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Originally Posted by
NefGP
Well, I don't really agree much with the OP and I can tell you outright MRD will never become BST - we confirmed ages ago that "Shepard" was in the .dats, which will likely be the base class for BST. I imagine Assassin will function as either THF or NIN's base class as well (Bard & Dancer were in there as well along with SAM and Musketeer, but it's interesting to note that Bard ended up being a job, not a class).
It's worth keeping in mind that was in the dats BEFORE Yoshida took over as Producer/Director for the game and that many of those classes may never make it into the game.
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GLA is is mostly fine, but I do feel it was a huge mistake removing Circle Blade as PLD really lacks any kind of AoE offensive skill - Steel Cyclone is a big part of what makes WAR so attractive as a tank. PLD could also stand to receive some more defensive buffing to make it a better alternative to WAR as currently WAR takes the hits almost (if not just) as well as a PLD while dealing out significantly more dps. I repeat - DO NOT NERF WAR, BUFF PLD SE! We don't need a repeat of XI.
I miss Circle Blade as well, but I don't agree with your other points. I think PLD is in a good spot right now.
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Not much to say about MRD, except that WAR is a little disappointing on the DD front. It's a great class overall, much better than it was in XI, but I was sad to see the only real offensive skill gained as WAR was Steel Cyclone (I don't count Mighty Strikes since it's a special, and they cut its duration in half).
With the right gear a WAR does good damage. There's someone in my LS with a Bravura and full Darklight damage gear and she puts out some pretty good numbers. Even without the relic weapon they still do well. Just most of the time people look to Warriors as tanks and they have to gear as such, so people miss the damage potential.
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LNC - LNC has been really good so far. The only thing I'd really like to see happen is an option to have the XI Wyvern, but with trade-offs. For example, while its out you can not use any sub-skills of other classes. I don't think they need to make a separate dragon master class or anything along those lines.
I think DRG is a bit underrated since people develop strategies that don't involve them too much, but they are a great damage dealer. The wyvern issue is one that's been beaten to death and the lore in this game does not support Dragoon's having a pet dragon.
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Only thing I'll say about WHM is why the hell did they remove Shell. No really, WHY?! It would have been nice to help deflect some of Megaflare's damage.
Shell is added to CNJ/WHM via a passive trait.
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As for THM/BLM, just complete the cycle. I get that they wanted to give CNJ some DD ability, but we really should have a dedicated magical DD that can strike with all 6 elements. Give BLM Water, Earth and Air magic already.
Unless they change CNJ/WHM's damage over to purely Holy damage, I don't see THM/BLM expanding too much. It would be nice to see them have more in their arsenal though.