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  1. #241
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
    Posts
    419
    Quote Originally Posted by Paksenarrion View Post
    Now, let me have my Utsusemi clones come out for X amount of time like that one Campaign NPC does, then we'll talk about adding RP elements to NIN.
    Believe it!! I so envy Kagetora and Hundredfaced Hapool Ja. It would be cool to have some clones. Then they could throw shurikens with me!

    Seriously though, I don't know why everyone else is thinking that everyone who is for throwing is only for it because they're wanting to stand there and spam shurikens for RP purposes. Yes we know throwing will never match meleeing. We aren't trying to make it match either. We just don't want to see it forgotten by the devs en-route from 90 > 99. That is all.
    (0)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  2. #242
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    If they can give every job throwing WSs, there would be such a huge demand for the directional "winds" that you get from sky gods.

    Imagine doing a Sidewinder-type WS with a 250 damage weapon. Yeah....

    I'm surprised that you can't do EES with those "wind" throwing weapons anyway.

    Anyway, enough trolling from me. In all seriousness about this topic, everyone is right about throwing stuff being gimp compared to a NIN's DoT. Those that want to throw stuff, go ahead. Not going to kill me if you do. Just don't blame anyone but yourself if you see your damage over time go down significantly.
    (1)

  3. #243
    Player Andrien's Avatar
    Join Date
    May 2011
    Posts
    103
    Character
    Andrien
    World
    Bismarck
    Main Class
    BLU Lv 90
    If you take your time and look at all the AF1 gears for Ninja, you'll notice it is the best range acc and ranged attack gears for the job. Take note that most of the shurikens you see today are from RoTZ expansion too. The point I'm trying to make here is that we do need improvements for throwing.

    How about a throwing kunai like Scorpion uses in Mortal Kombat for pulling. Now you can pull a single mob without getting links, and you can reuse the same kunai!

    I really honestly think we'll benefit more from a throwing weapon skill though. Ninja was intended to throw stuff and use guns..
    (2)

  4. #244
    Player Cruentus's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    135
    Character
    Yveltal
    World
    Ragnarok
    Main Class
    WAR Lv 50
    I have an idea. Why not just make a Rare and Exclusive returning throwing weapon that only ninjas can use? You could make it drop from one of the higher-tier Voidwatch NMs, or from Yilbegan. Give it, say, DMG:230 Delay:130 or something. Also make it a rare drop, even with triggers. That way, people who want to make throwing weapons a mainstay on ninjas can work hard toward getting that weapon, and call it done.

    That, or add a brand new shuriken that beats the koga shuriken and is easier to get. But then you'd have to make sure ninjas didn't outdo rangers on ranged attacks.
    (0)
    Cardfight!! Vanguard is the best TCG of all time.

  5. #245
    Player Paksenarrion's Avatar
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    Apr 2011
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    San d'Oria
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    182
    Quote Originally Posted by Bulrogg View Post
    Believe it!!
    I see what you did there.
    (0)

  6. #246
    Player Duelle's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Nikia View Post
    You want throwing then make it an auto attack similar to MNK's kick attacks. Use shuriken like ninja tools or cor cards. let them be expended. Based on the shuriken stats that could influence dmg or have the damage tied in some way to your main hand weapon.
    I like this idea.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  7. #247
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
    Posts
    419
    As mentioned in the Realistic-Job-adjustments-wants thread, I like the idea of adding a Job Trait: Shurkien Attack which would have a chance to proc like a MNKs Kick Attack. There could be gear to help enhance the job trait but don't tie the trait usage to the range/ammo slot to we can continue to use gear for those slots as we see fit.
    (0)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  8. #248
    Player
    Join Date
    Mar 2011
    Posts
    211
    Quote Originally Posted by Cruentus View Post
    I have an idea. Why not just make a Rare and Exclusive returning throwing weapon that only ninjas can use? You could make it drop from one of the higher-tier Voidwatch NMs, or from Yilbegan. Give it, say, DMG:230 Delay:130 or something. Also make it a rare drop, even with triggers. That way, people who want to make throwing weapons a mainstay on ninjas can work hard toward getting that weapon, and call it done.
    And it can attack 2-8 times when you do 1 /ra.
    (0)

  9. #249
    Player Bulrogg's Avatar
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    Mar 2011
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    Carbuncle: Windurst Militia
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    419
    Which is true, but no one is trying to make throwing equal to the damage from meleeing.
    (0)
    Quote Originally Posted by Aldous Snow
    When the world slips you a Geoffrey, stroke the furry walls.
    Quote Originally Posted by --She
    that's what

  10. #250
    Player Andrien's Avatar
    Join Date
    May 2011
    Posts
    103
    Character
    Andrien
    World
    Bismarck
    Main Class
    BLU Lv 90
    We got to think outside abyssea and all the atma boost, because abyssea expansions are done.

    But consider this, Ninja shuriken when thrown actually hits harder than a single katana melee hit. So what if Ninja gets an ability that allows them to only throw but faster twice or even triple throw instead. Similar to the MNK ability that lets them kick only. Ninja can now throw quicker twice in a row or triple.

    Lv99 is still some levels away so i'm sure they can make new gears, weapons and abilities that could fit all this.


    thoughts?
    (0)

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