Old content from dynamis should never be considered the best weapons for so many years in my opinion. Out with the old in with the new they say. Can only wait and see.
Old content from dynamis should never be considered the best weapons for so many years in my opinion. Out with the old in with the new they say. Can only wait and see.
Lolz. Only BG trolls would think that taking 20% less damage is anywhere close to "vastly superior" seeing as outside of abyssea cure V systematically caps your HP, and cure VI, well... lol. 20% HP boost would be interesting but 20% damage taken who cares, unless you make it a point curing with a PLD or something retarded.
WHM makes any kind of defensive of min/maxing useless unless mobs can one shot you systematically. Secondly the current content of outside is easy super easy (dynamis) or super useless (void watch, useless rewards = ZNM II).
The same that will happen to the players that spent all that time getting an empyrean. They will get baseline improvements that make all weapons on par (mythic/relics/empyrean) and release new content that will invalidate anything you did so far. AF3 will also be thrown to the trash obviously, plus they already hinted toward this by saying they want to force players to farm various situational gear in the next endgame events.
Tilted logic. You are forgetting 30-50% ODD vs 5% ODD. On top of that.. a good Metatron does SLIGHTLY more than a non-crit Ukko's and Ukko's has an as yet to be nailed down crit rate bonus. I personally have seen almost every Emp and Relic in action in and outside of abyssea. Trust me Kannagi is not the only one that craps all over it's relic counterpart. FFS a lot of the relic WSs aren't even comparable to vanilla WSs. The only 2 emps that wouldn't use their WS 100% of the time are Axe and Polearm and the relic WSs for these weapons are as bad or worse than the emp ones.
Edit: Oh yeah dagger.
you can farm an empy weapon in a day or 2 even if you bought your gil like a retard you cudnt find enough currency to get a relic in that time and def not a mythic in a day or 2 either ... imo the empy shud b far less potent than it is compared to the relic and mythic weapons .... insted its almost the same and in most cases better to have the empy yall need to change that
Of course its tilted logic? It has to be a very specific set of circumstances for bravura to win, its just that those circumstances are probably about to become real common. And it's mainly the acc that pushes Bravura ahead.
No, I'm not forgetting ODD, and its also not that high for emps/low for relics
It doesn't average that much below Ukkos on very hard stuff.
It's 30% @ 100tp
Most people with relics and empyreans aren't very good players, heck, most players aren't very good players. You'll forgive me if I ignore your my friend this and that, when I know very competant people and thats what Im basing this on.
It is actually, there is no time ever when Kikoku is better then Kannagi, but I can give you a set of circumstances when every other empyrean isn't best.
No idea what you're saying here, but the lvl 90 relic WS's gain a 25% bonus to damage, and theyre all at least competitive with emp WS's at some point, except polearm, drakes bane is way to good compared to everything else offered.
Mandau is always better then Twash, what about dagger?
So I have understood all this is saying is,
"You'll never guess what! We're not going to deviate from that Road Map we showed you. So obviously, our dev. team hasn't bothered with making any adjustments to the acquisition of Mythic weapons. They're just going to focus on the suckers who put effort into making these weapons and the lucky bastards who are going to win them in the upcoming bonanza. Keep dreaming losers!"
I think it was more that he meant that they are still planning to make changes to relics because people (Kiba mainly) kept posting in this thread every day whinning and crying about getting an update and assumed that SE had gone against their word and were no longer going to update relics.
I cannot wait to see the changes. ***
could I ask you kindly, to please provide at few Parses to support this claim?
I ask because of two reasons,
1, I'm not a fan of eyeballing, and i hope someone making a bold claim would have evidence to support it, because Eyeballed averages rarely stack up to realistic parsing.
2, the bigger reason, I've been looking into Ukon and Bravura, any data related to them is appreciated.
Thank you in advanced. (if you have at least 10 separate parses it would be lovely, The larger data the better. outside abyssea content only, preferably Voidwatch)
What I mean is you are tilting things to try and make your point. My only experience fighting T4 voidwalkers is on DRG and I had 0 acc issues. But thats DRG so idk. I don't see our Almace PLDs having much trouble with acc either though.
It's that high for emps and yes relics may be higher now. I haven't checked my mandau since the magian trials but it used to be 4-5%.
It really does.
Well there you go. Add w/e crit+ gear you have on for probably around 40%and then factor in bloodrage. We both know a crit Ukko's destroys metatron and a non crit does pretty much the same. Not hard to figure out what WS is gonna avg higher.
Maybe your friends suck? I don't really need to take your word for it either. You aren't gonna change your mind no matter what I tell you I just like pointing out when people post nonsense.
Indulge me.
At some point = almost never. If you own both in almost all situations you are gonna be using your emp. My point is a lot of relics don't even get to use their WS because there is a vanilla WS that everyone gets that is better but almost all emps get to use their WS in 99% of situations. With the ftp increase at 90 a lot of the relic WSs caught up with the standard WSs but how is that good? It's a step in the right direction but it's far from balanced.
I forgot to add dagger to the list of emps that don't use their WS 100% of the time but that's because of the timers on SATA (<-and position requirements) and Climactic flourish so it's not really the same. Mandau doesn't get to MS 100% of the time either for the same reasons.
Here is a novel concept, how about we wait til August when the new stuff comes out to see. NOONE saw the 25% damage increase coming for relics at level 90. Was only after someone got the 90 and tested it.
In my mind, a weapon that is 140 damage should be doing far more damage then a weapon that is 126, but this is ffxi where nothing is normal.
Well first, I never actually stated, nor believe, that some Emps don't need tweaking. SE didn't do anything different with the Emps over their Relic/Mythic counterparts. Some are awesome, some suck. That's just the way of SE.
And you're working on Excalibur. Great. Sure you could have finished that in the blink of an eye if you had approximately 225 million gil laying around, but odds are you don't nor are there very many people who think a relic is worth that much. It doesn't compare. Anyone can do an Emp, start to finish (NMs included), in a couple weeks.
As for what it takes to actually get a relic. Yeah, I sat around and crafted a lot. Yeah I did a lot of dynamis farming. I did a nice combination of both working through a system we put in place with our linkshell to buy coins at a heavily discounted rate (often times 100-200k/per 100). But here's the great thing. That "horrible VNM stage" you went through? Yeah I finished all 3 VNM trials in about the same amount of time it took to finish up getting a fragment and paper for the relic.
So just to recount:
Relic: ~225 million (based off needing approximately 18000 coins of varying types), paper, fragment, 6 other trials requiring 1200 killshots, 200 more uses of the relic WS itself and 5 more paper NM kills.
Emp: 6 NM camping trials (21 NMs), 3 VNM trials (20 force-pop NMs), 175 various NM items. No gil required.
And Mythics are worse than all of that.
The efficiency of my linkshell isn't what's in question here with you. What's in question is "Can you finish 14 relics in a month and a half?" The short answer to that is "No." The long answer is "F*** no." I'm not saying Relics should be better than Emps, I'm perfectly happy they put trials at the end of them to upgrade them further (which is another counter to your whole "don't forget about the whole NM camping" bit, ever actually tried getting killshots with a relic WS?). What I am saying is, don't come out here crying about the lack of attention from the community team over something so easy to get. There's a reason why nearly 4600 emps showed up in a year against a drop of nearly 2100 Lv.75 relics between censuses.
ITT: People without Relics/Mythics/Emps troll everyone else.
If they like clinging on to old content then so be it. I've seen people replacing their Excalibur and Aegis. All I'm saying is content from 5-6 years ago should not be the top of the list.
That is true, but I wont change my mind about relics. The same goes with empyrean upgrades. They'll all get some baseline adjustment with upgraded augments. Now I have a hunch, Lv99 will bring forth ultimate weapons that should respectfully trump everything else to balance out that content. Just a guess.
I always find it hilarous that guys like you come on forums to make pseudo-elitism comments and explain us how they can "easily" build an empyrean in 3 days, while if you dig a little and check their FFXIAH equipment history, you find the first reference of Verethragna
at the date of [2011-05-16 07:29:43]. In other words :
(1) The level 80 verethragna took you 11 months to build.
(2) Getting the level 90 one took you at least 6 months to get
We are far from the 3 days period. Looks like some people are slower than others.
how much do you parse on Buble Berny ? Who cares about einherjar ? How much do you parse on Arch DL ?
Everything you post is garbage but...these numbers are generally correct if you're doing them in a large group. Dyna and Emps take more time with less people, especially in instances like Chloris/Glavoid where there's really no difference in the amount of time it takes to farm 4-6 pops as it does to farm 10+ pops.
Add on to that that Glavoid usually takes a decent amount of time to kill just because he is annoying, whereas Chloris goes down really quick.
Personally, I kind of wonder what Sama has to say, but it can't be very important since he's to much of a coward to actually leave his comments up for more then 2 minutes, did anyone actually see either them on the previous page?
How do they compare in man-hours?
Yeah, I didn't actually start H2H until the beginning of May. You're assuming I started on it when they were first released, but nope, I didn't start on them until about a month after I had MNK at 90, which was just before the servers went down. Thanks, try again super sleuth.
I always find it hilarous that you have no concept of changes that took place of the time abyssea came out.
When the 8 weapons came out, no one bothered to work on 80 weapons because at the time, it was to much work for only a high damage weapon that wasn't worth it at the time. When 85 came out, people started to work on it but even then, not all KIs could be found in chests.
Also, the mobs because even easier to kill/low man when we got 2-3 atmas we can use at a time, and stronger atmas as time progressed, as well as more HP/MP abbysites, etc.
Also, you can not use the AH history as an accurate time line for when someone completes an empy. As it is now, AH cant even scan anything higher than the level 80 unless you use another program that can scan for you.
Plus, some people dont even pop on their 80 weapon when they get it for long cause its not like having 80 is useful or means anything.
Don't give lessons when you don't apply said rules to yourself. My guess is that you had a level 90 job way before that so we are back to : why so much time for an empyreal ? If we follow your posts, getting an empy is a matter of 3 days. Yet it took you at least 6 months to get one done. Most normal players will take several week to get one even those that pretend otherwise (like you) because of the prerequisites for one and because Chloris is too much investement to be able to pop more than a few per day. The rest of the path is all about showing your skillz at outclaiming insomniac JPs or forcing your LS mates to hold dragua pops for you. Noone will do all this in 3 days.
Now is 3 days talking about the 90 weapon, or the 85? Because for most, 85 is the real prize atm, and 90 is just icing ont he cake.
But honestly, if you cared enough, you can get a weapon to 85 in 3 days. Took me about 4 days to get gun to 85 and that wasnt even spending the whole day doing it.
And seriously, who made 80 weapon before Scars came out? Hardly anyone. Stop trying so hard gimpchan.
I seriously doubt people are walking into dynamis nowadays pulling down 360 coins/run when that was about the average a huge linkshell would pull down in singles clearing a zone before all the changes. The 225 mil remark was referring to simply purchasing all the coins out of a bazaar, but you pretty much just bolstered my point anyway.
Also, I hope I don't need to remind you that SE didn't nerf the relic/mythic trials until this past Dec. when Heroes came out. Prior to that, it was 7000 killshots and 1500 uses of the relic WS. At best, you were talking about 60 killshots/hour soloing. Maybe 70 if you didn't have anyone else there messing with your monsters. By today's standards, that's about 20-25 hours of work. I spent far less time than that getting to the Chloris stage. Half as painful, wut?
Nope it's because it's a pain-long to farm a level 90 with only a dual boxed mule, which is also the reason all those dual boxer didn't get the level 85 before christmas nor the level 80 before september :). If not why do you explain so few farmed the level 85, because as you said, it is game breaking, so that's a great reason (more that a few point of DMG).