K so these are starting to pop up, what is the first move here? the belt is for all classes (LTW Master)
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K so these are starting to pop up, what is the first move here? the belt is for all classes (LTW Master)
Lol i'll sell u em 499k ;)
never said I was buying it, just saying they are obtainable. No I am not spending 500k when i need 10 of them and 10 other BTN items
It does not make any difference what price people put them on MB for, the only thing that matters is what people are willing to pay and the price will drop like always does until it hits the right level for the buyers. So just wait, the prices will drop drastically.
On Leviathan they've started popping up as well. 10 million to start.
Fun fact: You will never make the money you spend on these back, because there is no competitive gear to craft for battle classes. You can now only sell to other crafters/gatherers.
Heh, I have now sold a complete set for 5mil. Thank you for this post, as someone sent me a message asking to "trade for them" as soon as you made this topic.
Edit: A set means all 20 required items. So I sold them for 250k each, not 500k. The price is still outrageous, but the guy didn't finish leveling his DoL classes yet.
Actually what you meant to say is you 'think' I am wrong of which my response to that is I think you'll find out I am right. The price will drop 'a lot' over time and not 'a bit' because despite how hard it may be to obtain you have to factor in multiple elements which will reduce the prices like how much people are willing to pay in general when they could just ask friends to help them, cooperate or put in additional time to obtain themselves whether through re-specialization or creation of alt characters plus the quantity required will further drop how much people are willing to pay.
Your relying too much on limited supply which over time will become not so limited as caps get raised like always do plus quantity of people who can obtain and sell them ever increases once leveled their own classes and started farming them also. Yes some people will make some sales at high prices initially because the materials are new and people have only just started farming them but they too will be impacted by a continual drop in value as time goes on just like always does. In the end it will settle at a fraction of their current values given time.
As for your 'disgustingly expensive' comment, feel free to define your subjective value on what they should be worth. The items are currently very high in price only because it is new and people are trying to push their luck in asking a vast amount full in the knowledge it will drop drastically which is why they set it so high so will have more room between the highest estimate and what will eventually be the bottom price. They are relying on limited supply to begin with but that limitation will be impacted a lot of the coming weeks despite the cap on scripts.
The same happens every time new materials come out and in most cases they end up a fraction of their initial first time pricing. I think you will find the same will happen here and your free to believe what you want but I think in the long run your going to be wrong depending on what you define 'disgustingly expensive' as. If you define disgustingly expensive as 1 gil then your going to be right but only if your valuation is disgustingly low.
Why would they drop drastically? The demographic of people that can supply these mats are:
1) Level 60 DoLs with 600 Gathering and enough perception to get 470 collectibility
2) Gatherers that are spending scrips on Favors rather than gearing
3) Gatherers that are farming these items for the purpose of selling rather than for personal use
On top of that, there is a weekly limit to how much this demographic can farm them, there is an RNG factor that limits supply, there are 10 different materials (5 Miner and 5 Botanist) so supply of each mat is going to be further divided.
I'm not saying I think it's good or bad design, but Ehcatl Sealants and these are two different beasts.
This, exactly. There's no reason not to try to charge a really high price if yours is the first and only one for sale. Either someone buys it because they're desperate to gear up as quickly as possible, or they don't and you still have your item for your own use. The prices will drop once there are enough people who put a higher value on getting something for the mats than on the fact that there's a limit to the rate at which they can be acquired.
Wait and see over the coming weeks. I think I am going to be right and few others think I am going to be wrong, such is the life of assumptions and speculations. People who think the materials will be still worth anywhere close to 500k-1mil I believe are going to be in for a shock in 3-4 weeks time when drops to around 20-30% of it's current value. You can guess how much you think specific materials will be worth in 3 weeks time if you want now and I will do the same if you do so but overall I think it will end up around 60% drop in price (minimum) over the next few weeks which is 'a lot' and not 'a bit' relative to current values. Then for fun can come back to the thread in 3-4 weeks time and see who was closest. :)
Day 1 is really not a good time to gauge the long-term prices. I don't know what it takes for gatherers to get this stuff, but I don't think these will ever be affordable until they start nerfing or handing Mars out through other channels. IIRC, Ehcatl Sealants were 6-800k on day 1 on my server. After about a week or so, they stabilized at 500k and then slowly dropped over the next 2-3 months to like 200k.
While I don't know much about the gatherer side, for crafters, it takes 2-3 turn-ins to get one of Rowena's tokens. Turn-ins use i150 gear. Current material costs for those are around 100k a pop on my server. So each token takes 250k Gil worth of turn-ins to get, and it takes a bunch of those tokens.
My feeling on this is everything will be too rich for my blood until they nerf it (and I started Heavensward with 67mil).
Here is what I am getting, it costs gatherers red scrips to get these items and theyare inclined to not spend the scrips as to get the vendor gear
thus we don't have interdependence just a massive blow to crafters.
Crafter scripts and gather scripts are both needed for the new mats, both highly gated by weekly lockout.
These can only be obtained by decently geared lvl 60's, Sealants were obtainable by low lvl's, alts etc.
Sealants were used only for the crafting and gathering items, the other mats were freely farmable (allagan silk etc).
The difference between these new mats and the sealents (that were bad enough) is night and day.
Unless the majority of gatherers all decide to just supply and use up their red scrips. Cuz just like crafters we too should save our scrips for gear but to actually make a profit ur gonna have to use up a fair amount of red scrips as rng can hate u and waste 2 favors of ur 5.
you are the twit that put them up for sale on my server. I have alot of money. let's say pissing the 4mil for 10 x2 (20) yellow ooids is like ....... tossing a penny out of my wallet. I still won't buy it. There is no point. No one else will either. Have fun greedy one, I may just level up my gatherers 10 levels over the weekend and so will the others that are in the same situation as me. We already have money from 2.4 SE decided to decimate the flow of money? I've decided to sit this out, get my own stuff and bypass the twerp above. OH Blue ones and red ones now I GUESS you lied in your above statement.
Like i spent over 12 hours gathering in 1 day to see how much i can get and put up for sale but honestly its really tiring as rng has gave me the back hand and gave me 0 nodes for 2 favors ( 30 mins wasted & 20 scrips wasted ) i also like to say SE has mislabeled - matron's favor ( dravanian hinterlands ).
It gives you the buff for ( dravanian forelands ) BUT it still means u can ONLY use that buff in dravanian hinterlands.
I had to learn this the hard way = wasted a scrip figuring out this. So imo ppl who take the plunge now deserve to sell tht crap high as no one else is willing to take the 1st jab, well at least on my server lol.
If rng was nicer to me maybe the materials would be cheaper so yea..
The OP is being pretentious here that never in the history of the game before things have been put up on the MB first.
That's been happening for the entire history of the game and nobody shed a single tear about it but now that the new crafting
system doesn't quit peoples simplicity desires they suddenly QQ about it.
The prices for these things WILL drop because if you're diligent with collecting and have decent luck you'll have enough materials for your
own 9 crafting scrips without using all 45 favors so about 10-15 favors worth of items are probably going to hit the market per person that
decides to try and make money with it. And people will unlikely pay too much for them if they've got at least a little bit of brain left in their
skull since they'll know the required quantities for one item.
I only needed 4 out of 5 favors to get enough material for 1 crafting scrip turn in so I'll have 9 favors over if this keeps up. I also have 4 Bitter Foxgloves and 2 Violet Roundstones that I don't intend to use myself so they'll likely hit the market as well. And after a bit of work I got an Aurum Regis Ingot HQ sitting in my inventory off of 5 NQ Raziqcoat and I'm one step closer to my Boltmasters Needle for this week.
Did not do the research is what I read. You need 10 of both botanist and mining resources, not just 10 of of one type.
This is physically impossible. Again, did not do the research properly, yet vehemently argues against the majorities feeling that crafting ''died'' this patch.
Yet you call the OP pretentious?
Are you camping on your PC 24/7 just to respond to me? Love you too hun.
I used 2 BTN Favours Coerthas Western Highlands for 10 Foxgloves and 3 Bitter Foxgloves and 2 MIN Favors for 9 Violet Ooids and 2 Violet Roundstones (which somebody was willing to trade for 2 more Violet Ooids instead) - so.. maybe people need to stop complaining and start doing instead? All I can say is that I was rather diligent with my flight paths/collection speeds while having a favor active.
(;一_一)
Average of 3 to 4 per favor. You got 6.5
There are people that got only 1, or even none from a favor.
Average of 3 to 4 per favor. You got 5.5
There are people that got only 1, or even none from a favor.
I'm aware you are going out of the way to bluff yourself out of this, ignoring the facts. But the fact is you claimed to have used 4 out of 5 favors, when in reality you had bought 10 favors, not 5.
Its almost like your a max level gatherer or something. (;一_一)
I have bought 10 yes but that should be unsurprising because thats a technicality, however I still had 6 Favors over after getting my first ingot.
I have no reason to prove anything to you but since you love me so much I will oblige.
http://i.imgur.com/iBIQCeK.jpg
- I can only have bought 10 Favors because I still have 50 scrips in my bank and 300 to get for the week.
- Introducing le Aurum Regis Ingot HQ by Kanri Kaenan, in jewelery stores near you this summer. :^)
- I used my remaining 3 BTN Favors to get 1 additional Bitter Foxglove and 10 more regular Foxgloves (2,5,3 - didn't get quite so lucky this time around)
- I used 1 more MIN favor, unfortunately only to get 1 more Ooid, but I'm not worked up over it since I've had pretty decent luck prior (and the Sea of Clouds gathering points suck position-wise.)
Makes total: 8/10 favors - 20 Foxgloves, 4 Bitter Foxgloves, 11 Ooids, 2 Roundstones > 37 Items = 4.625 items per favor.
Satisfied? :^)
It doesnt matter what you have achieved, you were omni crafter/gatharer to begin with with near max shite on you. What majority are screaming is exactly what you are proving, top 1% is circulating thing between them. Causals are left with shoveling the shit to feed you mats or if we decide to hog it to ourselfs we are still so far behind in crafting that we must be stupid on genetic level to buy into the shit SE has created.
To be fair here, it does matter. Omnicrafting aside, it does not change the fact that with 100 scrips he was able to gather enough mats for an ingot and a half. This allows him to sell mats AND craft them at the same time. Anyone can gather that many materials. These nodes do not require gp, melds, HQ gear or anything that has anything to do with gil. All they require is 15 minutes of non-stop streamlined flight paths and quick interaction with nodes. Yes you can get 1 item from a favour, but they give you 5 and you can also get upwards of 5. If you want to gear up, get the gear and stop complaining about the alternate-expensive route.
Just because someone planned out on a spreadsheet it will take you x amount of time to do things with red scrips, does not make it true. You can get a piece of gear weekly, and use 1 token on these materials. Every few weeks you craft a piece as well. By then, some T5 material may be out. Or you can go all in and just start crafting and hope you can HQ without upgrading your gear (this is the only benefit of omnicrafting and having gil atm). What advantage do these people get though? They get better gear...to do recipes they have no materials for and nobody needs...except other rich crafters.
Thank you - and actually if the average of 4-5 items per favour holds up it'll actually be possible for me to get 2 items in this week (planning on Boltmaster's Needle and Boltmaster's Dreadnought [because frankly that thing looks sexy as all hell.]) - can keep you posted on my progress if you care.
The point is mute, how can you people do not understand it, the red scrips were said to give casual crafters the equivalent of artisan gear for turnins for 60 lvl crafting. The system would work if specializations where mostly independent crafts and you could have casual approach to one craft. But alas it is NOT that way. Specializations are a joke, so interdependant on expensive materials, that there nothing casual there. Basicly SE has LIED to us, all for the HYPE so you buy into the expansian. I could bet 1 years worth subscribtion that if they announced this shit before the HW went on preorder, RIOTING would be so real as we could have real tools (i.e. not buying expansion) to protest all the BS they are pulling, they would LOOSE so much money that some fireing would be in order.
P.S. Time and time again big game companies proove it, they lie through straight face without a single blinking, all for making the hype and amassing sales number.
Ofcourse it matters. Because facts are being twisted here. 100 scrips being equal to an ingot and a half means that even with his luck on Favor items (he got above average on his favors) he would only be able to get 4.5x 1.5 = 6.8 materials made in a week. Which in this first week means he can only make 6 materials, not the full 9 materials as his crafter red scrips would allow him to make, as was his (unresearched) claim.
In addition, due to attempting to make the Tool, he is also locked out of making any items for the remainder of the week, barring accessories; as all other items besides those require 3 or 4 materials.
I disagee with this. Based on comments made in earlier posts I have no reason to believe the perseon you responded to belongs to the top 1%.
Because the top 1% did their research..
Thats true, but twisted to give weight an incorrect argumentation. While one favor takes 15 minutes, doing all 45 takes 45x15(minutes, watch your hour conversion ;)) = roughly 11 hours to complete each week. On top of any other gathering you might have planned for the week.
Red scrips + favors together is the equivalent of grinding 2.5-3 folklore tomes, except you do this each week.
Yes they can give 1. Yes they can give 5 or even more. But averaging it out leads to 3-4 per favor.
In addition, buying and selling excess materials (others and your own, respectively) sounds good on paper. However that requires an actual supply being present. And it requires the exact number being present, because more or less will serve you no purpose.
I'm not sure what the servers of you 2 are like, but on mine theres 3 items being sold, and thats it.
Because everyone that could harvest them either needs the red scrips, or these materials for themselves.
The group of people that would easily farm and just sell these has not yet reached the ability to actually harvest these, atleast not on my server.
You're the one miscalculating now.
As I had stated in my previous post INCLUDING the favors that got me only 1 and 2 items I've had 4.625 Items per favor for 8 favors.
And if this rate keeps up I would receive 208 Favor items from 45 favors which is enough for the 180 (9x10 +9x10) items turn in for all 9 red crafter scrips and a leeway of 28 items for worse luck.
And since weapon + armor require 4 red scrips mats each I would still be in the green.
I used 2 mining favors and 1 botany favors (x5 on each) got 20 ooid and 20 foxwhatevers made 6 crafting items with shitty gear and got 2 crafting tokens. got myself razicoatx10 on market now 10mil :D hope they sell.
SE said you will be able to gear up to do the high-end crafts and gather from the high-end nodes without needing HQ penta-melded gear.They also said it would be slower, and not BiS gear. Exactly what it is. You do not need to even do the favour nodes, as they are only needed IF you don't want to go this route. Crafting collectibles is easy as it comes. The master books require blue scrips which are easily obtained. You then use (all but cooking) one of those recipes to craft your red scrips. Just because you cannot do it all right away, does not mean it is not easy and cannot be done casually.
The cost of materials is the ONLY thing preventing everyone from capping out scrips in a day. That, is not SE fault. These materials are all new and needed for a lot of things while people are leveling up. Until a lot of the playerbase gets done doing that and things actually settle down, shit will be expensive. You can actually get most of the expensive materials from leve now, just most people do not bother.
I think this new method is BS and sucks for the crafters, but my DoL can gear up for free this way. Either way, they will nerf it, because they always do.
I Care! <3 lol Keep up to good work! Its refreshing to actually see people doing rather than complaining. We learn from your success'/mistakes so please continue leading the charge and paving the way! Your making our lives easier by removing the questions/concerns with this new system and for that i Thank you! Takes ballz to do this! :p
PS. Grats on the ingot! What was the end % on the HQ? Did you start off with NQ matts ? Did you use any specialist skills or was it the trusty old 4star prioritization? How many progress actions did it take to finish? (PbP x3 > RSx2 > CS2 ?)
PPS. What are your thoughts on Alt characters to further enhance our Omnicrafter status'? With 3 Chars thats 1350 scrips per week, surely that should make a dent in the time it takes to progress gear wise. Its seems as though only the gathering items will be tradeable so at the very least 60 MIN/BTN on all the alts would make sense no?
I stopped replying to you after a previous topic as you are very contradictory and refuse to listen to anyone.
I am one of the "casual" players. But I enjoy crafting and do it casually. I am not one of the top 1% gil-wise, but only because I am limited in time due to work/wife/kids/etc. As a player with two kids under 4; I seldom do raids, dungeons, etc until kids are in bed and wife is also busy. What I can do is get scrips, craft a piece of equipment, do a trial roulette, etc. Things that do not take much time. That being said, I am a grandmaster of DoH/DoL, and a 60 smn at il180. I also have 0 intention of doing 45 favours a week. Someone with plans to do that is what this system was NOT intended for. That is a hardcore player that is aiming to gear up with the HQ crafted gear as quickly as possible. Where-as I will gather enough favour mats to make 1 piece of gear each week and use the rest to gear my DoL. I will then use the rest of my crafter scrips to supplement that weekly piece with a scrip piece when I have enough.
You need to stop taking the numbers that would apply to a hardcore player and applying them to a casual player. Scrip gear is casual and can be gained casually. Crafted gear from scrip mats is not intended for casual players. Gathering 45 favour nodes is for crafted gear, not scrip gear.
I had you on ignore by the way. Since as you say Case in point:
I very much recall you saying before that you were a top end crafter and implied you made a lot of gil as such. You used this as an argument to give authority to your argumentation that inventory is no issue for you as ''top end crafter''; so why would it be to anyone else?
I'm sorry, but I cannot stop doing that. Because first I would have to start doing that.
I take the casual and hardcore perspectives in consideration. The reasons why are simple: because I care about more then just my own point of view.
I'm a hardcore player, but I play in a FC with mostly casual players.
The script system is not by any means casual. As others have explained better then I already, red scrips for crafters are very expensive to get. And for gatherers they take quite a bit of time to get. (as much as 1 folklore tome)
In addition for those that cannot afford to pay big gil and have to farm their own materials, it takes even longer (11 hours longer each week) because they also have to farm items from the favors.
Casual crafters wont have nearly as much gil as those that are more hardcore. The reason is pretty simple: time = gil.
Now that I've explained this, I must ask; what is the meaning of this:
Because the numbers I have been using are those that are issues for the casual player. For my sake I dont particular mind that it takes long.
I'm a bit of a maso after all, Im fine with grinding my ass off.
I'm not surprised that you would defend this currently very broken crafting system. But I can't say I understand why.
tl;dr
For casuals this system is an enormous grind. For hardcore players there is no reward to get making the grind equally pointless.
I had 100% HQ, 11 Stacks of IQ with 2 Hasty Touches used at 11 Stacks of IQ - Used NQ Raziqcoat and HQ everything else.
Used some purpose-reclaims to determine numbers - I went full yolo with 4x RS with ING2 + CSII but the safest and cost efficient finisher
is PbPx3, RSx2 + CSII which I will use for the future. And I did not use specialist skills.
To be honest I could not be arsed to have alts to push my Omnicrafting status - I have made some profitable deals with a few MIN and BTN legendaries on my server and asked for support from FC and raid static in exchange for permanent commission-free crafting status and its going quite nicely.
And btw finished products like Aurum Regis Ingots and their red scripts base mats like Raziqcoat are tradable as well.
Actually, I used it as a basis to challenge your inventory "congestion" as you talked about keeping NQ and HQ base mats so you could self-craft HQ mats as needed to save gil, while I reasoned you did not need them if you were a high-end crafter. You also stated you did not keep trash around as you only made high-end items. Then you talked about trashing items like coil drops that are worth 40k. You then went on claim you needed your inventory as you were leveling and it is much harder while leveling. Which I agreed with, and then stopped talking to you as you obviously were not crafting high-end items while leveling and the entire discussion with you was under false pretenses.
Now, as to why I said stop using hardcore numbers to apply to casual players read below.
Scrip gear is intended to allow gatherers and crafters to sufficiently gear up to craft top level items. Not as easily as with penta-melded HQ gear, but still able. This was due to SE acknowledging the gil difference between player groups due to time allowances. So, using this fact alone, can you gear up your crafters and gatherers in a casual manner with the system implemented?
Gatherers: Easily yes. Every 30 minutes a node will spawn that allows you to gather 8-24 scrips from using trailblazer gear, NQ acc, and a slightly melded MH/OH or a HQ mh/oh. The actual gathering only requires 5 minutes or less. Now, using myself as an example, as I am only online 2-3 hours daily in total (not in a stretch). If I decide I want to get scrips I will get 32-96 scrips that day. In between actually gathering those nodes I will craft items for red scrips OR gather items if needed (if I don't want to buy mats). If I happen to be on when a folklore node I have unlocked spawns, I will get that as well. This means at minimum I will get 224 scrips from gathering. Half of the weekly cap, not a big deal as I am a casual player anyways. On average though, I would cap.
Favour nodes: Completely hardcore, and does not apply. Even if you wish SE would make it otherwise.
Crafter scrips: I hit a macro and do something with my kids and come back and do it again when I feel like it. I will also turn off my collectible every once in a while and make a lvl60 OH/MH to sell if that is my turn-in item. That one sale usually pays for 10~ turn in items (I buy logs and quick synth while playing with kids or something, also can sell leftover lumbers for profit). It takes 30~ items to crap crafting scrips. On a side-note, I also convert my MH/OH crafting tools on crp daily as 2 stacks of lumber binds them. They become t3/4 materia. I have only gotten 1 t3 from them though the rest were t4.
Those scrips can be used to get scrip gear. Done.
Crafted gear:Not meant for casual players. Despite wanting SE to make it that way, they have two routes for a reason.
So to sum it up. Red scrips for casuals, favours/crafted gear for hardcores. Those in the middle will get some of both, as will the skilled/determined casuals. This is no different then DoW/DoM Casual/Hardcore progression. Think of red scrips as 24 mans/nm alex, and favours/crafted gear as savage. Remember casual does not mean unskilled. You have many levels of player skills involved. SE may have said it can be done by casual players...but they are not going to just hand it out without putting in some effort. Not until they nerf it and release something new anyways.
Edit: In regard to the cost. All of these mats are still new and the price is inflated accordingly. SE cannot design a system like this with current prices as the basis. This system will still be around in months and people will be laughing at how easy it is. Also, prices are only expensive if you do not take multiple crafts to 60 as crafting your own materials from the MB base materials is under half the cost. Example. Birch lumber 12k-cost to make 3-5k. These items are also available from leve, retainers, and self-gathering. All of which can be done casually. You can also save gil by being an Omni-crafter, it is actually more expensive to solo level a single craft then it is to level them all.