You are not the only one but really... his name is Reinheart.... ><
The cat is bemused =-.-=
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Spharai - DMG: 143, Delay: 3.4, DPS: 42.05, Shoulder Tackle damage up, physical evasion +30, attack up +60, refresh +1, and MP+70
Curtana - DMG: 119, Delay: 2.9, DPS: 41.03, Spirits Within: Damage Bonus Up, Additional effect: MP Recovery, Physical Acc +40, Healing Magic Potency +15, HP+120
Holy Shield - Block +100, Block rate +138, Defense +25, Refresh +1
Bravura - DMG 179, Delay 4.3, DPS: 41.62, Vengence: Recast time reduced, attack +30, defense + 15, enmity +50, regen +5
Gae Bolg - DMG: 164, Delay: 3.9, DPS: 42.05, Jump Damage Up, physical acc +30, physical critical attack +100, physical critical hit + 30, store tp+30
Artemis Bow - DMG: 116, Delay: 4.1, DPS: 41.95, Extended duration of songs, Physical Accuracy +40, Physical Attack +15, Enmity -30
Stardust Rod - DMG: 74, Delay: 4.3, DPS: 17.20, Increases Flare damage over time, INT +45, Attack Magic Potency +30, Magic Crit Hit +35, Enfeebling Magic Potency +20, Conserver MP+50
Thyrus - DMG: 74, Delay: 4.3, DPS: 17.20, Holy Damage up, Magic Acc +10, Healing Magic Potency +30, Enhancing Magic +5, MND+60, Refresh+1
First part is just stats of the relic which can be found on mooglebox or mozk and rest of the steps are pretty much same as what was already mentioned in http://forum.square-enix.com/ffxiv/t...l=1#post716615
Also has their idea of how to get the 100% drop which was then crossed out since it was wrong, so pretty much the under 17min 5 chest run for AV is what we got so far from JP side. Haven't seen anything regarding CC.
Refresh+1 = what does this status do?
Conserver MP+50 = mean it reduce 50 mp cost per spell?
refresh +1 means you recover 1 mp per 3 seconds, regardless of passive/active stance or if your in combat or not.
not sure on how conserve mp works in this game, though.
I guess on EU lodestone top it has some info about Japan Expo and YoshiP going to be there for some presentation and signing on July 7th?
http://goo.gl/1RgWf - this one Foxclon is just saying he will be there and for details it will be announced later but the plan is just like what the topics and presentation and signing is being planned.
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Chat Log Time Stamp
JP side asked to have a on/off feature where you can show the time stamp of each log so they can tell when their friends last sent message and what not.
Which will come first? - 100 pages (40 posts / page settings) or 6/28 - 1yr since this thread started :D
Reinheart. Is there any chance you could translate this picture for me? It's of the relic quest. There is a specific part about currency. We want to know if we have to get ALL of it, "or" just fulfill one of each type for it to count. For example I could finish with 990 common, OR 495 uncommon, OR 99 rare.
http://static2.finalfantasyxiv.com/a...SZNaHNim3M.png
If it's blah, then I'll be needin' 990. In the case of boo, I'll settle for 495. Elsewise, I'll accept 99 dam.
it's OR so you don't have to get all of it.
または = OR
EDIT: Reading the quest damn this quest is pain in the butt.... lol
EDIT2: NVM it tells you where to get the other items aside from currency: DH, Caravan, Behest
But do you know if this means that we cannot trade it for a sum of different items?
Like, 98 tier 3 and 10 tier 2 instead of 99 tier 3.
Hmm looks like all those Currencies I held onto will be usefull after all.
...now I just have to do the rest of the quest lol!
lol good luck... TA runs for CC/AV not gonna happen for me so I gave up for now http://static2.finalfantasyxiv.com/a...SZ8m97sixE.gif
If I can wear a thong, with realistic buttcheek physics, I will be the happiest Lalafell on Hydaelyn.
Lot's of players posting on the JP side about AF weapon quest in Behest was bad idea.
1st YoshiP response to that thread.
2nd post from YoshiP afterwards on that thread.
Not sure if English item name is same, if it's different I'll fix the post up later.
Thanks :D
Allagan Band
Incredibly annoying to be on that step of the quest, have 99 coins, the caravan item, and the DH item and see it drop to a level 40 Dragoon.
Thanks for the translations man~ Good to hear the devs talking a little bit more this week. Good start to the week at least, I wonder if the hotfix patch will have any other relic related goodies for people.
Such hope dashed with hearing teleport would be removed but easily obtainable again, hopefully there's a limit beyond anima on it this time around or they change the fact you don't need to visit a camp to get teleported to it.
That "Return" and "Teleport" quest thing sounds awesome.
Nice to hear about quest for teleport.
Hope also we'll receive some sort of item to permit us to teleport because in this state the ability to teleport is too 'without a specific reason'. It seems a basic ability in any race..
You guys all realize that those two quests are probably going to be the tutorial quests so that new players actually REALIZE that feature is there, right? Just like party search and all will probably have their own 'quests'.
Also we're starting another discussion in Rein's thread.
Other 2 posts by reps not so important
http://goo.gl/4lFrr - People complaining there are lv50+ mobs around Iron Lake that they can't do gatherer leve's Triairy said they will investigate, then people complaining saying this was mentioned last year and no one bothered checking!?
http://goo.gl/1Hq0o - Japanese text for Legacy campaign was bit weird so Triairy just responding to the thread saying the text will be fixed.
It's to bad they couldn't make something quick for 1.0 just using MP. They could have easily put all the gained abilities on the action/ability list but still kept them as passive abilities that activated randomly. Just like DOM/W you would also be able to attach action/abilities from the other 2 DOL you would just be limited to 8-12 by 50.
So say you have 4 active abilities attached like the xp one, rare item one, quality one and catalyst finding one
(When activated the node will automatically activate said effect for all of the below, only one can be active at a time)
xp one=Recast 30min
rare item=Recast 15min
Catalyst=20min
quality=15min
Basically they could have just as easily made abilities you could activate before gathering so that the effect would be active for one node, then just wait said recast time to use them again however you would still be able to gain the abilities through the random sense the above would just give you control of at least being able to say the effect a minimum of 2-4 times in an hour of gathering. It's to late now though XD us DOL just gotta suck it up and wait 3-4 more months to get our much needed changes.
Agree with you that they could of worked on these changes but for current version of FFXIV Yoshida's order was to get battle fixed first then the crafting then the gathering and because of that gathering has been put off for the longest time. Don't see much threads on the NA side but the gathering thread on the JP side been going for a year now requesting for fixes like what you said and other good ideas were thrown in that thread but up until now they haven't received really any useful information regarding gathering changes. I also started the game as miner since I wanted to try something different for MMO and gave up at early stage since the system was so crappy, specially the godsend skills going off at last 1-2 attempts pisses me off the most lol (except when it's catalyst one lol)
Maybe it's just the way Reinheart translates, but the Japanese seem way more civil and less demanding than us NAs.
Hey guys, other than the language barrier that's probably the reason they get more community rep posts.