Originally Posted by
Sygmaelle
Yeah burn normally Melusine at the start with all your jumps and dont use Spineshatter until the 3rd Lamia is beein pulled, for obvious reason :)
Dps super hard the first two (Ir should be up for the first add, BfB for the 2nd), when the tank is about to move to get the third add you just spineshatter dive back to Mel, put your 3 dots and then dps the add.
Keep Elusive for shriek ofc
You can also save DfD to come back from a shriek instead of usin it on the first add at 60% that will be close to melusine