Results 1 to 10 of 332

Dev. Posts

Hybrid View

  1. #1
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    True enough, Doom. The joke kind of died half-way through my post, but I wasn't done making my point so I opted to drag it's rotting carcass along with me. Maybe that wasn't the soundest decision.

    I still think "SpankWustler" is a perfectly goofy word, though. "The SpankWustler" sounds like a Doctor Seuss book about an awkward, fuzzy, little creature with one tremendous hand.

    Quote Originally Posted by Economizer View Post
    Would I trade Cure V for these enfeebles as a White Mage? No, I wouldn't, because if White Mage didn't have Cure V, there would be very little reason to have one. If either SCH or RDM were to get it, they'd pretty much dominate WHM in most aspects because they have superior MP longevity and they perform other roles like crowd control and buffs better.
    Assuming you play White Mage completely naked and with no job abilities; this is a serious concern. Otherwise, it's more of an irrational fear born of a time when people fought pink birds and White Mage had a little over half the resources it has currently.

    A 35% Cure-Skin with a cap of 400 is extremely helpful against challenging monsters, and a properly be-pantsed White Mage's cures are extremely MP efficient compared to any other job.

    As for MP longevity, unless you need or want Stun you're probably subbing SpankWustler or Scholar. So White Mage generally has some form of MP restoration along with it's far, far more efficient cures.

    Yeah, giving more jobs access to cure V might inspire a few folks to bring along a Spankwustler mule to heal themselves on easy content instead of a White Mage mule, but I don't see it affecting White Mage much otherwise. Particularly not on things like Voidwatch that actually offer vaguely hard monsters.

    As somebody who is on White Mage 90% of the time, I could care less about having a iron-fisted monopoly on healing. It would make my rolls of fat undulate with joy if a buddy who so desired could heal in Abyssea on SpankWustler or Scholar, so I could at least find out if my new macros for Blue Mage or Corsair even work.

    Although, maybe the disparity will sort itself out once Abyssea is just another event instead of the primary event. Our HP outside isn't that much higher now, and it won't be that much higher at 99.

    Too-Long-Did-Not-Read-Version:
    No, other jobs getting Cure V wouldn't have a meaningful, negative impact on White Mage. It's a far more fleshed-out job now than it was five years ago.

    In other news, I'd choke a kitten to cast Dia III. While it's only a 5% increase over Dia II, it's a 15% increase over some butt-brained Black Mage's Bio II. I know that's not a good reason, but overwriting that dreadful spell would feel so good.

    Not that Spankwustler's merits, Category I and II, aren't a little lackluster otherwise. That's the case with a lot of jobs. Fortunately, that sounds like something the current development team really wants to work on.
    (3)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Quote Originally Posted by SpankWustler View Post
    In other news, I'd choke a kitten to cast Dia III. While it's only a 5% increase over Dia II, it's a 15% increase over some butt-brained Black Mage's Bio II. I know that's not a good reason, but overwriting that dreadful spell would feel so good.

    Not that Spankwustler's merits, Category I and II, aren't a little lackluster otherwise. That's the case with a lot of jobs. Fortunately, that sounds like something the current development team really wants to work on.
    I never get tired of overwriting Bio 2 - and then rage as another Rdm casts Bio 3 over me.


    As for the Cor argument - I have no problem with Cor being considered more viable (because Cor really needs the buffs) as long as SE delivers. Come on SE, deliver.
    (2)
    Last edited by Neisan_Quetz; 08-12-2011 at 07:48 AM.

  3. #3
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Neisan_Quetz View Post
    I never get tired of overwriting Bio 2 - and then rage as another Rdm casts Bio 3 over me.


    As for the Cor argument - I have no problem with Cor being considered more viable (because Cor really needs the buffs) as long as SE delivers. Come on SE, deliver.
    Bio III - Strong enough to use while spending 2 hours soloing an NM because you have no idea how to cast Elemental Magic, but subtle enough to enrage countless melee and one other caster in just 1.5 seconds. The perfect spell.

    Corsair definitely could use...something. Most of it's unique buffs from rolls (which never held a candle to a decent March for a competent melee) are all over equipment now, and the relatively new "Haste" roll is too weird to be universally useful. Between that and stacks of Oberon's Bullets existing only in the hearts and minds of dreaming children, I'm barely on the job at all.

    It seems like the last job anyone should worry about taking their favorite job's role, as things stand.
    (1)