Originally Posted by
Archeron
Secure did not have PvP, because teams would rotate between bases, and avoid each other. If two teams were tied up fighting over one base, the odd team out would capture 3/4 bases and eclipse them in points, and they'd have an easier shot at going up to middle and claiming points - Far more points then you'd accquire from killing the enemy teams. It didn't benefit your team to get into fights, except in the middle - and then you'd retreat after drones died to go capture bases again. The only real PvP going on in Borderland ruins were small scale skirmishes between 1-2 people on base nodes until the reinforcments rolled in and plowed their enemies out of the way. It's a heavily outdated map which has been limping along for far too long.
Personally I would have demolished the central tower where drones spawned, and put a king of the hill zone in the centre of the map - Forcing teams to choose between fighting for the centre of the map, and gigantic amount of points it would reward to the occupying team, or capturing, and holding 4+ bases which would yield an equal, or superior amount of points. That would make Borderland ruins a more exciting map to play on, and encourage offensive, and defensive plays.