melee Gloves +2 - Remove an additional status effect from Chakra.
    Melee Gaiters +2 - Counters will give enemy half the normal TP when under the effect of Counterstance.
    Melee Cyclas +2 - Maybe add something like "Enhances Boost" effect - where if you use Boost with Melee Cyclas +2, followed by Chakra, it increases the regen effect of Invigorate.
    Melee Crown +2 - This is kinda a weird piece - basically an "okay" WS piece if you have absolutely nothing else. It's nothing that will be full timed... the only thing of use I can come up with is making it a piece to activate Impetus in... perhaps reducing the "miss" penalty during Impetus... allowing us to keep 25% of the bonus or something.
    Melee Hose +2 - Not going to replace Tantra Hose +2, that's for sure. Maybe just give them another bonus for Dodge.

    I'd rather see these become white text/blue box armors with purposes than see them become regular armors with yellow text on them, that are still pretty useless (like giving us Melee Hose with +3 STR and +3 Haste... still useless)...
    (2)


    "How do I lock threads?"

    Consume the contents of a bottle of Extra Strength Tylonel and then drink a beer. Soon, all threads will be locked.

  2. #2
    Player Coldbrand's Avatar
    Join Date
    Mar 2011
    Posts
    472
    Character
    Golovko
    World
    Leviathan
    Main Class
    DRG Lv 99
    STATIC STATIC STATIC and NOT SYNERGY. And PLEASE tell the developers to consider the possiblity of putting stats that'll work towards haste cap and 5 hit (492 delay across all endgame lances) for DRG set. PLEASE. I'm SO sick of wearing randomly strewn together trash while a select handful of jobs get the privilege of wearing 5/5 emp+2 . I really, really hope you tell them to consider this. We have more than enough options for WS pieces, please let jobs who can't wear cohesive gear TP in a full set for once.

    It's level 99 time soon, throw us a goddamn bone for once in our lives with itemization.

    15 STP will do it assuming hoard/rajas/white tath/rose/brutal/goading and 21% haste across all 5 slots assuming SAM sub (the only valid sub anymore thanks to Hasso and STP trait). Didn't the developers say they were sick of the mix and match junk? You could also do 20% haste and 19 STP and we could use blitz ring Could even do 12 or 13 stp depending on which method you go with and we could eat spaghetti and be happy. Please end the era of hobo dragoons. Right now you have to wear ace's legs/zelus tiara/emp body+feet+2/dusk or timarli hands for a 5 hit 25% gear haste. I DARE you to look up what that looks like Camate, it's absolutely hideous. I shouldn't have to strongly consider editing the .DAT files to be happy with the way I look while playing an optimized character, and I know there are other jobs who have this same dilemma.
    (2)
    Last edited by Coldbrand; 08-13-2011 at 05:29 AM.

  3. #3
    Player Ashay's Avatar
    Join Date
    Mar 2011
    Posts
    37
    Character
    Ashay
    World
    Ragnarok
    Main Class
    WHM Lv 99
    Static stats, for sure.
    (1)

  4. #4
    Player Mizuharu's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    148
    Character
    Tanzaw
    World
    Bahamut
    Main Class
    PUP Lv 99
    Static

    (Static Shock reference was very much called for.)
    (0)

  5. #5
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    [SIZE="7"]STATIC GOOD! GOOD![/SIZE]

    Also, Francisco hit the nail on the head when he said many of these pieces are for specific job abilities, spells, or situations. Static augments would make it easier to optimize the gear for it's current purpose rather than producing useless junk with a smattering of all-around stats.

    In closing...

    [SIZE="7"]RANDOM BAD! BAD![/SIZE]
    (1)

  6. #6
    Player
    Join Date
    Mar 2011
    Posts
    503
    Quote Originally Posted by SpankWustler View Post
    [SIZE="7"]STATIC GOOD! GOOD![/SIZE]

    [SIZE="7"]RANDOM BAD! BAD![/SIZE]
    I'm confused. Where did you stand on this issue? I kinda think what you mean is... no, wait, I'm confused. Did you want Random?
    (0)

  7. #7
    Player Nosboh's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    19
    Option 2. Static stats.
    (0)

  8. #8
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    Static stats pls, do not wanna go through the randomness that is Sky Synergy augments, even with high skill. I spent way too much time and effort in Dynamis obtaining full Relic+1 to leave it to chance, as opposed to sky augments which are a simple drop and purchase off the AH. I've heard people say this is a pointless idea, and granted, there are certain pieces of Relic gear that are utter trash (looking at you WAR), but some of the gear is still the best for certain aspects (for example, 4/5 Summoner's is still the best gear for BP timers, SCH AF2 is still useful, and so on). I also feel that as opposed to the difference in stats from AF2 to AF2+1 the stats for the +2 at least need to be a noticeable difference, because as it is now, it's hardly worth the time spent to upgrade to the +1.

    I also agree with the above poster, there needs to be better gear then AF3+2 at 99, as much as it is nice, it's way too easy to obtain as opposed to at 75 where it took longer to get the decent gear.
    (1)
    Last edited by Sargent; 08-13-2011 at 06:17 AM.
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    1,067
    One vote for random. Lol. I don't want cookie cutter gear with a different ability on every piece. I want to specialize.
    (1)

  10. #10
    Player Rexen's Avatar
    Join Date
    Mar 2011
    Posts
    47
    Character
    Rexen
    World
    Sylph
    Main Class
    SMN Lv 90
    I'd deffinatly say static. I hate the random system and don't think it's a fare way to reward people at all. Having a person get a great augment after 1 try while you never get it after 50+ tries is so disheartening.

    Also, if making them static means it'll take longer to get I don't think it's a bad thing. I'm getting a bit bored of the game right now and everything can be got fast and that's with almost no effort. Having something to focus on that might take a while and give you a guarenteed reward would be great! So yeah, static deffinatly.
    (2)

Page 7 of 53 FirstFirst ... 5 6 7 8 9 17 ... LastLast