On a side note, the fact that SE has to re-explain parts of the story via a LL, in an attempt to clear up any confusion, speaks volumes about the quality of this expansion's writing.
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I'm just here remembering how I told people that the moment they allowed for the word "limited" to enter this game's vocabulary with Blue Mage that things weren't going to end up well, and how many people defended the state of things at that time. And how they defended the state of affairs when it was clear from the benchmark that Hrothgar and Viera were going to be a humongous problem moving forward, which is to say nothing of the return to gender-locked races.
But no, anyone who was against those backward decisions was called so many things by what was supposedly the least toxic mmorpg community out there. I wonder how many of those individuals have since opened their eyes and taken a look around, or if they are still behaving the same way they did back then.
I mean...I certainly didnt need it. I understood the story just find, I didnt honestly needed to know every single minute detail or decision for why characters do the things they do. Otherwise lots of things in this game's entire story wouldnt make any logical sense if we try to understand everything. Why didnt the Ascians just destroy the Scions when they were clearly shown how easy it was to kill them when they wanted to? Why did Emet-Selch came to hang out with the Scions when the entire time he believed we would fail and would want to kill us anyway? Why did the Warriors of Darkness buy Elidibus's story about "saving" their world by sacrificing the Source to the rejoining when they clearly saw first hand that wasnt going to fix it?
Anyway all Im saying, its that I was fine going with what the narrative presented to me throught my entire time playing through the msq in this game. Having to now suddenly be challenged by everything is just not something I felt really needed when FFXIV's plot is nothing but jrpg tropes...just done slightly better.
Anyway this'll be my last post for this topic. Were very much angering the OP and other posters who want to focus this thread into what the title is about lol.
I wouldn't say it's perfection that people are seeking in the story, but the critical plot points should be elaborated on properly, especially for an expansion that seeks to conclude roughly ten years of story writing. You were satisfied with what was presented but some were not which is why the devs were asked questions about the story during the LL. If these questions about the story didn't have some validity or raise legitimate concerns, the fans asking them probably wouldn't have had their questions presented to the devs during the LL in the first place.
I really don't understand : some people don't like the game for years and they keep playing it ? Why are you still here? Just to suffer ?
I do like the game. Been playing for years in fact. Heavensward was my favourite expansion mostly because of DRK and it challenged its players unlike nowadays.
That said, you still have "fun", but it's very limited. Yoshi P and his unit have listened to players in the past and has shown an interest in communicating with his fanbase.
It's just since Shadowbringers that there seems a huge focus on inviting new players to the game, while we basically keep our arse aflot on water so they can walk on it towards the next expansion.
They've also repeated disappointed Viera and Hrothgar players, in fact it took them 2 years from the launch of ShB towards Endwalker to add new hairstyles which aren't even unique to the races.
What is the meaning of this? I dont agree with her but you are taking things a bit too far. Its a ffxiv forum not a psychology one in which no offense but you both fail not just her. Take your resentment and need to bash others to lift your self esteem somewhere else.
Same story was with WoW . At some point ppl get to much of being ignored and most of them left. You think here will be different if they gonna be ignoring players ?
Probably not but for now at least.....Ive been trying to find another mmo for years to replace ffxiv and as much as I hate to admit it I havent found one yet which is what keeps me here still despite feeling less and less good about the state of the game. I did however start playing eso more and more even though I once called ffxiv my favourite game ever. We all need new mmos haha
Them ignoring people who have been complaining about healers reminds me of WoW's Shadowland's covenants and how it took them til the end of the expansion to finally give people the ability to switch freely between them, something they wanted from the start. It was so unhealthy for the game to keep insisting their way is better than what the players say they want.
????
We get two new dungeon sets every base expansion, regardless of their level (they never follow the same level anyway). We certainly did this one as well; one in Babil, one in Vanaspati.
We get 2 new sets per patch, +several lv.1 glamours, which are definitely more than we used to get. It doesn't matter if the two new sets come from dungeon, raid, tomestones, PVP, crafting, or extra content, as they never follow the exact same formula. It's always two (sometimes, even three when a minor patch drops, which surprises me).
In 6.1 we got two super awesome dyeable sets in the raid and the dungeon.
So yes, it is untrue that we are getting less sets.
We didn't get a glam that came from Tataru in particular, but that doesn't mean we got less glams (and considering that nowadays they add new glams every minor patch, we're certainly getting a lot).
The one we just got in this expansion is not a reused set, where does that come from? o_O It's a completely new design that my WoL is currently rocking.
New classes don't tend to get old weapons, and if you ask me, I think that'd be a waste of resources. If you want an old weapon, play an old class.
What's wrong about that?
Just gotta say. I dont normally post here, I've been playing since SHB and looking backwards at content, and then forwards, I can certainly agree with peoples concerns here. XIV is slowly following the pattern of WoW and it's very concerning.
I can only imagine how jaded some of you are, if you've been around for years. If I'm able to recognise these problems and I've only been playing since early/mid shb then... idk what to say lol. I feel like most of the time I cant criticise the game because people jump on me and gas light and claim nothing is wrong and I'm the problem, when in reality I only want what's best for the game longterm. It's actually very strange. I've never seen a game community act like this.
FFXIV's community finally, FINALLY melting down and voicing its opinions on the downward trajectory of the game is great. Mere days before WoW's next expansion gets announced? Now, that's just comedy.
It's called a spine, don't use your mother as an evil excuse to try and shame people online. All you do is shame yourself, and I will wreck you in doing it. It's disgusting that you would use an infirm family member that way, and I will happily rectify it. I don't resent her. It's an online forum, and I don't know or respect her, but I will happily go as far as they want to go and then some, so they regret their decision. I'm petty like that because I'm the type of person who will enjoy doing to people who lie like that; if you dont want to get hit, dont do it and tell the truth if you don't like my methods too bad, they are the result of their actions and my own enjoyment in the process.
I even gave them a chance to stop before they escalated the situation. They could have happily ended it there when it was reasonable too. Once they continued my goodwill was gone.
I think SE knows that this game is funded by the crafters, (e)rp’ers, glam and housing - adventurer plates are case in point.
I think they also know their content release formula is working and have budgeted this in order to save the most development cost.
I feel like the game direction will be primarily occasional story updates and then a “second life” style endgame, with battle content taking a back seat.
There's a litany of longstanding problems that many players like myself and the OP have been stating for years. Due to the massive white knighting and toxic positivity in the ff14 community however its only now just become apparent to a lot of players because Dps players and housing, two big playerbase segments got struck at once.
The game has already seen its biggest player count drop off post patch at the end of 6.0, given how lackluster this expansion and first patch is so far.
6.2 is shaping up to be a make or break point for a lot of players according to their roadmap since it will be a test of the devs attention to dps players feedback (since they ignore healers routinely and are now putting trusts in lower levels to mask the lack of healers) and how much effort they are putting into the midcore crowd that is continuously left shafted
They cant chase new players forever. Yoshida and the rest of the devs need to seriously course correct on so many issues
-pve job design especially healers
-housing
-hrothgar and viera. Modders are doing better within 30 minutes
-Battle content design. Difficulty needs to be upped across the board
-Lack of good tutorials for jobs
-clear 2 way communication with the playerbase
-endgame reward systems
-Gear design
-QA in general
While improving the early game experience is a good thing, its not when it removes core components like Aiatar teaching tanks how to position bosses.
Its certainly not a good thing when it comes at the direct expense of veteran players who continuously have to suffer braindead job design
I've unsubbed for a few weeks now and my sub runs out soon. Unless 6.2 shapes up to be good, then thats it for me until they learn their lessons.
I've having much more fun in monster hunter, elden ring and pso2 atm. Support players like myself are much more welcome in those games
Edit: in case folks are wondering, the straw for me was when yoshida replied to my question with "go play ultimate" and ignored teh second half of it
If he cant be arsed to put effort into answering my question, then I cant be arsed to pay my sub
its been an interesting 10 years since ARR beta. Late hw was the peak and its been a slow decline since
It's progressive , just like many are saying happened to WoW. I kept seeing the devs get passes by people, like "give them time" etc. or this or that doesn't matter. The quality has been going downhill for awhile. I've said this before, but I always have to now emphasize *quality* when I question some design decisions. They seem to have moved over to mass appeal, and we are seeing the repercussions of that. Jobs being diluted, large scale content being focused, etc..
On top of that, FFXIV has a large amount of devout players. They won't bring up any issues with the game, and will, in fact, come to threads like these, or create new threads to try to sway any potential feedback to the devs as just a few people whining on the forums, that the *Actual* playerbase think the devs are doing a great job.
These forums are actually not that bad. Most people are fairly respectful, even with their criticism, and it doesn't really devolve into actual attacks against the devs. People should check out places like Lost Ark forums, or other areas. Where the devs are personally attacked, called names, other users are personally attacked, called names, a constant stream of negative threads that have no basis in reality, people having literally no clue what they are talking about, etc.. Yes, we have some regular "trolls" here and there, but that's nothing.
The devs are out of touch and it's been apparent since the beginning of ShB, especially since they decided to greenlight what they did healers and Phys Ranged.
People can defend them all they want but it's clear that the devs will only listen when it becomes too much of an issue aka WHM and DRK.
Look how long it took for them realize that Living Dead was absolute garbage. Or WHM's lack of healing or control over their terrible capstone ability. Or look at MCH's corpse rotting away again.
They don't care about what the players have to say and would rather do what they think is correct even when it's not (healer design case-in-point).
I've been here since SB and things personally have gotten worse. Yes there's good changes across the board however 90% of those are QoL.
They need new blood on the team because they're letting their old ideals of what balance is cloud their judgment.
totally disagree with you on that one. dont get me wrong i like being able to throw my whole ass into one game for fun but anything you do over and over or spend countless hours on tends to feel more like chores and less fun and can even be borderline unhealthy. people shouldnt be criticized for being truthful and say its ok to take breaks from a specific game though its weird to see it from the company itself rather then them try to milk people for all its worth.
As I've mentioned before, the devs are terrible at resource management. They've poured resources into niche content or content that lasts 10 minutes, neglect to pour resources into areas that need it and tend to stretch themselves far too thin. They take on projects that are unsustainable in the long run and stubbornly stick to them, housing Wards instead of instanced housing, 2+ classes per expansion, 2 races in a single expansion for example.
They have plenty of staff on the credits, yet somehow certain areas of the game are in dire need of extra staff. The STF for tackling bots, class designers, gear designers, qualified QA testers and so on. We have unqualified staff doing these jobs on their spare time and Yoshida poking his nose into literally everything and trying to do a million things at once that he's not qualified for.
The result is the devs have been working flat out with overtime the last few years and get less and less done while continually having to trim things. They really need to step back, assign some more staff to share the load and revaluate where to place their priorities. It would be healthier for them and the game.
Pretty much what I'd guess as well. They allocated resources to the initial release state of viera/hrothgar - the vastly more limited state of viera/hrothgar - which wouldn't have had an effect on their patch release schedule. No hairs, no headgear, etc.. Then they started fitting some headgear to viera/hrothgar, then Covid hit. I'm not going to pretend Covid didn't have an impact, it did, but issues like these were prevalent prior to Covid. They then release male viera. I do believe Yoshida when he has said how much it costs to maintain these races.
However, In the end, it was their decision to include them, and this game has become extremely successful. The players of viera/hrothgar deserve better.
It's nice to see all these new faces on the forums.
Sadly it took such lack of quality control and wombo combos from the dev team for it to come about.
I'll probably unsubscribe after I finish this next ultimate, as long as it comes out in working order.
a shame the housing bug happened in what is otherwise a banger of a .1 patch. :(
You are not the first to ask this question, nor will you be the last. And yet it still remains a poor one. People offering complaint and feedback do not hate the game. They enjoy it and want it to be better.
I'm sorry that those like yourself seem to think that someone must praise every and all aspects of something or else they should leave...but that isn't how the world works. Otherwise, I would ask you why you are on the forums since you apparently find issues with this very thread. Why are you here? Just to suffer?
Banger? Losing 90% of my pvp toolkit? removal/changing of skills nobody asked for? Devaluing past rewards and efforts? Time-forced event to force players into a mode (that people previously only did because they thought it was a limited one) that'll be dead in 6 months, not to mention the bugs and balancing. A MSQ of "more of the same", garlemald in its entirety getting shafted in a side quest, a broken housing system. Not sure what makes this patch a "banger", we must value different things. /shrug
Well, I haven't been playing for years, I bought the game in September '21 and was able to play through start to finish (6.0) without any down time. My criticisms would be:
Story: Great until EW, which I disliked for multiple reasons but OP doesn't want this to degenerate into a lore discussion. I'll just say that the 'finale' ruined a lot of the positivity I used to have and has made me skeptical of the story going forward, particularly because it feels like I'm not ethically on the same page as the writers and that's a rather concerning issue going into a "conflict of values" arc.
Housing: I genuinely don't understand what the problem with offering instanced housing is when I've played several other MMOs (Rift, Wildstar, ESO, etc.) that had it extensively for all players. Neighborhoods seem a cute idea on the surface and I can somewhat understand Yoshi-P's affection for them, but at some point you have to recognize that they don't work for the playerbase as a whole. Regardless of individual feelings, it's still content that not every player can participate in (others have already gone over apartments vs. houses) due to some bizarre limited supply in a video game. (Also going to note that one of the biggest requested features for WoW players is housing, so I imagine a decent portion of the exodus who shifted to FFXIV were hoping to finally have something Blizzard refuses to provide only to be disappointed by the neighborhood system.)
Additionally, I think the "grandfathering" in is BS and anyone who owns entire wards should be forced to pick one house and be reimbursed for the others. It's ridiculous they allow this when there's a supply and demand issue. Disclaimer: I opted not to get a house because I don't want to be forced to sub every other month to keep it, so I don't have a horse in this race but I can still see the glaring issues with it.
Glamours: Something else that other MMOs, in some cases older than FFXIV, manage to do without the same limitations. I'm no programmer, but if expanding upon the system they have is going to be too taxing then maybe they need to just start over with a different system. I particularly don't understand the armoire, which accepts very little of what I've acquired in my 7 months of gameplay (I think I have 6 pieces of gear I've been able to put into it). Maybe I'm missing something, but it seems like pointless storage that should just be removed and added/merged to the glamour dresser.
Viera & Hrothgar: I feel for you, I do. I don't think they should've added new races if they were just going to half-ass them, they would've been better off expanding upon character creation options for existing races. When I saw these two compared to Miqo'te, for example, particularly with how animated and expressive their ear animations are while Viera's don't move and Hrothgar's can just be cut off it was both sad and absurd.
Jobs: I'll be frank, as an altoholic used to having to switch characters due to Blizzard breaking classes every expansion/major patch WoW, just being able to switch jobs if my previous one is under performing is an upgrade. I generally stay out of those discussions because they're not anything that effects me to a deleterious extent, especially not as a casual player.
Conclusion: The only things I've seen I'm looking forward to are the game becoming more solo friendly and the addition of 1-4 player challenge dungeons. My disappointment with the story is the biggest factor in my potentially quitting or taking a break at this point, which is unfortunate because I thought I'd found a new 'home' after WoW. While I enjoy other parts of the game, I can't overlook my character being made complicit in crimes against mankind.
That is disappointing, I was looking forward to trying this out but work hours have prevented me from having time to bother with it. In the end it's just a mount grind I will probably do later if it is as bad as yall are saying. At least the 24man is good from what I have heard.
I think it was more the fact that there was about 3 or 4 pages of threads posted on the bug report section when it started.
With the housing bug, as well as some other issues. I think this may have been one of the worst patches as most don't come with this many problems. A major disappointment to me for the MSQ was we were told back in ShB that 6.1 would introduce a new character that would be our traveling partner, but I guess they rewrote that or something. The moment I had to go get the scions again I was angry, I get it, we had to have the scions for the trust system single player mode, but they could have done better I think.
I think that is a better approach than previous housing releases where FCs get there run of the mill first and players get the left overs. Also in many cases a FC getting a house benefits more players than a personal house. There are also less wards in the new district which would mean more wards are likely to come.
I did not like EW but I think I expected too much from the story after ShB. I loved ShB but I went into ShB assuming it was going to be terrible. Perspective going in makes a big difference as well.
That is how almost every game development company work. I think refugees understand that most people play more than 1 video game in there lives.
It's okay to take breaks yes. But when the question being asked is related to lack of content and the answer is take a break... That is not a very good answer from my point of view.