Who else is worried about SE and Ast?
I am starting to get worried SE/the devs are going to do something fundementally stupid in 5.2 and buff Ast again.
I do not want buffs for Ast at all.
It already has the strongest raid dps out of the healers by a good amount, its healing is fine(Nocturnal is Nocturnal) can certainly do everything that 5.2 will release with.
Yet I have a horrible feeling the devs will buff Ast just to improve their numbers.
I do not want a repeat of HW healer debacle it was not good back then it won't be good now.
There are major flaws with current Ast but it doesn't need a boost at all in its healing, dps, or its cards. Leave potency roughly where they are if you do any skill changing >_<
Mp economy is about the only thing that really can be improved without any major changes just leave it at that devs pls I beg you, do not overbuff Ast again. We don't need it.
My status quo for the AST
Hey guys,
I have to say that a lot has changed at AST.
But now to a few of the points / wishes that I had read the days in the forum and I will be happy to answer:
- I want the time aspect back -> The problem here is that extending buffs are cool, BUT the problem I told over 3 years is that HoTs to extend is great (hey Diu) but not shilds. I belive SE found no great way to make it great for Noc and they wanted to nerf the buff system in FF14 so it way to deal with.
- The "healing" is hard -> The heal is the best way SE can make for the AST. The AST is now in a place that he is not the WHM with cards.
Celestial Opposition is the same like Aspected Helios that stacks together:
So if you make in Diu this combo and you make a normal helios you have the same Healpower like a Vita III (200HP (Hots) + 330 HP = 530HP) for 15s also 5 times. Thats great!
In Noc its like you that 2 times the same shild -> Thats a 500 HP shild! Thats much.
The Mana costs from Helios (900mp) and asp. Helios (1000mp) are not compaire anymore. Its allways better to make a asp. Helios instand of an Helios. For Noc its the like allways if you need a shield and for Diu its like did I make asp. Helios (and no Neutral sec.) than make helios.
But the Collective Unconscious is rubish in Noc, Marius! -> Its not if you think what is the task as noc to medigate that the whm can make more dmg because you medigate so much you can. The buff can is 20s long but you can extend it 38s with 10% less dmg for a 60s CD thats much. But no worry there is not a fight were I would stand 18s hehe but 9s happend. ^^
What is with the cards, you should be unhappy, like us! True the Idea to boost dmg is a call from the raid community and the rng from the Seals is nerfed thats okay. 4 -> 5 -> 6% is okay the rng do not so hurt.
But I want something like my old bole back if you ask me. ^^
I think for a lot of you it feels hard to play the cards now. It costs me a night to make find a solution I can live with that:
- PC player:Guide from me Marius Heilstos, but the basic idea is from Bokchoy
- Contoler Player: Guide from Aly/Erdene click me!
But if you ask me what is the Problem now for the AST or what is a think SE should do in your view, Marius?
-> At the moment I play my AST with 2175 Piet and use the pixibear Tea -> So I have a mana reg from ~300 mana. My other healer do not need a so high manareg. because the have both mana tools instand of lucid.
What is the answer of that mana problem? -> SE made a thing in PVP in the time the AST gets mana back if he pick up a card. And if Yoshida like the Idea that we draw a card often maybe its cool that the AST get mana (e.g. 500 mana = 5% of max. mana) back if he AST draw a card (no card with Sleeve Draw!!)
I think thats okay in the stressful way that card have to play. Befor a WHM or SCH comes on the way that would be unfair compair the less mana costs.
Thanks for reading the wall of text and I agree with Risvertasashi the AST heals in great way atm and do not need to be stronger in healing or need dmg buffs or card buffs. The cards feels clonki till you use Macros (look in the Guide and try it out!)
your Marius Heilstos from Odin =)