It's really pain and rage, can't skip it.
I don't want be boring and tire watch many same cutscenes in Duty Roulette
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It's really pain and rage, can't skip it.
I don't want be boring and tire watch many same cutscenes in Duty Roulette
Don't need a new thread for this, we already have one here: http://forum.square-enix.com/ffxiv/t...er-MSQ-Changes
Just. Don't. Do. Main. Scenario. Roulette.
I know that it's a stretch to consider it, but there's no legal or physiological obligation to do the MSQ Roulette, ever.
If it is bothering you in Mentor Roulette then, well, you are being compensated in several ways for having Mentor status, so expect to have to do some mentoring at some point.
Culfni says screw the newbies who need to get through msq, they can sit in eternal queues for all he cares because while cutscenes were optional the queues were not.
He's not saying don't do the MSQ period. He's simply pointing out that you have the option of not doing them if the cutscene change is enough to evoke "pain and rage". In all honesty, new players brought this upon themselves with their constant whinging about speed runs in the first place.
The easiest solution to this problem is to remove the cinematic cut-scenes and make the "cut-scenes" run in real time. There's already a break in combat so you may as well have the NPCs say their lines via Text Bubble, perform actions in real time, and then go right into the next section. This will reduce the loading between cut-scenes and plus streamline the dungeon. The Dev Team needs to reconsider their stand on not updating or QoL older content because they don't have "time and resources" to do it.
It's not a stance. It's a reason. My "stance" on not having enough money or people to do something is irrelevant to if it can be accomplished. Unless you think they should risk getting fired for going against budgets and direction.
OP: I think it needs to be removed from solo or unsynched queuing but the roulette part is doing its job.
I really think they should consider allocating time and resources to turning these two duties into a solo instance. They have no issue blowing a bunch of resources on things like Perform, but they can’t consider going back and tweaking something that will benefit the new players? It doesn’t have to come out until 5.0 if they want to choose to work on it slowly until then, but they really should consider it.
I think the majority of their focus is new and persistently used content, not old reqs. MSQ is a one time thing for most and while it used to be the culmination of hours of adventuring and the last thing we saw before the ultimate reward, it's now just a stone in the road that most people forget unless they queue up the roulette. Sure some work could be put in here and there, and I'm not against the idea, but I'm highly doubtful they'd ever convince a director it would be worth the time and money and I'm doubly sure they have far more pressing and widely affecting things to work on.
I actually like the change since it means I have one daily roulette to skip now which gives me more time to raid
I'm fine with it in the roulette, but I wish they'd remove the auto-advance in solo/unsync and the inn. I was crushed to see the dialogue choice when Gaius is talking to you was removed.
Quite true. If everyone who said they're done with these actually represented as large a player sample as they claim, this will destroy queue times for the MSQ and something will have to be changed.
Or it will continue at a decent pace for the newbies and people who wish to help or have a super laid back experience with a decent reward, and nothing will be done.
I really hope they remove the restriction from the MSQ solo and PF runs though, it doesn't really make sense.
I deliberately stayed away from the MSQ roulette because I didn't want to deal with all the drama about the cutscenes. With this change, I might consider starting to run it again.
Only if ALL people are NOT new. Most of my Main Scenario roulette runs do not have a single person. Ironically enough, we kind of enjoyed some chat during the cutscenes.
But if a person is new, might as well not deprive them of the experience, if for those several moments. We can do some chatting, reviewing of patches, story talks, discords, FC chats, etc during the cutscenes.
Castrum Meridianum isn't a problem in terms of time spent. It's still less than 30 minutes on average with a good group (faster than the most of my average Skalla runs.) Praetorium can be too long for repeated plays though.
Ran the MSQ Roulette while leveling my SCH to see what the change was about. Took forever and only got 1.2 million XP for my trouble(no noticeable change in xp gain). Won't be doing it again as it takes too long and doesn't give enough xp gain to make up for the time spent. A couple extra poetics as a reward is not an attractive incentive. I feel pretty bad for the newbies. Queue times are going to be terrible. They should consider upping the XP reward by a lot. If I was getting a level or two off it I would consider doing it while leveling alt classes.
Completely incorrect. Whenever I've ran the Main Scenario Roulette I specifically *ask* if anyone wants to watch the cutscenes &, if they do, I stay back with them so they can.
I was stating that if you feel the utter need to rush through the content, which you can't anymore, you can simply avoid doing it.
But not everyone has that mentality. You can *choose* whether to run the content or not, that's exactly how the game is designed. If you are the kind of person who doesn't mind helping people out (with the added bonus of tomes) then you can *choose* to run the MSQ Roulette. If everyone genuinely found it that utterly unbearable then it would quickly show. The fact is many people, like myself, are quite happy to help others out.
What you do in roulette is irrelevant. Follow your logic to the extreme: the more people avoiding msqr because of cutscenes, the longer msqr's queue takes for people genuinely needing to get in. Unlike cutscenes which could be watched elsewhere or eveb during the duty, people are forced to endure these queues, and it is a hard progression stone wall. That's why I said what I did in response to your comment.
No we cant.You reap what you sow.It's mostly the people complaining about the change that caused this.You were told multiple times to stop trying to turn players first time experience into a speed run for your own personal gain.SE was forced to make these changes because the community didnt want to care about the new players.
Stop spamming the forums making these stupid threads about it.As long as the new players arent complaining about queue times SE will have no reason to give in to the speed runners.
The Drowned City of Skalla? the last dungeon in last patch of expert? You should speak up or start kicking people that slack off to that extent. I know someone that kicked someone on 2 different occasions did so there because they did not have at least af (i290) iin low level slots after seeing trash rotations on top of trash gear (one did not even have the level 70 ability foul) It is called expert for a reason, not having at least lv 70 gear that is givin to you when you complete your lv 70 job quest does not need to be there.
yup, you can say "new players" and the community in general shot themselves in the foot because people can't communicate so SE went to baby people. So now we get longer queue times
New players really arent suffering.
The queues are fine, even with all the speed runners out.
Heck, people like me are actually running them now, since they are actually semi worth doing for the exp.
(I say semi, because its what I pick when I want to be more relaxed while wanting some exp. Where as before, the exp was just so bad, I said F this, and never joined it again.)
If I didn't even bother with MSQ Roulette BEFORE they made cutscenes unskippable, I don't see why have to still bother with them now. Like... why did people even do it back then in the first place? The tomes of Poetics? The completely USELESS tomes of poetics?! LMAO
its good for relic/anima.
I feel slightly bad that I jokingly said in the MSQ party chat that its a ploy to sell Cut Scene skip potions in the Mogstation and someone believed me ^^
Hence why I save Mentor Roulette for last on my list of roulette dailies to do. I honestly don't mind eating the 30min penalty if i happen to get the msq roulette dungeons. I don't mind mentoring, but I also value my time and I'm not doing stuff like that, that hands out meh rewards for so much time wasted.
I've had newbies in Novice Network who don't like the changes either. NEWBIES mind you, not just vets.
These changes to msq roulette is just bad decision making which se is well known for now. If you are new and wanted to do the msq dungeon and watch cutscenes, you could just setup a PF and with a first time bonus. This is a good method that players could do but se feels the need to basically kill off the roulette to appeal to a small minority of players. Unless ppl have a lot of time to kill, anyone who values their time isn't gonna touch this roulette again.
GG. SE. GG.
Bearing in mind most "newbies" in NN are fakes.....alts.....sorry...but I strongly disagree with that opinion...certainly is the case on my server.
SE didn't just pull this "change" out of the "you know what of their backsides" and just put it in place for giggles...something drove it to be sure.
Nobody actually knows the numbers of how many people are stopping or how many newbies complained , just what they've seen anecdotally, except for the devs themselves. Lets wait and see if this has actually "killed" the roulette. In the mean time Please do stop running and lets let the numbers speak for themselves.
I've seen newbies left behind and bewildered in my msq runs with people telling them "lol watch at inn, CS too long". But I don't think this is always the case.
Likely what's happening is there is a large amount of newbies who had that experience, said NOTHING , because that's what people online usually do, and just were disgusted with the game and let their sub lapse. Or at least there is some metric that SE is measuring that tells this story.
Without being privy to the entire playerbases hard numbers we have to remember that even this seemingly active board is a VERY small sample of the playerbase and our "he said ,she said" back and forth is a very poor sample of any kind of representation.
Your server must have a lot of alts then. Don't judge all newbies in NN based on your personal opinion of some of them. As far as my server's NN we do have actual newbies, and a lot of them don't agree with this change. SE is appealing to a small minority of players with this change. Not everyone wants this change, even newbies.
And yes, I think SE did just pull this out of their ***. Why now after ALL these years do they implement this change? Surely they know by now, that newbies do and can just PF for these dungeons and use the inn for cutscenes. The unending journey isn't there just to look hot, it has a purpose.
White Knight harder lady cause it's not working.
Because circumstances change. There is now cross server PF and datacenter wide DF. It's possible the old "do it here and watch it at the inn" mentality was a necessary evil tolerated because otherwise it just wouldn't get done if your server was lackluster on people who wanted to help out or do old content.
Unending journey was meant as a way to go back and watch things you missed because of misclicks, or you were wearing weird gear and wanted your character to look nicer , or maybe you personally just didn't have time to watch it at the moment, maybe even just because you wanted to rewatch a great story again, NOT for other people to decide for you that the cutscene isn't worth it and if you HAD to know , go look at it later.
There is a problem with this change, but it's not to the DF, it's that the restriction is on the dungeons even when NOT in duty finder.