Weird, looks like you router/antivirus/whatever is blocking that site or it's obscured in you're country.
But yeah, it really looks like a bluish/purplish miqo...I really hope the in-game model will be a little less...uninteresting.
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Merlwyb: Unique white skinstone, elezen body, femroes didn't exist in 1.0 so it's whatever.
Moenbryda: Hyur skintone unavailable to the player
Misija: Hyur skintone unavailable to the player, viera body
Gunnhildr: Hyur skintone unavailable to the player, viera body
I find this attachment to "they gonna have femroe bod" so strange. Like ... all females other than Lala are based on the same model (Middies). What possible reason would they have to take the least played thing in the game and copy it? It's just as easy to just not do that and alter one of the far more popular bodies, seeing as every new race is just a remix of a past body type. We already saw with Au Ra and Viera that they don't see a need to 1:1 copy the bods of both genders the race is based on.
Even if people want to close their eyes and say that this unique body isn't supposed to be a Hrothgal body ... you still have to reconcile with the fact that the devs took the only important Femroe NPC in years and gave her a Non-Femroe body shape that looks like the far more popular females. That alone should tell you that they don't think that bod was a home run. And people keep bringing up Bun bois ... what does making Viera males look like Fuk bois have to do with anything? They took the most popular male in the game (Miqote), modded the body some and made it as tall as the 2nd most popular male in the game (Middie). If anything, that points to why this is likely the path they would take for Hrothgals.
As for the rest of the thread, My 1000th post sage advice is that I suggest people simply use Occam's Razor instead of rolling around in disconfirmation bias.
Seems clear to me that this is our Queen Gunnhildr as the Hrothgal she was supposed to be. So, she's a Hrothgal, Period.
Would be more interesting imho to talk about how, if that stuff on her head is hair, then females don't seem to have the patches of fur that the males do ... which would be great, cause that's part of the design BS that stops the males from changing their hair or having highlights. (Yes, it's pretty lame to have much of your CC memory budget eaten up by options that you only see if your character is wearing revealing glam. I'm also sure most Hrothgar don't like having to pay $10s to change hair but maybe that's just me)
I feel like this needs to be posted here since a lot of people forget, or didn't read any of the field notes, But Gunnhilder is nothing more than a title given to the reigning Queen. the follow pulled straight from the field notes on Gunnhilder
In days of yore, civil war raged on amongst the races of Bozja. This bloody, protracted struggle was at long last brought to an end when the land was united under the rule of a single queen. “Gunnhildr” was the name and title given to this first monarch, and one all those who followed her would inherit.
The queens of Bozja were not chosen from families of illustrious lineage, but rather from among the shamans who communed with the ancient gods. Only those deemed most favored by the gods─as manifested in their ability to read the stars─were chosen for the role, regardless of race or heritage. Though the vast majority of the Bozjan queens were Hrothgar, this was merely a matter of mathematics, as Hrothgar boasted the largest population of the land's many races.
So the concept art shown could literally be A miqo or an early design of fem hrothgar
....none of these have "unique bodies" (save merlwyb maybe)
gunnhildrs GEAR replaces her body with one like viera, similar to how the 2b boots and tights alter the shape of your legs.
and skintone is just a hex number, you used to be able to inject custom ones into the client waaaay back when.
tldr; when ppl say hrothgal will use femroe body, they mean that in the same way male hrothgar use the male roe body, borrowing proportions, not that they will literally be moenbryda from the neck down
My Complaint looking at that picture is just the face. It looks more human then beast which is the one true thing Im sure most people in this camp are concerned about.
Id love it if they were tall and followed suit with the males and get the Roe body, but its not the end of the world if they arn't. I can get over that and I think in time others will, and people might even like it more. But the One design detail to worry about, is the face.
The Ronso from FFX have muzzle. Sure its short, but it doesnt look human. Plus probly at a profile angle it will probly look like a real muzlze as suppose to looking at the front.
The concept art looks nice!
I don't get the complaints that "she doesn't look beastial". Neither did male Hrothgar. When I think of a beast race, I think of Charr, or Tauren, or Worgen. They're hunched over, have monstrous faces, have very different anatomy than that of a human, etc. They feel like actual beastmen.
https://i.imgur.com/LvSPdFS.jpg
https://i.imgur.com/E2ucWAu.jpg
Male Hrothgar aren't beastmen. They're just bulky humans with long hair, a slightly stlyized face, a slight hunch, and human anatomy. Female Hrothgar having some slight fur and a slightly stylized face would fit right in. If FFXIV was serious about giving us a true beast race, male Hrothgar would have looked something like the above or Amal'jaa or Vanu Vanu, and female Hrothgar could look beastial, like this:
https://i.imgur.com/EkagdNw.jpg
If this is going to be the last time the devs make a new race, they're going to try to squeeze as much money out of it as they can. The devs know their audience. Most people who play FFXIV like anime aesthetics. Ie, beautiful women. As much as people on twitter says otherwise, they're a vocal minority. The unpopularity of female Roes compared to the popularity of traditionally beautiful female races speaks for itself. Female Hrothgar looking like a human with cat ears is a "well, duh" to me.
---I think your missing the point or your taking it to literally. Beastal doesn't mean savage or monstrous which all those awesome arts you showed off portray.
The simplest way to describe it, is her face doesn't look like an animal. It looks Human.
---Hrothgar are Beastmen.
Beastmen are Anthropomorphic Animals with Human anatomy. Its the mixture of Beast/Animal with Man/Human.
Having a hunch doesn't get rid of the fact that have humanoid Bodies.
All 3 artworks you've shown have these attributes.
They will get PLENTY of money if they just make a good looking beast race with some real effort put into it, and maybe even make updates for the males and females that fix a handful of issues that people claim are keep them from playing: lack of hairstyles, the hair being bound to face options, & no options/lack of options for wearable headgear.
Giving them human faces will kill them, because we already have this option.....Miqote. Matter of fact....every playable race outside of Hrothgar is Humanoid, and have pretty human faces.
Whats the point of a Beast Race having human faces? YoshiP has said they created the Hrothgar to give a more diverse option. Its pretty backwards and renders that Philosophy null & void and turns it into a Complete Lie if the Hrothgar Females are just gonna be Human looking.
Have you not seen what a Hrothgar's face looks like recently? Can't exactly say that a Hrothgar's face looks similar to a Miqo'te's (or any of the other human faces in this game) face.
Anyway, that's where the complaints about "not bestial enough" are coming from. The face in the concept art is too human compared to the male Hrothgar.
Your gear IS your body because your character doesn't have a "body", they are just a collection of models attached to each other. (And yes, the Queen's body shape is unique. The shape, the texture work, the default posture isn't like any other female but closely resembles Au Ra and Viera in a lot of respects)
You're basically saying the same thing, that she doesn't look like a reg Femroe as we can clearly see. Anyway, the question would be "Why bother giving her a unique body shape?". This art would suggest strongly that this character was intended to be a female Hrothgar, which would explain why she would have such a body. If you reject that notion then, again, you're faced with "They went through the effort of making this FemRoe NPC look more conventionally attractive with a unique body shape" which gives you insight into how they view Femroe. Much like how NPCs like aymeric give you insight in how they feel about Elezen.
I mean, it's unique compared to playable races, however, is it unique compared to other female bosses in the game? We've already seen an example of an Au Ra with Sophia's skeleton or whatever you call it. How do we know they didn't use one of the existing boss models for The Queen (and there's A LOT and SE often reuse the same skeletons)?
Thats Kind of Silly... Aymeric is a Unique Model because he is a Unique and important Character. Plus...what exactly are they saying by making him the way that they did and how does that reflect on all Elezen? Applying that to the Queen FemRoe as well.
That art we saw can easily be a Miqote and just like the Roe Queen in the game; could just be a Filler/placeholder.The ears could be pushed up because she is leaning back into that chair..thing or because of the headress. I meant to say that if I ever got back to replying to that last message. Because remember....they didnt have time and the Resources to actually make Female Hrothgar.
So the stance is still very firm, until factually disproved with an Official in-game 3-D model. Or even new art the could show off in the next Live Letter or 2....we will dont know what they actually look like
Because this is just a character, it's not some elaborate boss. When people data-mined this model it was catalogized as a Femroe model so that Femroe could wear it, it uses Femroe's scaling system and by all means is just a body/ outfit that's set up so that only Femroe can wear it.
There's really nothing special to it, other than the fact that it doesn't look like a Femroe's body shape.
(First off, this is not a miqote. Would be great if we could stop grasping at the disconfirmation bais arguments ... we all know how miqote look and what their ears look like and where they're placed on their skulls. Looks exactly like the mural, trying to convince yourself that it's not what it clearly is aint helping discussion)
It's not silly at all.
The devs aren't blind, and they are aware of why Elezen look the way they do. So when they want to make attractive Elezen bod NPCs they give them better scaled heads to fix the glaring problem. Aymeric isn't just a unique face, he and other unique Elezen NPCs have better proportioned heads for their bodies as a means to make them look better and more appealing. They didn't repeat the things that made Elezen less popular than they could be when they made Viera females and Au Ra males.
So, applying that to this ... if someone wants to ignore the glaring proof from this art that this in game character was intended to be a Hrothgal before something in this hellish year made them change that, then you have to think that this is what they think a prettier, better looking Femroe would be. It's not a secret that Femroe don't get love from the story (I think they legit have the fewest prominent NPCs in the game of any race-gender option. Hell, I think there's more dead Hrothgals than there are important Femroes), and it would be incredibly naive to think that the devs haven't taken notice of their feeeeew few numbers.
So if this is what they make the first noteworthy Femroe in years look like, then that's a clear sign that they prob aint interested in making a Femroe 2.0 as a race.
It's so puzzling, I've never seen a good reason to think they would look past all the popular females and try to make em look like Femroe, yet people simply assume that. Makes prefect sense to me that they would take the most popular non-1.0 reg sized female bod (Au Ra) and combine it with the most popular and new taller female (Viera) to make something new.
EDIT- But if you want to convince yourself that this aint what it is, then knock yourself out. I can already smell the disconfirmation bais poppin off, just like when we saw the mural that many of you all refused to accept and Queen body that clearly seemed related to Hrothgar. So I'll prob peace out and come back when something new happens for that ol "I told ya so".
Out of curioisty, could you link the source to this because I can't find anything on this new Lorebook, or official FF14 female Hrothgar concept art. That said Gunnhildr is a Roe, so that art can't be of them.
Until we get a REAL confirmation in the Form of a Real Official In Game Model, All of Us, including You, are doing nothing more then grasping at straws and talking pure speculation.
I dont need to convince myself of that, its pure fact. Your the only one that needs to convince themselves and others that the Mural, and now this new art shown in a screenshot someone took of the artbook(?) is a Hint or a glimpse of what a Female Hrothgar looks like. For all we know, both illustrations are just placeholders...because remember yet again..they didnt have time to actually make them at the time. Plus, as pointed out, The Queen is a title...in the Bozja storyline it was given to a Roe...in that illustration it could be given to a Miqote. This isn't that farfetched.
I will continue to argue against it until we get a Real Finalized Model; and I will bring up that this is a beast race, and them looking like humans would just be more of the same thing we already have; which goes against the Intention of creating the Hrothgar in the First place....and humanizing them would just be making Miqote 2.0
This isnt a solution to sell more Potions or get more engagement out of the races "missing gender" Its a surefire way to kill it by not even sticking to the intention of giving a New Diverse Option.
IF, and When this happens, Im not even going to be mad at you. I wont be mad at YoshiP, the Devs, or Square. Ill just be disappointed by the design, I might cry and complain for abit...and Ill move on. Ill either embrace the deign, or ill stay a FemRoe, OR I might just turn into a Male Hrothgar and figure out my new Glamours.
IF, and when Im right and what we see ISNT what you predicted and were probly just placeholders, I might get a little cocky and throw it in your face once or twice as I rejoice and immediately buy my Fantasia.
But until we have 100% confirmation...none of us are correct.
I just want a gender unlocked version of the outfit.
Fair enough. Is this the only boss outfit to appear in the data-mine (I'm curious if Edda's outfit appeared as well, before it became available on Mogstation)?
You can argue it's not a Miqo'te all you want, but if the face is going to end up mostly/completely looking human, then it's Miqo'te 2.0 to me regardless of how the body looks. I would like to think SE didn't end up going with that look for them as they have rejected a male Hrothgar face for looking like a Miqo'tes in the past.
https://i.redd.it/wxp19t358zj41.png
Occam's Razor (or Thaliak's, as I've noted people say in-game) is defined on the Wikipedia page as:
Having applied that, given the choice between:Quote:
when presented with competing hypotheses about the same prediction, one should select the solution with the fewest assumptions
A) they built a special new body model to represent female Hrothgar even though they stuck a Roegadyn head on it, which does not particularly match the mural, despite the fact that they are otherwise so low-priority that the devs are putting 100% work into male Viera before turning their attention to Hrothgar, or
B) they decided early on that she had to be a Roegadyn, but wanted her to look prettier so they used a different female body model,
...B is the simpler answer and does not make the huge assumption that because it is a "new" body model, regardless of exactly how they arrived at it, it must be a Hrothgar model.
Also, the illustration of the Hrothgar queen doesn't look slender in the body at all. I think she looks more like the figure shown in the other mural seen at the end of the prologue with the queen quite frankly looking closer to Dulia-Chai than the slender Roegadyn Gunnhildr. So I have an even harder time believing the body model "must" have been built for the would-be Hrothgar Gunnhildr even if the shrine maidens in the second mural are closer to it.
In fact, looking at that again now, it seems to clearly be a stylised version of her in the same mechanical chair shown in the illustration.
(I tried to upload a screenshot but it is late and my computer is being stubborn so I will have to do it tomorrow.)
On a side note, Merlwyb sets a precedent for some individual Roegadyn to be more slender than the standard character's body shape.
This is a Very Valid point, and further pushes one sides Narrative that the Mural, and now that new Picture, are possibly just placeholders.
Why reject the Males looking to much Like Miqote, just to be ok with Females looking like Miqote?
The design Philosophy wouldn't add up. And "making money from Fantasia sales" is not a valid or even a decent argument.
Whatever they turn out to look like I hope their beautiful like highlander women cause at the end of the day they ain't gonna be able to wear most headgear just like the same fate of their male counterparts.
I'd rather male viera and female hrothgar be put on the shelf and the devs attention be focused on getting all headgear wearable by male hrothgar and female viera first.
I agree. I love how SE are implementing new races, it must take a lot of work and time. It demonstrates they do listen to what the gamers want.
But Viera and Hrothgar are still lacking options and I have modern aesthetics that I still can’t have access to. I just wish they sorted out the pre-existing issues before implementing new races to the game.
I don’t think majority of headgear will ever be accessible to viera, that could just be me being pessimistic. I’m fine with circlets and the occasional hood… I’d just like something else to work with, something else to substitute what I’m missing.
Sooooo question for all you people who may know more of what the actual book entails, bozja lore and maybe thoughts as far as timing go...
What do you think the likelihood is that the picture from the book was created prior to femhroth truly being a twinkle in the Dev's eyes? Could it be that they just drew something feline'ish to satisfy the art/lore of Bozja as they never expected femhroths to come to life?
I ain't gonna judge too harshly 'till I see a side profile, tbh.
This concept art is pretty much in line with the murals we've seen in Bozja regarding female hrothgar and those weren't very detailed. I highly doubt that they were being worked on before this content was created. All in all I think it's going to be inaccurate when it comes to the final version of this race/gender. All this really shows is that they exist.
You got a point, I forgot about the hair options male hrothgar and female viera are missing out on, ty for putting that out there, plus I wonder if the missing genders of hrothgar and viera will suffer the same head gear fate as the male and female ones we have now?
I go hrothgar every now n then when I get bored on my main race lala, but I always switch back to lala cause I can't wear the cowboy hats or turbans on hrothgar like I can lala, plus I hate missing out on the hoods and bunch of other cool head gear this game has that would look really cool on hrothgar if they could wear it.
According to YP, the graphics team spent about 6 months after the release of ShB to draw up a proposal on how to fit in the genders into their pipeline and that's when he gave the thumbs up to start working on em. So I'd say for over half a year before the relic quest would even go live the devs knew they would make these genders and were working on em.
There's also the fact that they went through the effort to make canon in universe art of Hrothgals (The mural) for that quest line that look like this Queen. People can have w/e opinions they want, but I personally don't think the devs would willy nilly fk with the lore like that. If they don't know what they want something to look like, they wouldn't half ass a depiction of it and put it in the game for a tiny narrative beat that didn't need to be there. They're also good at their job, so I'm sure they know how to make a "generic cat face" that doesn't look human if they desired.
The irony in your reply is that your logic is failed from the start by making assumptions.
"Putting 100% work into male Viera"
We have absolutely no reason to assume that they haven't worked on Hrothgals, we simply know that they're focused on releasing Male Viera first for 6.0 and Hrothgals "when every we finish them". There's no reason to think that stages in the development cycle that are less taxing on development haven't been met with Hrothgals as yet or that they're sitting on their hands until 6.0. The hardest part about making a race boils down to implementing them. Making animations for them, making changes to the 1000s of items that will make up their body, QA and so on. These are the things that suck up time, man power, and are why it's so much harder to make new races the longer this game lives. Iirc both Viera and Hrothgar were designed by 1 artist respectfully as that's something 1 artist can do solo, so we can't assume that the very concept for this gender wasn't done long ago.
Furthermore, making a single unique NPC that doesn't "do" anything but a few animations isn't hard. It's pretty much the logic behind making any boss, and they do this often. Gaia is a NPC with a unique face/ hair/ outfit (AKA body), Lyse has an outfit that they can't give us yet because it wasn't built to be player friendly and Yotsuyu's outfit is apparently a complete no-go because it was only built to work for the animations she did in the story. Making something like that isn't hard, and all the queen did was float, pose and sit in a chair, so that's not outta the ordinary. We've also seen with Au Ra that they're willing to make a modified, custom NPC to indicate what a race will look like before they're ready to show.
And B makes no sense, as this art shows us finalized art of the queen without a femroe head. So if she was meant to have a Femroe head "early on" then said art would show a Femroe's head. Again, looking at the art books shows that they put finalized art of these types of character in them ... meaning that they intended for her to look like this art work up until she didn't.
Anyway, this is conflating discussions in a bad way, so lets break it down.
Topic 1- Is this a drawing of a female Hrothgar?
I would say yes, this looks exactly like the canon Hrothgal art we have in game. You would have to make a lot of assumptions to think this was a Miqote that ended up having different looking head features "just because" and turned into a Femroe face 2 instead of having a rando Miqote head for w/e reason. Given what we see, the simplest answer is that this drawing it a Hrothgar.
https://i.imgur.com/WJNhqHI.png
Topic 2- Why did the Femroe queen in game have a unique body, different from every other female?
If you accept the above as true, then you would have to accept that this character was intended to be a Hrothgar female up to the point of this finalized art. This would be a reasonable explanation as to why this character doesn't look like an arvg Femroe or any other female.
If your take is that this was always a Femroe character or one "from early on" and she got a unique body for no reason but to look pretty, you'd have to assume that this isn't finalized art, which would be in direct contrast to how they depict bosses in these books. So you'd have to assume that they're, just for this 1 character, using ... what? Ancient theoretical art instead of showing the Femroe finalized art they "should" have if they decided to make her a Femroe from early in the concept stage?(as for the topic related to other things attached to this, if this is what the devs think a better looking Femroe looks like then ... it's a clear indication of what they feel a "better looking femroe" looks like)
Why this character in game has a Femroe face 2 as her head when the finalized art doesn't is a mystery, but this world hasn't been kind in 2020, so it's not outta the question that this may be one of those corners that may have been cut.
I can't tell what's going on with the body as she's sitting down awkwardly in a photo being taken with a bend in the page. Can't see her arms and only part of 1 leg, so I don't see the point of focusing on that.Quote:
Also, the illustration of the Hrothgar queen doesn't look slender in the body at all. I think she looks more like the figure shown in the other mural seen at the end of the prologue with the queen quite frankly looking closer to Dulia-Chai than the slender Roegadyn Gunnhildr. So I have an even harder time believing the body model "must" have been built for the would-be Hrothgar Gunnhildr even if the shrine maidens in the second mural are closer to it.
does anyone play this race? not even a joke i havent seen any yet
only up to stormblood
Well for one, It's concept art. Also I hope they do add some elegance and beauty to the female Hrothgar and not make them like the male Hrothgar with their hunchback and all. I still want them to be feral but elegant, strong and beautiful. Which is kind of what the concept art shows but hopefully there will be fur.
Aren't her ears facing the wrong way to be a miqo'te? I'm not sure why people are fighting this either, it's just concept art. I missed a couple of pages but why all the argument?
It also makes more sense that a blue cat girl wearing the garb of the Queen of the blue cats, is the blue cat girl from that country and not the variation of blue cat girls from the other side of the planet, none of whom have any representation in that country at all so far.
I think people are concerned the female Hrothgar is just gonna be another 'pretty character' as opposed to beast-like. Majority of the races are attractive characters and considering this most likely will be the last race we'll get in the game, it's the last chance to have an actual 'beast race' for the females. The Viera were supposed to be more animalistic but that opportunity was missed.
How were the Viera supposed to be more animalistic? We already saw Fran in-game before a whiff of them existing beyond concept art was released and she looks identical to what we have now minus an original face and hairstyle. Viera have never been consistent and even in their debut game, Tactics Advance, some of them have normal hands and feet and others have long hands and feet. If you've been playing XIV for awhile you would know there would be 0% chance that they would give a new race in this game different hands and feet than all the other races. The devs take shortcuts and making something true to FFXII Viera would be extra work they wouldn't bother with.
No, I'm not that familiar with the developers taking shortcuts or anything of the sort considering I've only been playing the game for 3-4 months. I worded my sentence wrong but what I meant to say was, the Viera to be more beast-like was a missed opportunity.
And from a new person's perspective, if I saw Fran at the time of the expansion prior to Viera being implemented as a playable race, I would have assumed the developers would have retained the FF12 Viera's appearance.
They said "focus". I take that to mean putting all their resources into the one race before starting on the other.
Not if the decision to make her a Roegadyn happened after this initial concept art stage but before they moved on to implementing it into the game as a 3D model.
The only facts we can say for sure is that she was a Hrothgar at this concept stage and a Roegadyn in the game, and the plan was changed somewhere in between. That is not proof they started to build it according to this art.
If you're arguing aganist me specifically then you're the one conflating arguments, because I never sad it looked like a Miqo'te.
And yes, I agree the concept art is of a Hrothgar.
But no, I do not agree it looks like the specific piece of in-game art you think it matches.
As I said last night, I think it looks like this one.
https://img2.finalfantasyxiv.com/acc...887.1513846048
This version matches the proportions I'm seeing in that concept art: a large, rounded torso compared to the head. The angle on the new art also seems to be making her neck look thinner than it actually is, because the drape from her headdress is partly obscuring it.
The concept art actually clarifies some of the oddities of the mural - what is she doing, and where are her arms? They seem to be inserted into the machine and controlling it.
As I covered earlier, being designed as a Hrothgar up to the stage of this finished art does not inherently mean that it made it further along to the 3D model stage.
And have we proven that it is a fully unique body, or just unique for Roegadyn? I thought people have said it's derived from a Viera, or from Sophia.
Additonally, even if this art represents a model that they started working on but didn't finish, then (as I said above) I disagree that it would have necessarily been interpreted into the slender model from the other mural.