Originally Posted by
KizuyaKatogami
Its not okay though. Its not okay for an entire role to suffer just because some people are okay with it now. Again, adjustments and changes can be made that literally wouldnt affect those who enjoy it now but would improve the experience for others. As it is, including in high end content, healers dont even need to gcd heal. Also yes, that something that many people have agreed upon. If healers actually had to heal more, then we wouldnt need more dps options. The fact is thats not the case though, and yoshi p has explicitly lied in both shb and Ew now saying that healers would be required to heal more, when that objectively. Not to mention, this expansion dps and tanks got more mitigation and heals, which means reducing a healers job even further. Lets look at dungeon content for a second. Is it okay for healers to not have to heal whatsoever when a warrior is in the party? A healer doesnt even have to do its job with a certain tank? This is the problem im talking about. The issues with the entire role have gone unnoticed and hardly talked about by the devs. Issues that shouldnt exist at all.When they have literally only 4 people on the job design team and none of them are healers, that says a whole lot. So no, it really is NOT okay that many players are suffering.Ultimately it is comparable because almost everything in this game is a dps check.