Originally Posted by
Erzaa
No, the Dark Souls analogy was brought up, because it's notorious for being harder than most games, and comes with the usual "git gud" mentality. That's why it was brought up. And again, I don't care. I don't play games to "git gud". I improve at a game passively, over time, by playing it, for as long as I find it entertaining. I've no interest in online bravado and flexing. If people enjoy Dark Souls, they can play Dark Souls, if people enjoy hardcore raiding, they can do hardcore raiding.
So little of it? Twelve Savages per expansion, Eight Extremes per expansion, Ultimates, of which Endwalker has two, and Dawntrail already has one and it's only patch 7.1 (we're likely to get another), and a Chaotic Alliance Raid. There's nothing little about the amount of high-end raids.
I appreciate that you enjoy high-end raiding, but you already got two extremes, one ultimate, four savages. Without SE providing more resources to the team to add more content overall (it would be great if they did!), would it have really hurt you, if they released the next casual piece of content before releasing Chaotic? Who's really being unfair here?
All I've had since finishing DT MSQ is one dungeon, and time gated beast tribes. They couldn't even release both the crafting and combat role quest epilogue at the same time.