One of my biggest peeves with this game, and other games that try to create an automatic "adaptive" difficulty are pick-me-ups that try to make a challenge easier upon any sort of failure. The Echo Buff in quest battles is one of them.

Keep in mind, I understand why it exists. There are players who are content with just getting through the game and don't want repeated failures or the feeling of being "walled-off" from content. This is a good thing imo, but I'm not one of those players. The feeling of knowing that you were basically given training wheels to overcome something difficult really spoils any victory you achieve, and makes the experience feel unsatisfying and miserable.

So my thoughts on the matter would be to add a menu option that allows players to turn it off. That way, those who want the challenge can have it without disregarding those who don't. Maybe even a "first try bonus" of a sort could be a thing just to spice it up, as well.

Thoughts?