When was it ever slated for "Late June"? I must have missed that post.
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Better to have less bugs. Also, it wasn't only bugs. It was the finishing of content such as finishing the animation for switching from Passive to Active modes while running. If you saw in the AA video, which I'm sure you did, it looked like garbage. They had that and some other things to work out. I for one would be pissed if they released the patch if the animation looked like that.
It's not pointless, because they want to get rid of as many bugs as possible before releasing it to the public, and let us deal with the few minor things they missed instead of something that could possibly be major.
You seriously want them to release another feature that's as bugged as the entire game was at release? You know what kind of impact that would have on an already-angry community? Are you some kind of masochist?
Seriously, some logic from the community from time to time would be nice.
Yeah, I think they only ever said it would be out by mid-june "by the earliest". I don't remember them ever saying "late-june". They just stated last month that it would be delayed a couple weeks from when they had originally planned on releasing it, which could have been beginning of july, and is now the 21st. Honestly we don't have THAT many days left.
Yeah ok, that was 3 weeks ago though.
Regardless, like I said, it's not this delay that bothers me as much as the fact that they think it's perfectly fine and they will continue to work in this matter at which point they will most likely not reach that famous summer 2011 schedule they talked about.
I'm not asking for MORE, I'm asking that they actually keep their promises for once and stick to the schedule THEY gave us.
I would love to see where you guys work and if you delay your assignments for a month and if it's perfectly fine, because it's definitely not for me. They're not working for UNICEF guys it's a freaking business.
Still 2 weeks and maybe a 1-2 day delay...
But hmmm, what about patches 1.19 and 1.20 being by the end of September? I'm not so much worried about the date of this patch as much as the date of the next two.
They're not working for us either. I work in medicine and I'm not gonna rush a patient out because he wants to play with his friends. If he has a serious condition, it'll be my fault if I let him go prematurely, so I'll tell him to sit his ass down and wait. I'm gonna let him go once I'm sure he's capable of leaving the hospital.
They've got their own deadlines that they work with, and they're in charge of determining when a product is suitable enough for release.
Your analogy is terrible.
Every project manager that works on a large scale project knows that every project will have delays in some phase. The Longer a project is, say for example redesigning a game, the more chance there is that there will be a delay. There was a reason that a FIRM date was never given, because they knew that there was a potential for delays. Video Games are most sensitive to this because one mistake in one piece of code can complicate one whole aspect of a program.
Where do you work as a programmer and what do you program?
I don't think they believe it's perfectly fine, but it's what they have to do in order to prevent complete chaos upon release. In one of the recent Translations from the JP forums, Yoshi-P actually states how frustrated he is that they haven't been able to release the content yet, and that he finally wants to start showing us stuff, but he can't until it's ready. I'm sure it's just as frustrating for the devs as it is for us simply because we keep saying shit like "they aren't doing anything! DEV TEAM SUCKS! I'M SO TIRED OF ALL OF THIS.", which is true, we are tired of it, but I think they want to show us what they are made of, and they will. Just have to wait 13 days.
You seriously think this? Because it's not the case at all.
I'm not saying they shouldn't do their own testing, what I'm saying is that every delay they've given so far was because of testing, which means IN MY OPINION (because all of a sudden people think I'm trying to convince SE to change their business practices or something) they need to seriously take a look at their testing staff/procedure and see what's going on there.
It's either that or the delays aren't for testing and if that's the case it's a whole different story.
This patch will be delayed again, early to mid August. That pathetic of a letter stated to every one Yoshi is going to put a date to appease the players, even though it's not true. Something going to come up, I bet the raids put too much stress on the servers. They like that excuse.
It's amazing how many things you children can complain about.
Yes I do seriously think that. Granted I am not a programmer and my only background in programming was a 101 course in programming logic, but I do have a concept that if everything is not typed perfectly that it messes up a whole line of code and you have to check each part to find out where the problem is.
And so what if all the delays have been due to testing? They have had a LOT to test. Auto Attack. Guildleve Balancing. Enmity Algorithms. New Item Balance. and Dungeons. From what I know of the video game industry, games get pushed back ALL the time, so how this is a surprise confounds me.
I've played this game since release. Granted, I took a few months off, but I've played more than enough MMO's and games in general to understand exactly how the game works. Regardless, what does my play time have to do with the patch? Oh, right. Nothing.
Fact is you're acting like a child. Anyone here can see it. Your logic is laughable, and your analogies to support them are even more so. I honestly highly doubt you design anything, as I doubt anyone hires children. At least not in America.
Maybe in the 80's. Any text editor for coding nowadays has either auto-correct options or an error finder that tracks down exactly which line of code was written incorrectly.
If there's a problem with your software nowadays it's most likely an entire section of wrong code or just bad design.
It's not a surprise at all, that's why I was disappointed.
And again, I've said this 1000 times but I guess I should again, I'm not angry with this particular delay. I'm just saying that if their problem is testing then they should improve that part of their team. It's that simple.
But I get your point of view and I'm honestly glad that you aren't personally attacking me like other immature users tend to do here when they can't get their silly point across.
And personally attacking me is not childish at all. Great logic you've got there.
Also I have my own studio, so no one had to hire me in the first place. And I don't live in America anymore but that's very smart of you for thinking that America is the only place in the world that makes videogames.
I appreciate the letter that lets us know when the approximate date is. Keep working hard devs!
On a side note: my ignore list is pretty pointless if you guys quote all the stupidity that goes on in this forum. Although I think I am asking to much since I probably have 1/3 of the forum on ignore. With every thread I click on it just keeps getting longer and longer.
Oh and one more thing just crossed my mind.... Yoshi-P stated that all of the things on the list he showed was to be completed by the end of the summer. Then he specified that it meant end of September... so that means we will see Patches 1.19 and 1.20 by then?
Lolz.
They use their own coding + Crystal Tools. There's no auto-correct or error finder unless they made one, and even then those don't = infallible coding. You also have to test if your coding works out how you want it to. Even if your coding is correct in the way you wrote it, you have to make sure it's correct in the way of implementing what you want it to.
Of course this is obvious.
I disagree with you, at least as far as the simplification goes. If video gaming was as easy as you stated, then why are we still waiting for games like Diablo III? Why did it take so long to push out Duke Nukem Forever? Obviously, developing games is not a quick process and to expect quick results seems like a contradiction.
It's not simple if SE has given Yoshi all the resources he is going to get. It's hard to justify spending more money developing a failed game on a gamble that they can still save it. Yoshi's team has all the support they are going to get from the overall company.
I'm not attacking you. The person I called a child was the person above my own post who couldn't seem to write a single coherent sentence. But since you're the one who decided to take it personally, you made the statement refer to you instead.
Also a fairly good try at trying to shift the attention away from your childish behavior. Your logic is still terrible.
That was the intent I think, but 1.20 may be delayed til after Sept at this rate. Also keep in mind that a lot of things on the list are "Asessments" and "Planning" and not necessarily implementation. I would go as far to say that only the things listed in "Current Tasks" are scheduled to be done by patch 1.20, and not anything listed in the "Future Tasks" column.
I never said making games is quick and easy. I just said errors don't happen because of a typo or a wrong line of code anymore. That's all I said.
Agreed. The game has lost them a lot of money, it's not easy for a company to convince the shareholders to keep waiting and putting their money into a project that has already lost them plenty. Let's just hope they're good at convincing is all I can say. ^^
23rd- Captain America
24th- huge ass party
27th- Rob Zombie and Slayer Concert
29th- Mayhem Fest
gdi, they put this patch out at the right time -.-;
PS3 launch date is tentatively scheduled for Nevuary the 1st.
If you truely believe that the program checker in your complier will prevent your code from having any errors whatsoever then I can without a doubt say that you have absolutely no experience in programming. A simple > in place of a < could have dire consequences in coding and would not be caught by your compiler. It can only check for syntax not logic. The fact that you place so low of an emphasis on the value of always testing your throughly after completion leads me to believe you've never done work on anything bigger than a personal side project or some little mom and pop company. It might not always cause a crash but an error in logic could cause major complications in your code that may not be imediately evident.
I've programmed in Visual basic, C++, Java, Javascript, SQL, Python, Actionscript, xHtml, Php, and Css over the years. I think you're talking out your ass with your programming knowledge.