Originally Posted by
Chrysania
The main story attempts to do this. A lot of the grind in the first half of the game is, in fact, a-ok. A lot of Final Fantasy games found one running around in circles on the overworld map, beating up monsters a bit more often than was strictly necessary, because you WANTED a few more levels and more gil and to build up more points on this, or get that job up some, etc, etc, etc.
But you were never forced to. I can't think of a single Final Fantasy game where I was ever once forced to run around in circles and mindlessly farm random encounters to get to and beat the end boss. I also can't think of a Final Fantasy wherein which I didn't want to do every farking thing there was, because it was all neat.