Originally Posted by
MikeCake
Theres a big difference here, its not "not playing" if a DPS kills themselves, thats on them, they couldn't wait for the tank to pull ahead, that being said if a tank didn't want to pull more and they pulled more and died, that is still on them, they are disrupting they own duty. GM will take consideration of all the players involved, not just the one rushing ahead.
A DPS pulling on a pack ahead and killing themselves is a grief, by same logic they could banned for causing disruption in a duty, if they are gonna pull, bring it back to tank, its that easy.