Originally Posted by
Maeka
I'm not criticizing the players for doing something they must do, I'm more criticizing the game design, which causes people to act like that in the first place. They design Endgame to be "GOGOGOGOGO" and then some players will take that mentality and apply it to the entire game. It's a source of toxic behavior I feel we don't need. There's surely gotta be better ways to introduce challenge than slapping an enrage on it.
Depends on the level range and your gear level and whether or not you are synch'd. I don't want to see a Warrior or a DRK trying to tank a boss without sync, without stance. Trust me, that 20% of that piddly DPS he's doing is not going to make the fight much shorter whatsoever, and in fact him doing so prevents the healer from DPSing as much as they could and I've seen times when they actually lose aggro to some sync'd BLM which slows DPS down even more. I've been that BLM that had to slow my casting down because of threat.
It isn't just the Savage Players adopting "GOGOGO"..... Monkey See, Monkey Do. You bring a Savage Player into Leveling Roulette and they are teaching 3 other players that "GOGOGO" is the only way to do it, especially some of the more toxic people who insist on GOGOGO would impress upon sprouts that everybody wants GOGOGO so the sprouts start trying to GOGOGO and now you got unskilled and undergeared players trying it, and dying.
Scroll back some of my responses on this thread, where I had a couple Returnee/Sprout tanks who are definitely not endgame players trying to multipull and failing horribly.
Now, I realize I could have worded some what I did better, I just feel that people should relax a bit in Leveling Roulette to be honest.