"The game needs to have a little something for everyone..."
"Regardless of how many people wanted this..."
Uh... hmm.
Regardless this is smelling more and more like Lords of Verminion.
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Do you realize that not all servers are OPEN to creating new characters? And people don't want to jump to a new server and play void of their friends and ability to talk to them? So no. No it is NOT easy to just 'to create a new character' on a whim to play the story again.
Y'all are trying to justify how this is not a needed feature when the devs obviously decided it was. And there are a lot of people in this thread that disagree. And, as I have pointed out, forums are just a very little snippet of the overall game's population... not to mention this is only the EN side of the forums. Ultimate only appeals to a small section that are able to tackle it. Is it therefor pointless? Should they 'waste resources' on it?
Let. People. Enjoy. Things.
Even if those things don't include what YOU want them to.
This is adding chapter options though, and you don't have to re-level your character. No detours for your obligatory job quests to unlock skills, no getting gated by quest level requirements, and you can pick and choose which parts of the game you replay. Personally I'll take that over getting rewards but you can only restart the game from the beginning and play through it sequentially.
You're misinterpreting what I said. Leveling through quests isn't exploitative. Being able to restart all those quests and skip every cut scene to rapidly level with zero effort is, especially when you can simply restart at any moment. You could only do the level 70 ShB quests and restart NG+ afterwards. That offers nearly 11M EXP for doing almost nothing.
Now before you or anyone suggests making the cut scenes unskippable to prevent. No. That makes the feature obnoxious because not everyone reads at the same speed. What it boils down to is you're arbitrarily making a feature unless enjoyable for its intended audience purely so you can have yet another level alternative when the game has several.
Except no one asked for Lord of Verminion nor did anyone even want it. Now if they designed it to play like Pokemon, it could very easily have been quite popular. Instead, we got the mess of a RTS system they came up with. Regardless, you're making one hell of a reach here comparing the two.
Personally I wont use it, I find its a terrible waste of ressources that should have been put into projects, that really would improve the game, like reworking all ARR maps to bigger full 3D maps, able to fly in them, with added new content to revitalize ARR maps, that turn more n more into ghost maps of nobody doing fates, especially not fate bosses
Fates should get contstantly replaced in a certain time cycle, to keep the maps fresh n interesting to revisit them.
The feature is misleading, what we get is no NG+, but in fact just a chapter based Replay/Chronicles Mode, that spares us to create extra new character n start as Lvl 1, when its just comfortable to get level n gear synced all the way with your endgame equipment, never having to woory about being ever undergeared.
But I dont thunk, that this game really neccessarily needs for ability to replay old cont an extra game mechanic, when you get the same experiencd again with making a new character, thats why I think this Pseudo NG+ will be completely pointless and obsolete, alot of time, money n manpower wasted for a feature that maybe less than 5% of the community will ever use, if there is absolutely no incentivation to the player to do so, just reliving the story again is NONE, people were able to do that for years with new characters already, just only not with the convienient ability to choose directly, which part of the game by chapter they want to replay, with new character it meant just, you get the full deal, or nothing.
NG +, uhm sorry - Replay Mode can be taken by me only serious, if it would provide something, that is more than just being able to replay old content.
It should offer:
- Exp again from Quests n MSLonly as reward, with like 100% Bonus, therefore no Gil, no Items, no Gear Stuff, just only increased exp, fore those who want to level alts faster.
- A title maybe for having replayed once completely a certain part of the game, ARR, HW, SB, SH, and for having replayed once the whole game to current plot end, lets say Storyteller/Historian/Hero Titles based on those story segments being replayed at least once.
- Special earnable Glamours of Weapons n Gear for having replayed fully either ARR (Gaius Weapon/Armor), HW (Estinien's Bloodred Dragoon Gearset), SB (Lyses CG trailer Weapon/Dress) or SH ( Y'shtola's Blackmage Staff/Dress with Hood) from the SH CG of the expansion's trailer CG.
- Some unique TT Cards, Pets n Mounts to receive as one time rewards for replaying completely the game for the first time, like for example a Phoenix Card for ARR, an alternate Estinien Card that shows him in his Past HW Gear for HW, a Papalymo Card for SB that shows him in his last moments, and an Emet Selch/ Hades Card for SH ect, just makibg examples for cards only now here.
I only play the game for the story. If there wasn't a story, I wouldn't touch this game with a ten-foot pole. For me, New Game Plus allows me to replay the story and not have to start over from scratch. I don't want to make a new character where I have to unlock everything again and go through the pain of leveling from 1. I just want the story, that's it.
*laughs in 'if it doesn't give me goodies then I don't think it is worth it'*
Lawd... You don't even KNOW if it is just 5% of the audience. You're PURELY shooting from the hip in order to put it down. To belittle it in the best way you can. You don't know the metrics AT ALL. You're not sitting over in Japan with the developers, you don't know what they see. How in the WORLD would you know the numbers? You don't. You're guessing and you're doing it badly.
Look, if the feature isn't giving you what you want, that's FINE. It isn't for you. But that doesn't mean it isn't worthwhile for the rest of us. The whole point of this feature was to allow people to replay the story on their main characters... for the story. It's a sad fact that they had to lure people back into doing the MSQ roulette to help new players with huge bonuses and then punish them when they were skipping ahead and refusing to let those new players watch the story by forcing the cut scenes with the 'no skip' thing. NOT putting all the goodies into this feature is very intended I would think... and if you want to know why? Look at what happened with the MSQ Roulette. ¯\_(ツ)_/¯ People would rush in and get their toys and then never touch it again, wouldn't they? That's not the intended purpose of this entire thing. And that's ok.
Seeing how the MSQ skip has a giant Gold medal with the number 1 on it, I'm thinking not as many as you think. The story is good, but out of the millions of players, not many want to replay it for the sake of replaying it. If it gave XP I see people using it to lvl up other jobs.
Apples and oranges. Story skip lets people skip the lock on end game content that the story provides. People use story skip potions so they don't have to spend several weeks to months doing it just to play with their friends in end game. I'd argue that NG+ benefits people who used a story skip potion the most.
I'm not sure if that's a good indicator of the story's popularity. I know that in my case when I started the game, the MSQ was one of the things I didn't enjoy. It separated me from friends and even if there were parts that were enjoyable, it wasn't worth taking in when it delayed my leveling. With the replay feature I'll now be able to go back and see the story in full or in part if I'd like. For me, this is the best way to enjoy the story and I may become more interested in the MSQ's future content as I won't have to choose between rapidly progressing and taking my time with the story.
I can only speak for myself, however I have very little desire to replay ARR. I also wasn't the biggest fan of Stormblood; more specifically the Ala Mhigo arc. Now if I only want to re-experience Shadowbringers, I have a very lengthily grind ahead or I'm out $50. Furthermore, this alt has none of my glamours and may not have access to them since many are raid drops or from the cash shop. On top of all that, The Unending Journey does not have every single cut scene and offers no means of redoing story battles like the level 50 Dark Knight encounter.
See, how you're forcing people who otherwise were content not redoing the story to go through it again if they happen to fancy collecting titles, mounts or glamour. Why does it need rewards when the entire purpose of NG+ is re-experiencing the story? If that alone doesn't interest you, then the feature was never intended for you. It's the equivalent of asking for a story or "easy" mode version of Ultimate because it's content you wouldn't touch otherwise despite it being designed exclusively for those seeking a challenge. And no offense, but I find it a bit amusing you think they would put any of those items or outfits in the game for free. Those will find their way onto the cash shop because SE likes money.
As for your mention of ARR. That would actually be a waste of resources. Not only is it a monumental undertaking; Yoshida citing it would require them essentially rebuilding all of the zones from the ground up. You want to funnel people back to content six years old when it could be put to use in Shadowbringers. Contrary to what people seem to think, coding New Game+ likely requires very little in terms of resources. All they need to do is have a system which unchecks the flag for your MSQ completion upon accessing the NG+ menu. That's significantly less work than redesigning whole zones.
Yes... to skip all of the cut scenes and have a hilariously easy, overpowered means of speed leveling. Which kinda defeats the entire point of NG+.
That gold medal only means more people have bought that recently than any other item. We have no idea how many have actually sold though. It could be as little as 500 skips if the next closest item is at 499, well the jump potion will get a medal. Regardless, people typically buy those to rush an alt for end game purposes. I know plenty of raiders who do enjoy the story but due to wanting to tackle end game quickly, skip everything and eventually go back on an alt. This feature very much appeals to them since they can enjoy the story at their own pace without it interfering with their end game.
No. I am responding to your claim that story skip potion popularity is an indication that less people like doing the story than is being claimed. I'm pointing out that you can't claim that correlation because people use story skip potions to bypass the end game lock and not because they don't want to see the story.
Actually, if I could just redo the STORY without having to unlock, grind, redo fly points? Man o' MAN would I be a happy little gamer girl. Dude... I'm THERE for it. And boy oh BOY guess what? They'er providing it for me. :3 I have 2 alts created for RP reasons (gasp, yes, I live on Balmung so that's a shocker, I know) that I skipped through ARR only and have been working through, or starting to work through, HW... and while I HATE the slog of the 'unlock/flypoint' part... I do it PURELY because I am in love with the story. And I'll keep doing it for the story. Knowing that my MAIN is going to get to go back and redo story-points makes me super giddy. ESPECIALLY Shadowbringers... I just want to sit back and redo ALL of Shadowbringers... that's how dang much I love the story that Ishikawa handed us. I want it again. All of it. More. Mmmmm. And while I am more or less... 'enjoying' raiding with my static? it's really not my cup of tea. I don't live for raiding/end game.
I honestly think there are a lot of people who enjoy the story, hate the unlock/grind that use the jump potions but lament that they are missing out on the storyline. NG+ will give them the opportunity to go back and just streamline the story they might have missed. So kudos on the devs for that.
Well, after just finishing ARR story for the first time since I started 6 years ago, I do see a good reason to use the skip at least for that one, so I wouldn't be surprised that a good bunch do skip ARR because of its quality.
Can't say for HW or SB because I have just started: everyone say it's the best story ever and whatnot but I will see it for myself. I'm going expecting the worse so that I am prepared for it.
However after playing ARR and slogging through it, I'm starting to feel really bad for those old RPGs that I quit because I found their stories bad...hmm, excuse me but I have some old rpgs to make amends with.
Sure the majority won’t use it, but why did the majority need to use it? Only a small minority of people do the ultimate raids, I don’t, but I’m not going to argue SE take that away. It’s okay for people to enjoy and do things you don’t want. Again not sure how this is equating to 3-4 people?
Just like a majority will not:
- Complete all or even half the side-quests
- Complete Savage
- Complete Ultimate
- Unlock or level Crafters
- Unlock or level Gathers
- Unlock or level all combat jobs
- Unlock or level Blue Mage
- Unlock Perform
- Partake in Gold Saucer mini-games
- Partake in PvP
- Grind for mounts or minions
- Obtain a relic
I could continue for quite a while. Not every feature is intended for everyone. Hence why this is a theme park MMO. It simply needs to be worth the time dedicated. Considering NG+ likely did not cost much in terms of resources based on it necessitating nothing new beside some backend coding. It's inclusion has no bearing on you or those disinterested in it.
That's 100% an assumption that you can't even prove that you're throwing out there to try to back up an opinion about something you don't like because it doesn't have something you want. :weary:
Seriously... People can't show respect for everyone's tastes. It is so disrespecful. There are many ways people play this game and the story is one of them.
Live with it. Not everyone is the same and play differently and everyone intitled to have something for them.
It is not a waste of ressources, it will make many happy, including me.
You mean the droves of people who will do it will be very happy and the minority here on the forum who say it won't be popular will just have to live with the reality when it's a big success.
See how that works.
Seriously you don't have a clue as to how many will use it so let me suggest YOU SPEAK FOR YOURSELF and not speak for the community.
Why are people asking for NG+ to give exp when they also try to say people don't like the story and want to skip it?
That would actually be another reason why NG+ shouldn't offer exp so that no one should ever feel compelled to do it just to level a character if they don't like the story anyway. This is purely for people who enjoy the story.
I will. Because i fell in love with ffxiv for its beautiful and amazing story. You don't speak for everyone.
Also the forums represent a very low % of ffxiv community. I know more than 4 people who love the story. Lol
And ffxiv is a story-driven mmo, it is the core.
Yes. And if you read my response, you'd see why that may be an issue. Allowing it per job still makes NG+ the most efficient level grind by a mile because you can skip every cut scene and likely will still have access to flying and teleports. Which means less people queuing for other content.
Iscah covered why this isn't feasible from a technical point of view. What it all boils down to is the feature was never intended for leveling but for those who simply want to experience the story again without having to grind out an alt or buy a skip potion, especially if they only want to redo Shadowbringers. If this doesn't appeal to you. Cool. Pretend it doesn't exist. We have more than enough leveling options, and will be getting yet another when Deep Dungeon 3.0 drops.
You do not understand. This is not about the people who will use the feature as is. Yes, there are some people, like you who are perfectly happy with this feature as is. For you, that is enough.
But, for others it is not what they had imagined. You just have to look at games like SWTOR and GW2 to see that their repeatable story segments give not only XP, but have all manner of extra difficulty levels, challenges and achievements with all sort of rewards. That is the level we have been presented to such features (at least in the west, wich might be the problem). The way it is being presented to us in FFXIV is not to a level we are happy with. It is a very poor effort for something that is taking so many resources. So, i don't think it is unreasonable for it to at least give XP so people can enjoy leveling a job while doing the story again. That is what i had in mind and my expectation of this system fell sorely flat.
It's not about you. You are happy, you got what you wanted, it's not gonna go away. But others expected more and want to express that. I think we do deserve a better feature. Would you feel the system would be any less if more was added?
If its not enough for you, so what? For many, its plenty fine and is being delivered more or less as expected. This keeps coming back to a very important point: People thinking thered be exp when the devs never gave such a confirmation is on those people, not the devs. In a nutshell, the devs said youd be able to replay the MSQ. They never said you could use it to level classes, or get rewards. The assumption to the otherwise is because people were thinking "Oh, that would be nifty if it could!" And they keep pointing to other games who had an NG+ feature, not fully acknowledging that the feature varied from game to game.
Beyond that, who are you to say its a poor effort. You have literally no idea how much effort went into this. Absolutely none, and youre seemingly coming to this conclusion based solely on being disappointed its not providing you with something they never offered. Your expectation only falls flat because you made an assumption about something they never offered. And people are pushing back against you because you are busy tearing into this system because you set yourself up for disappointment and have in this thread expressed some hyperbolic statements. For those who love the idea of replaying, would it matter if it had exp? No, dont think anyone is seriously saying it would be ruined by having exp. But theyre not arguing that its a "poor effort for something taking so many resources" because theyre getting exactly what was offered.
Beyond that, why the devs would or wouldnt add exp is anyones guess. You assume its cause theyre lazy or some easily avoidable failing of theirs, but considering a lot of what the devs do for the community on the limited resources nad manpower actually dedicated to FFXIV, they give us a bit. It's not always a smash hit, and sometimes it does rely on legacy things. No one is gonna really deny that, but its kinda messed up that you are pulling out an argument about poor effort simply because you had some personal expectation they never even suggested or promised.
You really need to stop speaking in absolutes. They never presented New Game+ as an alternate leveling experience. In fact, they did precisely the opposite through their emphasise on it being for those who wanted to replay the story. Likewise, you keep insisting this costs a ton of resources. While neither of us know for certain. It isn't difficult to speculate the opposite is once again true. High development costs typical occur from art design and animation. Such is why battle content can be among the most expensive aspects of a game. New Game+ has neither of these things. All they have to do is create a system that unchecks the MSQ flag. It's unlikely this costs much considering it's backend coding which doesn't have nearly the equivalent cost.
You continue to draw this correlation between enjoying leveling and the story. You can already "enjoy" leveling through a myriad of ways. For a lot people who wanted New Game+, the story is all they cared about. Adding experience would just see many people mass skipping cut scenes because they never cared about the story to begin with. They just wanted an even faster way to level.
The reward is to be able to relive my best parts of the MSQ (HW / SB / ShB) without having to redo ARR which is a great moment of suffering.
The log isn't enough, it is very fragmented, relive the MSQ without the worry of leveling is priceless.
Reliving the most memorable fighting of the MSQ like the one against Raubahn, is priceless.
This newgame+ offered by Yoshi-P & SE is for the players to those who have asked during a long time ago to be able to relive the MSQ without having to do a boring leveling.
You are not the target audience of this feature.
It's not as you imagined but what you imagined was never even hinted at in the first place. At no point did the developer team say they were going to add exp to this feature, that and the idea that it'd be a chance to completely wipe the slate clean were community speculation based on hype, and while I can definitely sympathize with your expectations not being fulfilled at the end of the day the development team is under no onus to meet them.
As for using other games as an example, there are games that do things almost identical to what FFXIV is trying to implement that don't give any exp either. LoTRO comes to mind where you can replay almost any story quest in a zone via a special fountain, but you're not going to get any rewards for it. It's there just so you can enjoy the story again, which given how well written that MMO's original story quests are is a boon. Not everything needs a carrot.
You all might as well forget about talking to Nemmar.
We're all just going around circles with him. He is the only one here
vehemently upset about this. Maybe if you make a topic or thread
and have them consider the thought instead of shooting every other
person on there here thread, maybe they'll take the EXP thing consideration.
It really isn't that serious my friend lol. It's just nothing to get this
worked up over with.
It just be another worthless add on that I will never use. If want see old quest I would re watch them at the inn. If get nothing for doing the quests why even waste your time. How about they put there funds and add more end game content and more hair styles for the new races. They could also used funds for new game plus for a new healer class. Just like the trust system that I will never use. All ready could run dungeons with my squadron.