You mean Refresh and Haste? Because besides Phalanx II there not exactly many other buffs that Rdm can cast on other people.
Oh wait, one of those is subbable by 99 and the other one is inferior to every other form of refresh due to it not stacking with Refresh.
Considering I expect Evokers roll to likely be buffed to 5~7 MP tick... Cor/Rdm 8~10 > Rdm 7
Burst II and Freeze II were 50% of the nukes you cast on most things (Thunder IV and Blizzard IV being the other 50%).
Saber Dance? meh. Fan Dance? Dnc can only solo half the stuff it does because of Fan Dance.
What about Drg? The only justification for them in an event ally is their Merit ability: Angon.
Outside of Treasure Hunter, Thief has Feint. That's it's use.
I don't deny that our merit spells should be scrolls. Of course they should. What I take issue with is you're attempt to say "Rdm sucks and has nothing worthwhile QQ" which is bullshit because of the aforementioned spells. And guess what? The same argument is true of Dragoon. For an alliance at an event, they only thing they can contribute that others cant is their merit ability: Angon.
I'd comment on everything, but as this is a lengthy comment already, I did my best to shorten it. I'm apparently not good at doing that. Sorry for jumbling quotes up a bit, was trying to do my best to flow my thoughts into a coherent, readable form.
I've been very forward looking with my assessments, and this is a big reason why I asked the questions I did. Although it seems that some Red Mages and Scholars do not see things this way. I would partially attribute this to play style.
This is what I'd also attribute to Red Mages and Scholars not seeing themselves as carbon copies. I hope this trend continues.
I hope this differentiation continues. Scholar should continue to have to sub jobs that have more melee training then them in order to get access to weapon skills. Unlike Red Mage or White Mage, Scholar is more of a back line only job, whereas Red Mage and White Mage occasionally have to jump into the fray to deliver buffs, tend to wounds, or just plain mop up mobs.
This is definitely a direction I hope SE takes. For Scholar, Helixes, and for Red Mage perhaps some new form of spell. Also, I'd like to see enhancing magic that helps these roles, perhaps the new enspells can do more then reduce magic evasion or whatever stat it was by a "whole" ten points. The mechanics are already there, like how T2 enspells affect some magic related stat, or how Sambas produce a debuff. Being able to land enfeebles easier, and do slightly more damage with nukes without just having to rely on an magic staffs would be a nice playstyle to explore for Red Mage, and fit a buffing role in a party.
For the time being, Haste is a major part of what Red Mage is, although not a unique one, but Red Mage is the best at Hasting the most people currently. While I'm not sure that giving Accession Haste to Scholar would stop them from trying to get Cure V, I do know it would have a major impact on the game. Thank goodness that SE isn't ever going to do this. Also, if your a Scholar that thinks this is a good idea in our current game environment, for the love of all things remotely sane, never produce any game.
Would half the complains from Scholar or Red Mage be on the forums if Voidwatch, not Abyssea was the main focus currently?
This sums up a lot of my thoughts about the way Scholar works or should work. Wasn't a Scholar a supportive mage in the lore? It makes things favorable to the party, then proceeds to add extra magical damage or healing as the situation needs it. As a side thought, what would happen if Scholar could occasionally donate a particular stratagem effect to a party member?
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For the direction I'd most like to see Red Mage go, is in addition to becoming a better buffer and enfeebler, Red Mage should be able to use these roles together. Wasn't the point of the Red Mage the fact that it can put both White and Black magic together into a combat role, like with enspells? I think there is a new set of hybrid magic that Red Mage could definitely be the unique source of.
Would you feel the same way if haste was party only, and composure increased the duration on everyone?
I levelled RDM to 75 and I hate haste cycles as much as the next guy, but once /RDM gives haste I'm afraid I'll be stuck hasting all the time again.
The answer IMO is to make an AoE'able haste that is less insane. One person being able to Haste an entire alliance is pretty crazy.
On everyone's haste suggestions ever:
The best solution would be a way to punch people through the Internet that ask for Haste and aren't the tank, but I'm trying to think of a realistic answer.
I remember leveling with random people in Abyssea when leveling Summoner and having them ask for Haste. No thank you, I'm not going to work harder then everyone in the party to swap avatars constantly, and I'm not going to main Garuda, because I want to use a different summon so I can get skillups faster. Sometimes I wish there was a way to make people forget you have Haste with casual content because they all think they are entitled to lazily auto-attack and WS mobs while mage jobs work their ass off to make them slightly more efficient on a mob that you don't really need to be super efficient on. Yes, there is content where everyone should ideally be Hasted, but sheesh.
Composure does increase duration if you have AF3+2 and the cape on, to about 1.65 of duration. This is not close enough to Scholar's double duration stratagem if Scholar could Accession it (since they can't, it costs an arm and a leg in strats to do it otherwise).
Making Haste party only to convenience SCH and /SCH doesn't sound like a good solution. It breaks current setups where people Haste cross party. Party target Hastaga would be a better solution, but Red Mage has a distinct lack of aga spells. Even doing something the devs would probably never do, like programming Haste to only target party if you use Ascension would still considerably favor Scholars. Two strats so you don't have to cast Haste for six minutes? You still have 5.5 strats to work with. There aren't a lot of solutions that are better then the status quo, sadly. Balance is hard.
Because I'm not always coming /Sch or feeling like using a strat for it, at least for me. And in the future I probably will be doing Salvage runs, assuming I'm still playing after the payment issues.
Fair enough.
I simply don't see the JT being useful outside of solo as things currently stand. It's not as if we get useful shields bar Genbu's - or are tanking with said shield(s) - so as far as I'm concerned Fencer is superfluous at best.
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